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Proto:Friday Night Funkin'/October 7 (build 1)

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This page details one or more prototype versions of Friday Night Funkin'.

A build from October 7th, 2020, two days after the Ludum Dare build was made.

Title Screen

Strangely enough, this build uses the Latency State as its title screen, well, not really.

Proto Current
I think it's pretty obvious why this isn't a title screen. Friday Night Funkin-title.png

Game Icon

This build uses its default engine icon for Haxe Engine, instead of the final one's game icon, Used for before this build.

Proto Current
Haxe Engine Icon? Nah. Now this is better.

section1.aseprite

Hmmm...
To do:
There's something inside the file, Document anything that's in it.

In assets/data, there's a file called section1.aseprite. This file was used as a primitive version of the charting system, where you could place pixels in a 16x16 grid to chart notes.