Proto:Jackass: the Game (PlayStation 2)/Stunts
This is a sub-page of Proto:Jackass: the Game (PlayStation 2).
To do:
|
Contents
- 1 General Differences
- 2 Backyard Race
- 3 Big Balls
- 4 Brown Water Rafting
- 5 Bumper Kings
- 6 Cart Jam
- 7 Demolition Golf
- 8 Egg Gulp
- 9 Elephant Poo Dive
- 10 Extreme Juggling
- 11 Extreme Unicycling
- 12 Fridge Racer
- 13 Golf Rally
- 14 Golfwar
- 15 Grenade Golf
- 16 Meat Man
- 17 New York Pogo
- 18 Oddly Shaped Shooting
- 19 Pachinko Precipice
- 20 Party Boy
- 21 Party Boy 2
- 22 Poo Shower
- 23 Poo Tug
- 24 Rock Paper Nuts
- 25 Roof Race
- 26 Roof Top Cart Stop
- 27 San Fran Trash Can
- 28 Shoot Johnny
- 29 Short Fighter
- 30 Snow Job
- 31 Suburban Catapult
- 32 Suburban Wakeboarding
- 33 Super Bowled
- 34 Urban Wakeboarding
- 35 Wee Hand
- 36 Wee Tattoo
- 37 Whack a Wee Man
General Differences
- The player avatar is missing much of its shading in the prototype.
- The lighting is brighter throughout the game (to various degrees) in the prototype.
- A large number of textures in the prototype are lower resolution than in the final, though otherwise identical.
- Every stunt has one song assigned to it in the prototype, while the final has three songs for each stunt (Party Boy being the only exception).
Backyard Race
Featured songs
Proto | Final |
---|---|
Born to Run | Selfdestructo Bust 96 Quite Bitter Beings Let's Loot the Supermarket Again |
Visuals
Proto | Final |
---|---|
The golf bags in the back of the carts look different. The lap counter was repositioned.
Proto | Final |
---|---|
The parked car uses a slightly different (and bigger) texture in the prototype.
Sounds
- "ambience_suburban" was made louder for the final game.
- The prototype only has SFX for "golfcartonroad", while the final added grass, gravel and wood variants.
- The final version added a wood_debris SFX.
Big Balls
Featured songs
Proto | Final |
---|---|
Heartbreaker | Sittin' Pretty I Hate People Live Fast and Die Young |
Visuals
Proto | Final |
---|---|
The loading screen originally depicted one of the balls bailing from the roof and hitting a water tower.
Proto | Final |
---|---|
The ball is much clearer in the prototype. The pattern of the tile texture on the outer edge is ever so slightly different as well.
Sounds
- The prototype had nine "rubber_impact" sounds, three of each soft, med and hard. The final version cleaned up the unneeded files and only has "rubber_impact_hard_01_+10db".
- "ambience_city_roof" is slightly louder in the prototype.
Brown Water Rafting
Featured songs
Proto | Final |
---|---|
Team Police | Come On, Come On Wall Nude Country |
Story Mode Goals
Proto | Final |
---|---|
navigate in gator room with out being bitten | navigate in gator room without being bitten |
Visuals
Proto | Final |
---|---|
The water uses a different texture.
Sounds
- "poo_splat" SFX were added in the final.
- A short SFX was added to the beginning of Ryan Dunn's intro.
Prototype | Final |
---|---|
Bumper Kings
Featured songs
Proto | Final |
---|---|
Party | Politikil I Hate People Drink For Free |
Story Mode Goals
Proto | Final |
---|---|
bail out onto the jackass logo | bail out onto the jackass billboard |
Visuals
Proto | Final |
---|---|
Outer edges of the rooftop seem to use a different texture. Flags are visible on some of the surrounding buildings in the final game (see top right corner), these are missing in the prototype.
Sounds
- Both the boost and boost_ready SFX are louder in the final game.
Cart Jam
Featured songs
Proto | Final |
---|---|
Sake Bomb | 96 Quite Bitter Beings Let's Loot the Supermarket Again Urban Struggle |
Story Mode Goals
Proto | Final |
---|---|
punch one jackass 3 times | punch one jackass 2 times |
avoid being hit | finish without being hit |
skid jackass over 30 yards | skid jackass over 50 yards |
knock down 5 trash cans | knock down 6 trash cans |
Visuals
Proto | Final |
---|---|
The starting point is slightly further back in the prototype. The skyline is also not visible in the final game.
Demolition Golf
Featured songs
Proto | Final |
---|---|
My Country Brain | Selfdestructo Bust I Hate People Friend |
Visuals
The intro cutscene has graphical glitches.
Sounds
- The prototype is missing the SFX for the plane in the background.
- The prototype has four SFX for the grenade bouncing on concrete and grass while the final has the first two of each.
Egg Gulp
Featured songs
Proto | Final |
---|---|
Sittin' Pretty | Hate and Whiskey If You’re Gonna Be Dumb, You Gotta Be Tough Friend |
Challenge Mode Goals
Proto | Final |
---|---|
fill 4 buckets with vomit | fill 5 buckets with vomit |
fill 3 buckets with vomit | fill 4 buckets with vomit |
fill 2 buckets with vomit | fill 3 buckets with vomit |
Visuals
Proto | Final |
---|---|
The bucket is noticeably lower poly.
Proto | Final |
---|---|
The "egg meter" had notches in the prototype.
Proto | Final |
---|---|
The HUD bucket used a smaller texture. The bucket and vomit textures also don't align properly in-game in the prototype.
Sounds
- Steve-O's nausea SFX are missing in the prototype.
- The prototype is missing the three "bucket_emptied" and "vomit_bucket" SFX.
Elephant Poo Dive
Featured songs
Proto | Final |
---|---|
What Would I Know | Do the Flop Nude Country Live Fast and Die Young |
Challenge Mode Goals
Only the highest goal was increased.
Proto | Final |
---|---|
get 230 points | get 250 points |
Visuals
Proto | Final |
---|---|
The sky is darker blue in the prototype and a slightly different camera angle is used on the rooftop. The unnecessary extra digit was also removed from the counter.
Sounds
- The prototype is missing Steve-O's laughs and the three "poodive_fart" SFX.
Extreme Juggling
Featured songs
Proto | Final |
---|---|
Team Police | Hate and Whiskey Friend Spinal Remains |
Story Mode Goals
Proto | Final |
---|---|
get 2000 points | get 3000 points |
get 1500 points | get 2000 points |
get 1000 points | get 1000 points |
Challenge Mode Goals
Proto | Final |
---|---|
get 3000 points | get 10000 points |
get 2750 points | get 7000 points |
get 2250 points | get 4000 points |
Visuals
Proto | Final |
---|---|
Wee Man is swarmed by flies in the prototype and the juggle count was repositioned.
Sounds
- The prototype uses three copies of the "juggling_catch_01" SFX while the final has 01, 02 and 03.
Extreme Unicycling
Featured songs
Proto | Final |
---|---|
Sake Bomb | Hate and Whiskey Urban Struggle Do the Flop |
Story Mode Goals
Proto | Final |
---|---|
bail out into a rubbish chute | bail out into a trash chute |
Visuals
Proto | Final |
---|---|
The shadows are also much sharper in the final game. The barrels and girders use a different texture, as do the scaffolding and skydome.
Proto | Final |
---|---|
Proto | Final |
---|---|
Proto | Final |
---|---|
Proto | Final |
---|---|
Sounds
- The prototype is missing the "ambience_city_roof" SFX.
Fridge Racer
Featured songs
Proto | Final |
---|---|
Sittin' Pretty | Sittin' Pretty Politikil Coppers |
Story Mode Goals
Proto | Final |
---|---|
The last two goals swapped places.
Proto | Final |
---|---|
force a jackass into a rock wall | wipe out a jackass |
bail out 25 feet | bail out 100 yards |
destroy 6 barriers | destroy 6 direction signs |
Visuals
The fridges are missing their shadows.
Sounds
- "fridge_sliding_slow" SFX was removed from the final.
Golf Rally
Featured songs
Proto | Final |
---|---|
Come On Baby | Swamp Boogie Karazy Drink For Free |
Challenge Mode Goals
Proto | Final |
---|---|
collect all flags in under 75 seconds | knock down all flags in under 75 seconds |
Sounds
- More voice lines for the attendant were added in the final, including reactions for props being destroyed and seven miscellaneous lines ("voice_attendant_golf_rally" 9-15).
- "voice_attendant_hurt_04" is a placeholder which was removed from the final.
Golfwar
Featured songs
Proto | Final |
---|---|
What Would I Know | What Would I Know Selfdestructo Bust 96 Quite Bitter Beings |
Challenge Mode Goals
Proto | Final |
---|---|
finish with all the flags | finish with 7 flags |
Sounds
- The prototype had two variants of each "impact_water" SFX (soft, med, hard).
Grenade Golf
Featured songs
Proto | Final |
---|---|
Come On, Come On | Prince of the Rodeo Politikil Let's Loot the Supermarket Again |
Meat Man
Featured songs
Proto | Final |
---|---|
Prince of the Rodeo | Swamp Boogie Karazy Let's Loot the Supermarket Again |
Story Mode Goals
Proto | Final |
---|---|
collect 3 bones with out being bitten | collect 3 bones without being bitten |
Visuals
Proto | Final |
---|---|
The white arrows pointing to the crane are missing in the prototype. Uses a more zoomed out camera in the final.
Sounds
- The laugh at the end of Steve-O's intro is different in the prototype.
Prototype | Final |
---|---|
- Three different "debris_wood" SFX were added to the final.
New York Pogo
Featured songs
Proto | Final |
---|---|
Hate and Whiskey | What Would I Know Prince of the Rodeo Wall |
Story Mode Goals
Proto | Final |
---|---|
make a 30 ft jump | make a 10 yd jump |
Visuals
Proto | Final |
---|---|
Water towers are missing from the background, one is visible between timer and position while another one can be seen further in the distance.
Proto | Final |
---|---|
Some of the windows don't seem to have their texture applied.
Proto | Final |
---|---|
Besides being resized like most other textures, some of the building textures were noticeably different as well.
The prototype also contains a few textures not present in the final version.
Oddly Shaped Shooting
Featured songs
Proto | Final |
---|---|
My Country Brain | BB Gun Do the Flop Live Fast and Die Young |
Story Mode Goals
Proto | Final |
---|---|
get 30 successful hits | get 30 points |
get 20 successful hits | get 20 points |
get 15 successful hits | get 15 points |
Visuals
The intro cutscene has graphical glitches.
Proto | Final |
---|---|
The paintball gun model is different.
Gameplay
The bonuses (preston nut shot, wee man nut shot and crew hit) are missing in the prototype.
Pachinko Precipice
Featured songs
Proto | Final |
---|---|
Prince of the Rodeo | Prince of the Rodeo Coppers Spinal Remains |
Story Mode Goals
Proto | Final |
---|---|
fly 15 yards before the finish | fly 30 yards before the finish |
finish with over $50,000 in injuries | finish with over $100,000 in injuries |
Party Boy
Story Mode Goals
Proto | Final |
---|---|
get a score of 1500 | get a score of 750 |
get a score of 750 | get a score of 500 |
get a score of 250 | get a score of 250 |
Challenge Mode Goals
Proto | Final |
---|---|
get a score of 5000 | get a score of 2000 |
get a score of 3000 | get a score of 1500 |
get a score of 2000 | get a score of 1000 |
Visuals
Proto | Final |
---|---|
Much brighter in the prototype and the light directly above the HUD was also turned off. The album in the song info was also changed from "unknown" to "*previously unreleased*".
Proto | Final |
---|---|
The animated TV screens used a slightly different texture.
Sounds
- Six new "voice_attendant_partyboy_combo", three "voice_attendant_partyboy_end" and seven "voice_chrisp_pb_quotes" voice lines were added for the final game.
- The four "voice_chrisp_pb_start" voice lines are missing in the prototype.
Party Boy 2
Challenge Mode Goals
Proto | Final |
---|---|
get a score of 10000 | get a score of 1500 |
get a score of 8000 | get a score of 1000 |
get a score of 6000 | get a score of 750 |
Visuals
Proto | Final |
---|---|
The background appears unfinished.
Sounds
- Six new "voice_attendant_partyboy_combo", three "voice_attendant_partyboy_end" and seven "voice_chrisp_pb_quotes" voice lines were added for the final game.
- The four "voice_chrisp_pb_start" voice lines are missing in the prototype.
Poo Shower
Featured songs
Proto | Final |
---|---|
Politikil | Do the Flop Coppers Drink For Free |
Story Mode Goals
Proto | Final |
---|---|
get a poo score of 210 | get a poo score of 280 |
get a poo score of 180 | get a poo score of 250 |
get a poo score of 150 | get a poo score of 220 |
Challenge Mode Goals
Proto | Final |
---|---|
get a poo score of 300 | get a poo score of 370 |
get a poo score of 270 | get a poo score of 335 |
get a poo score of 240 | get a poo score of 300 |
Visuals
The intro cutscene has graphical glitches.
Proto | Final |
---|---|
The sky is clearer and has rainbow in the final.
Sounds
- Five voice lines unique to this "Wee Game" were added in the final.
Poo Tug
Featured songs
Proto | Final |
---|---|
Selfdestructo Bust | Hate and Whiskey Friend Spinal Remains |
This "Wee Game" is played against Ehren McGhehey in the prototype and against Steve-O in the final.
Story Mode Goals
Proto | Final |
---|---|
win tug before 00:15:00 | win tug before 00:28:00 |
win tug before 00:10:00 | win tug before 00:24:00 |
win tug before 00:05:00 | win tug before 00:20:00 |
Challenge Mode Goals
Proto | Final |
---|---|
win tug before 00:22:00 | win tug before 00:36:00 |
win tug before 00:20:00 | win tug before 00:33:00 |
win tug before 00:17:00 | win tug before 00:30:00 |
Visuals
Ryan Dunn can be seen swimming in the sewage in the final game, this is missing from the prototype. Instead of slowly fading out, the button prompts flash a few times before disappearing. The on-screen controls (tap X rapidly when heaving) are also missing from the prototype.
Rock Paper Nuts
Featured songs
Proto | Final |
---|---|
Born to Run | Come On, Come On If You’re Gonna Be Dumb, You Gotta Be Tough I'm Gonna Live |
Gameplay
Plays out like a normal game of rock paper scissors, instead of zooming in on both player's hands and allowing you to cheat. If you don't pick on the count of three you automatically lose a round.
Sounds
Prototype is missing the voice lines unique to the stunt and all of Wee Man's lines use placeholders.
Intro
Prototype | Final |
---|---|
Count
Prototype | Final |
---|---|
Laugh
Prototype | Final |
---|---|
Visuals
Proto | Final |
---|---|
Wee Man is missing his scepter, a different camera angle is used and the HUD was repositioned. Additionally the placement of paper and rock were corrected.
Proto | Final |
---|---|
The pot leaf tattoos were removed from Steve-O's hand.
Roof Race
Featured songs
Proto | Final |
---|---|
Born to Run | What Would I Know Prince of the Rodeo Selfdestructo Bust |
Story Mode Goals
Proto | Final |
---|---|
boost through a billboard | smash through a billborad |
Visuals
Proto | Final |
---|---|
Much brighter in the prototype.
Proto | Final |
---|---|
The skyline texture was made darker.
Proto | Final |
---|---|
The neon sign texture was recolored.
Roof Top Cart Stop
Featured songs
Proto | Final |
---|---|
Teenage Screamers | Come On, Come On 96 Quite Bitter Beings Urban Struggle |
This "Wee Game" is played against Dave England in the prototype and Chris Pontius in the final.
Visuals
Proto | Final |
---|---|
The billboards were changed.
Sounds
- The prototype uses three variants of the "wirecart_rolling" SFX (slow, med, fast) while the final uses two (slow, slow2).
San Fran Trash Can
Featured songs
Proto | Final |
---|---|
Read Between The Lies | Nude Country I Hate People Sittin Pretty |
Story Mode Goals
Proto | Final |
---|---|
skid jackass over 20 yards | skid jackass over 40 yards |
pass under 3 trucks | pass under 2 trucks |
Visuals
Proto | Final |
---|---|
- The horizon is clearer and missing the rainbow in the prototype.
- The parked cars use different colors.
- The roof on the left had antennas in the prototype.
- Numerous minor changes to the textures on the houses.
Proto | Final |
---|---|
The skyline texture was changed.
Shoot Johnny
Featured songs
Proto | Final |
---|---|
96 Quite Bitter Beings | Come On, Come On BB Gun I'm Gonna Live |
Visuals
Proto | Final |
---|---|
The paintball gun model is different.
Short Fighter
Featured songs
Proto | Final |
---|---|
Selfdestructo Bust | Karazy Wall Drink For Free |
Visuals
Proto | Final |
---|---|
Uses a different camera angle.
Snow Job
Featured songs
Proto | Final |
---|---|
Politikil | What Would I Know I'm Gonna Live Politikil |
Story Mode Goals
Proto | Final |
---|---|
make a 20 ft snowball | make a 20 foot snowball |
Challenge Mode Goals
Proto | Final |
---|---|
destroy snowball | destroy snowball with bail out |
Suburban Catapult
Featured songs
Proto | Final |
---|---|
Sittin' Pretty | Do the Flop Nude Country I'm Gonna Live |
Suburban Wakeboarding
Featured songs
Proto | Final |
---|---|
Ready or Not | Selfdestructo Bust Life Fast and Die Young Politikil |
Story Mode Goals
Proto | Final |
---|---|
destroy 20 mailboxes | destroy 30 mailboxes |
tip over 5 trash cans | tip over 5 trash bins |
fence grind 100 yards | fence grind 500 yards |
Challenge Mode Goals
Proto | Final |
---|---|
destroy 30 mailboxes | destroy 50 mailboxes |
Visuals
Proto | Final |
---|---|
The car windows use a different texture. A different camera angle is also used and some layout changes can also be seen (like the fence missing on the right side.)
Super Bowled
Featured songs
Proto | Final |
---|---|
Team Police | Sittin' Pretty Urban Struggle Swamp Boogie |
Story Mode Goals
Proto | Final |
---|---|
smash 5 signs | smash 6 signs |
Visuals
Proto | Final |
---|---|
Prototype used a different skydome.
Urban Wakeboarding
Featured songs
Proto | Final |
---|---|
Selfdestructo Bust | Sittin' Pretty Come On, Come On Urban Struggle |
Challenge Mode Goals
Proto | Final |
---|---|
bail out and knock over a large mail box | bail out into a large mail box |
Visuals
Proto | Final |
---|---|
Generally much brighter and using a different camera angle.
Proto | Final |
---|---|
Uses a different skydome in the prototype.
Sounds
- The prototype contains an ever so slightly louder duplicate of the last three seconds Ryan Dunn's intro.
Wee Hand
Featured songs
Proto | Final |
---|---|
Party | Swamp Boogie If You’re Gonna Be Dumb, You Gotta Be Tough Karazy |
Story Mode Goals
Proto | Final |
---|---|
get a score of 100 | get a score of 150 |
get a score of 75 | get a score of 125 |
get a score of 50 | get a score of 100 |
Challenge Mode Goals
Proto | Final |
---|---|
get a score of 170 | get a score of 225 |
get a score of 150 | get a score of 200 |
get a score of 130 | get a score of 175 |
Sounds
- Wee Man's giggles are missing from the prototype.
Wee Tattoo
Featured songs
Proto | Final |
---|---|
Come On, Come On | Swamp Boogie Friend Spinal Remains |
Story Mode Goals
Proto | Final |
---|---|
get a score of 600 | get a score of 800 |
get a score of 400 | get a score of 600 |
get a score of 300 | get a score of 400 |
Challenge Mode Goals
Proto | Final |
---|---|
get a score of 600 | get a score of 1000 |
get a score of 500 | get a score of 800 |
get a score of 400 | get a score of 600 |
Gameplay
The Challenge Mode version of this stunt uses a different tattoo design in the prototype, and since that version of the stunt is used for the preview, that was changed as well.
Proto | Final |
---|---|
Visuals
Proto | Final |
---|---|
Proto | Final |
---|---|
The environment is much, much simpler in the prototype. Additionally, the ink cartridges on the tattoo gun were red instead of black and the controls displayed on the bottom right used the British English spelling of "colour".
Whack a Wee Man
Featured songs
Proto | Final |
---|---|
Born to Run | If You’re Gonna Be Dumb, You Gotta Be Tough Coppers Wall |
Visuals
Proto | Final |
---|---|
The brick wall uses a different texture and the cardboard sign appears a bit sharper in the final game. A slightly more zoomed in camera is also used.
Sounds
- Preston Lacy's grunts are missing from the prototype.