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Proto:Forza Motorsport/March 5th, 2005/Pre-Rendered Videos

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This is a sub-page of Proto:Forza Motorsport/March 5th, 2005.

Opening Video

Prototype Final
  • The title card shows a unique Team 4za logo.
  • The title card is for a shorter time on screen.
  • The music starts a little later.
  • The beginning of the video shows credits for various staff members that developed the game. This is completely absent from the final game.
    • The whole video and beginning ambience also lasts longer because of that.
  • The drumplay (which starts at 0:50) is way quieter.
  • There's various points in the intro where some scenes last a couple frames longer.
  • The pavement at 1:18 is brighter.
  • The car crashing noise at 1:39 is louder.
  • The car driving noise at 1:54 is quieter.
  • The end card is shorter on screen. The music also fades out early because of that.

Game Type Previews

Some common tropes you'll see with the video differences between this build and the final game is that all preview videos are in 640x480 opposed to 486x364 with no similar scenes to compare, there's black borders around all videos indicating these were direct captures from an early build, and you'll see various scenery pop in or out depending how far the camera is away from them. Any other major differences will be noted for each video below.

Career - Online Career

Prototype Final

Career - Amateur Events

Prototype Final

Career - Professional Events

Prototype Final

Career - Championship Series

Prototype Final

The prototype footage was recorded at 720x486 (3:2).

Career - Endurance Events

Prototype Final

Freerun - Hot Lap

Prototype Final

Freerun - Autocross

Prototype Final

This is the only video that has one scene that appeared in the final game and has a black border around the image. The rest was rerecorded from different angles.

Credits/Career/Freerun - Point to Point

Prototype Final

The yellow car was originally red.

Track Flytroughs

Not all flytroughs use the video files supplied by their folder in this build. Some use other track's flythroughs to prevent placeholder videos showing up. These placeholder videos will still be noted on this page if they match the same flythrough folder locations from the final game. Mmm... Folder spaghetti.

Only the Autocross flythrough matches the final game byte to byte.

Maple Valley Raceway Short

Prototype Final

Tsukuba Circuit

Prototype Final

Silverstone Circuit Short

Prototype Final

Road Atlanta Short

Prototype Final

New York Circuit Short

At 0:08 in the prototype flythrough, there's no advertisements on the rails.

Prototype Final

Alpine Ring

Prototype Final

Mazda Raceway Laguna Seca

Prototype Final

Tokyo Circuit

Prototype Final

Sunset Peninsula Speedway

Prototype Final

Road Atlanta

The flythrough is identical to Road Atlanta Short, except with a different sky. No visually similar looking flythrough exists compared to the final game.

Sunset Peninsula Infield

Prototype Final

Maple Valley Raceway

Prototype Final

Blue Mountains Raceway Normal/II

Prototype Final

Rio De Janeiro Circuit

Prototype Final

Silverstone Circuit

Prototype Final

New York Circuit

Prototype Final

Road America

Prototype Final

Nürburgring Nordschleife/South/West/North/East

Prototype Final

Test Track Infield

Prototype Final

Test Track Infield II

This track was originally intended to have its own flythrough video, as evidence by this placeholder video which exists in its own track folder. This video doesn't play in this build and instead correctly plays from the TestTrack folder.

Test Track Oval

Prototype Final

Pacific Shipyards

Prototype Final

Pacific Shipyards II

Just like Test Track Infield II, this track was intended to have its own flythrough video as evident by a placeholder video in its own track folder. It instead plays a flythrough video from the Vancouver folder.

Fujimi Kaido Down Hill A/B/Normal

Fujimi Kaid Down Hill B & Fujimi Kaid Down Hill do not play the correct flythrough in this build. It should play from the folder JapaneseMtStage1, but instead plays from JapaneseMountain.

Prototype Final

A placeholder video for Fujimi Kaido Down Hill also still exists in its own folder, but instead plays from JapaneseMtStage1. This folder was deleted from the final game and plays from JapaneseMtReverse as intended.

Fujimi Kaido Hill Climb A/B/Normal

Fujimi Kaido Hill Climb A does not play the correct flythough in this build (just like the track above). Now it's vice versa, where it should play from the folder JapaneseMountain but instead plays from JapaneseMtStage1.

Prototype Final

Test Track Drag Strip

Funnily enough, this track shows a big placeholder banner with the track name and folder name. It uses the early version of the Test Track Oval flythrough as a backdrop and is the only placeholder video that plays in-game.

Placeholder Video

Present in media are two identical placeholder videos conveniently titled placeholder.bik and placeholder_audio.bik. It's a simple two second video that displays the text "NEED VIDEO HERE..." with each letter appearing one by one. This video has four different audio tracks for testing different audio options set in the Xbox Dashboard. The video has been muted on the wiki, with the four audio channels separated for your listening pleassure.

Audio Transcript
Center.
Left ear: Left front.
Right ear: Right front.
Left ear: Right rear.
Right ear: Left rear.
Thob.