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Proto:Demolition Racer

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This page details one or more prototype versions of Demolition Racer.

SOMETIMES I SEE A TEXT BOX AND I JUST CAN'T HELP MYSSDFGFFDHFGDJGGFSHGDFH
This page sucks.
If you could make it suck less, that would be awesome.
Specifically: Poorly written. Grammar and syntax issues all over.
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Search more differences, add screenshots and info about PC demo

Several demos exist for both the PlayStation and PC versions.

PlayStation

Official U.S. PlayStation Magazine Demo Disc 27

  • Earliest game demo.
  • Created not later, than on August 25, 1999 (according to timestamp of files on disc)
  • No videos, including intros. Due to this change, developer and publisher logos presented on legal screen in demo. Game logo was redesigned with another font for final game.
Demolition Racer PS1 US demo pres legal.png
Demolition Racer PS1 US final pres legal.png

Menus

  • Most submenus are locked, some frontend (like button functionality) elements placed differently. "Single Player" was renamed as "Single Race".
Demo Final
Demolition Racer PS1 demo main menu.png Demolition Racer PS1 final main menu.png
Demolition Racer PS1 demo settings menu.png Demolition Racer PS1 final settings menu.png
Demolition Racer PS1 demo screen config.png Demolition Racer PS1 final screen config.png
Demolition Racer PS1 demo game settings.png Demolition Racer PS1 final game settings.png
  • Game Settings submenu contains some noticeable changes. The demo has an option for "Damage Realism", which the final replaced with Power Ups (it's possible that enabling realism removing power ops from level). Vibration option was replaced in controller configuration submenu in retail, so this menu later got function to watch credits. "Laps" renamed as "Chase Laps".
Demo Final
Demolition Racer PS1 demo game settings.png Demolition Racer PS1 final game settings.png
  • Only Demolition mode available with Pitbull Speedway level.
Demo Final
Demolition Racer PS1 demo game mode select.png Demolition Racer PS1 final game mode select.png
Demolition Racer PS1 demo track select.png Demolition Racer PS1 final track select.png
  • Only Renegade is accessible, also it has another default color scheme. Car stats and logo aren't presented.
Demo Final
Demolition Racer PS1 demo car select.png Demolition Racer PS1 final car select.png
  • Paintshop lacks car logos.
Demo Final
Demolition Racer PS1 demo car paintshop.png Demolition Racer PS1 final car paintshop.png

Audio

  • US demo (and European demo also as well) store music in DR_DEMO.XA, when final game uses GAME.XA and PRES.XA. Demo contains only one song, the Demolition Racer track from Empirion. For some reason, it has 4 duplicates in DR_DEMO.XA.
  • This music played during almost all demo. For strange reason, the music is disabled when entering in car menu, and remains in this state until a race starts.

Gameplay

  • Instead of race loading screen, demo shows control scheme.
Demolition Racer PS1 US demo pit.png
Demolition Racer PS1 pit.png
  • Countdown on start lacks sound in demo.
  • Position counter in demo always displays 16 (all cars in race) in right part, when in final release this number changes and showing only not destroyed vehicles.
  • No bonus items on track.
  • Pop-up with amount of earned points shows a bit different (no mention to action, for which you getting points), and flies to another part of screen.
Demo Final
Demolition Racer PS1 demo point counter1.png Demolition Racer PS1 final point counter1.png
Demolition Racer PS1 demo point counter2.png Demolition Racer PS1 final point counter2.png
  • Demo lacks some graphics compared to the final game. Demo lacks dust and tire trails on road.
Demo Final
Demolition Racer PS1 demo tire dust.png Demolition Racer PS1 final tire dust.png
  • Final game got better fire and smock effect, when car is heavily damaged. However, in the demo cars stay smoking after their health counter drops to 25%, when in the final game they only give a little smoke and stop the fire after a time.
Demo Final
Demolition Racer PS1 demo car fire1.png Demolition Racer PS1 final car fire1.png
Demolition Racer PS1 demo car fire2.png Demolition Racer PS1 final car fire2.png
  • Two of the five camera angles were a bit changed: final game has higher angles, and they're placed a little far from car.
Demo Final
Demolition Racer PS1 demo camera1.png Demolition Racer PS1 final camera1.png
Demolition Racer PS1 demo camera3.png Demolition Racer PS1 final camera3.png
  • In results menu press x text is absent.
Demo Final
Demolition Racer PS1 demo results.png Demolition Racer PS1 final results.png

Unused Graphics

  • Frontend/loading contains another legal screen, as final game. These counterparts lacks some of logos and used earlier game logo design.
Demolition Racer PS1 demo game loading scrn legal.png
Demolition Racer PS1 final game loading scrn legal.png
  • All loading screens were slightly modified: images were placed a bit lower in final game. Also some screens in demo have weird line in bottom of image.
Demolition Racer PS1 US demo loading h.png
Demolition Racer PS1 US final loading h.png
  • US demo contains grassy.tim, which shows a loading screen for an unknown level, when in all other releases this file looks like a duplicate of melt.tim, which is the loading screen for Meltdown. Possibly, this file is a leftover from some cut track.
Demolition Racer PS1 US demo grassy.png
Demolition Racer PS1 grassy.png

Unused Sounds

There are some sound files related to viper and bus cars, which don't exist in the game. Any other game releases contains sounds in unknown type of archives, when this demo stores them extracted to folder.

bus

bushorn

busrev

viper

viperhorn

viperrev

Euro Demo 56 and 57

Based on the finished game, with both discs containing similar files.

  • Disc 56 calls the game "Demolition Racers" and marks it as "Rolling" despite being a playable demo. Disc 57 has the proper name and no marking.
  • Another legal screens, difference again in some logos, which existed for demo legal screen due to absence of any videos in this build, like in US demo.
Demolition Racer PS1 EU demo pres legdemo.png
Demolition Racer PS1 EU final pres legal.png
  • Offers same game content for playing.
  • European Demo used another loading screen with control scheme, due to changing controls in US retail version (which came earlier). On the left presented unused screen, based on US demo control scheme screen. Final European game uses same loading screen, as US counterpart.
Demolition Racer PS1 US demo loading pitpal.png
Demolition Racer PS1 EU demo loading palscren.png
  • European demo has different high scores
EU Demo Final
Demolition Racer PS1 EU demo high scores 1.png Demolition Racer PS1 EU final high scores 1.png
Demolition Racer PS1 EU demo high scores 2.png Demolition Racer PS1 EU final high scores 2.png
Demolition Racer PS1 EU demo high scores 3.png Demolition Racer PS1 EU final high scores 3.png
Demolition Racer PS1 EU demo high scores 4.png Demolition Racer PS1 EU final high scores 4.png
Demolition Racer PS1 EU demo high scores 5.png Demolition Racer PS1 EU final high scores 5.png