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Proto:Inazuma Eleven: Victory Road/Version Differences
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This is a sub-page of Proto:Inazuma Eleven: Victory Road.
Version 1.1 (May 20th 2024)
Crossplay
- Added crossplay save transferring.
New Modes
- Story Mode and the first chapter, "You Can Play Football" was addded.
- Completing it will unlock the New Raimon Junior High uniform.
- Theater mode was addded.
- Alius Masters' Legendary Hero difficulty was added.
- Only 5 tries are allowed per day.
Lag Countermeasures
- The data transmitted was reduced to 10%.
- The game was optimized to be "more resilient against lag".
Team Dock
- Added Beta as a playable character.
- Added the Protocol Omega 2.0 kit.
- Added functionality for changing a player's uniform number.
- Characters now have a Special Move from the beginning.
- Spirits sorting settings will now be added.
- Disabled functions "Summon" and "Bond Link" were deleted.
Ver 1.0 | Ver 1.1 |
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Language modifications
- Translations were improved and more supervised.
- Icons for certain Team Passives were added.
Ver 1.0 | Second Half |
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Matches
- XP given after a match against a bot have been doubled.
- Calculations for Breach and Save events have been modified.
- AI players will be less prone to offside positions.
- By pressing the B button, players can adjust the direction of passes.
- Tactics' meters will be displayed by pressing the L button.
- During shot chains, the cursor will be centered to the goal frame.
- Tutorials will be changed to skippable slides with small videos.
- Icons for types of Special Moves were added.
- Goalkeepers are now controllable in the Zone.
- The AI will be leveled down until the tutorial is completed.
- Passing frequency will be reduced.
- The Lucky Keeper special tactic won't increase the opponent's Breach rate no longer.
- However, the player's Save rate will increase by 10%.
- During the tutorial, the AI won't use Tactics and will take slower to shoot.
- Once the Invincible Keeper special tactic has stopped a shot, its effect will expire.
- Past matches will be recorded and a menu for checking them as a list will be added.
- In this menu, you will also be able to report and block players.
- Ties will be solved by counting the number of passes, focus battles won, and ball possession rates.[1]
- This option seems to be only avaiable in Lobby Matches.
- During the half-time break, the number of Focus battles won by a team will be added.
- A landing animation was added after using Special Moves.
- The character's name will appear in the back of certain uniforms.
- Added 10 goal celebrations.
Online Matches Changes
- An icon featuring the player's game console will be shown.[2]
- Lobby Spectators will be able to see both players' tension gauge
- Communication with stamps during matches and Lobbies were added.
- Confirmation from spectators during Lobby Matches is no longer required.
- A progress bar for measuring the matchmaking status is now displayed.
- The level difference bonus is displayed before starting an online match.
- Disconnections will be penalized giving the disconnected player an automatic loose.
- The player who didn't disconnect will receive the enemy's items and XP.
- The amount of XP that is given is determined by the part in which the match was interrupted. (1st Half: No XP; 2nd Half: 1/2 XP)
- The player who disconnected will be receiving an accumulative 5 minute penalty.
- The player must have disconnected at least twice for giving the penalty.
- The player who didn't disconnect will receive the enemy's items and XP.
- Added concede function to the game.
Uniforms and Customization
- When purchasing a new uniform, a preview in all characters will be avaiable.
- Custom shoes will be present graphically during matches.
Bug Fixes
- Supertactic's effect timer won't stop during Focus and Zone.
- The timer will slow down during the Zone.
- Fixed Invincible Keeper effect duration bug.
- Fixed a bug where players do not actively go to retrieve the ball when it drops between them.
- Fixed a bug where characters not involved in the duel were facing irrelevant directions during a Scramble.
Version 1.1.4 (July 18th 2024)
- Translations were improved.
To do: Get the text filenames, compare with English. |
Context | Spanish Ver <= 1.1 | Spanish Ver 1.4 | Error |
---|---|---|---|
Byron's Description | Chica que cautiva a sus rivales con su gracilidad artística y su belleza divina. | Su destreza artística y su belleza divina cautiva incluso a sus rivales. | Byron is mistaken as a girl. |
Initial Cutscene (Match Commentary) | ¡Harper...! | ¡Harper Evans! | |
Initial Cutscene (Children excited) | Oye, ¡vaya vozarrón! | ¡Hablas muy alto! | |
¡Lo mismo digo...! | ¡Y tú también! | ||
Pero ¡Raimon sigue siendo increíble...!
¡Y encima tienen a Harper Evans...! |
¡El Raimon es genial!
¡Y Harper Evans, es realmente increíble! | ||
¡Parece que este año también el Fútbol Frontier también lo ganará Raimon...! | ¡Tiene toda la pinta de que el ganador del Fútbol Frontier de este año volverá a ser el Raimon...! | ||
South Cirrus School (After I. Cutscene) | Quizás de un pequeño paseo por la escuela para conocer el lugar. | Voy a dar una vuelta por la escuela, a ver cómo está el ambiente. | |
Controls | (L Stick) manteniendo presionado (ZR trigger): Esprintar a potencia máx. | Mantén pulsado (L Stick) a la vez que (R2 trigger) Esprintar a potencia máx. | |
After seeing a Ball Chest for the 1st time | ¡Qué disparate! | ¡¿Qué hace aquí?! | |
After getting information about the school. | A todas luces, es una escuela impecable... | A todas luces, es una escuela impecable, tanto en lo académico como en las competiciones de clubs. | |
Destin presenting Briar | Briar Bloomhurst, el niño problemático de segundo curso. | Briar Bloomhurst, el alumno problemático de segundo curso. | |
After seeing the broken football | Cuando llegue a la escuela, tengo que ir a ver al profesor primero. | En cuanto llegue a la escuela, debería ir a ver a la profesora. |
Game Settings
- Added HDR, custom resolutions, custom Quality settings, custom framerate, etc...
- Added Licenses tab in the game's settings.
Story Mode
- Updated Chapter 1 to be fully playable.
- Added new Football Chest gimmicks.
- Added saving support during Story Mode.
- Transfering your beta Story Mode save to the final game will not be avaiable.
- Added the training gauge (stats progression) to the Focus Squabbles' results screen.
- Pressing the Left Trigger (L2, LT, ZL) will show the enemies' hands.
- Player's cooldown has been reduced.
- Added training effects.
- Focus squabbles slowly implement football concepts (training).
- Cats are now pettable.
- Football chests now show an arrow showing where is going to land.
Uniforms and Customization
To do: Replace with model and texture rips. |
- Some hairstyles have been updated.
- Sue's uniform now has a tie in her clothing, just like she did in old games.
- Jude's cape was added (It only works if he wears the Raimon Uniform).
- Gazelle got his sleves rolled up.
- Bellatrix's chest got expanded. [4]
- Several characters got a face texture rework. [5] (This change doesn't get reflected on the game's website)
Ver <= 1.1 | Ver 1.4 |
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Ver <= 1.1 | Ver 1.4 |
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- ↑ https://twitter.com/InazumaSeries/status/1790668444301709337
- ↑ https://twitter.com/InazumaSeries/status/1790668444301709337
- ↑ https://web.archive.org/web/20240718225711/https://www.inazuma.jp/victory-road/en/beta-test/patchnote/
- ↑ https://x.com/ShinAngelico/status/1813942018344968641
- ↑ https://x.com/ShinAngelico/status/1813943599199146356