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Proto:Baby Boom

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This page details one or more prototype versions of Baby Boom.
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Aside from the August 1994 prototype featured on the main page, two earlier ones from June 1994 were also included in the Sega prototype leak from 2008.

June 3rd, 1994 prototype

The game is in a much earlier state.

General Differences

  • Only one music track is available.
  • Unlike later versions, sound effects are playable in the sound test.
  • One can press Start and press Up or Down to go to different levels. To go to the selected level, press A. This tends to be inconsistent.
  • The player is controlling a rather cartoony glove rather than a crane.
  • Rather than picking the babies up by their diapers, the hand picks them up at their current frame of animation.
  • The art style is somewhat different too and focuses more on a present-day setting.

Test Screens

Aside from the three regular levels available, there are a handful of test screens that can be selected from the main menu.

Baby Boom (Jun 03, 1994)-Password Screen.png

The first notable test screen is a password screen mock-up, listed under Level 4. It shows two possible ways a password could be entered.

Baby Boom (Jun 03, 1994) Bitmap Test.png

The second one is a "bitmap test" screen, listed under Level 6.

A bonus round level can also be selected, but this crashes the game likely because it's loading a room with 20 babies. However, it looks just like Level 1.

June 6th, 1994 prototype

Rather than starting at a debug selection screen like the June 3rd or August 11th prototypes, this prototype immediately begins the the first level. However, it's fairly similar to the above prototype otherwise.