Filename and Path
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Popit Icon
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Name/Translation Tag
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Category
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Description
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Notes
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gamedata/plans/palettes/palette_primitives_379.plan
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|
Some Kind of Object
|
Objects
|
|
A cardboard circle used when the game still had individual shape material plans.
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gamedata/plans/palettes/palette_gameplay_990.plan
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No Icon
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Some Kind Of Object
|
Objects
|
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Medium Sized Walker.
|
gamedata/plans/palettes/palette_gameplay_1004.plan
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No Icon
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Some Kind Of Object
|
Objects
|
|
Tiny Sized Walker.
|
gamedata/plans/palettes/palette_gameplay_1018.plan
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No Icon
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Some Kind Of Object
|
Objects
|
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Large Sized Walker.
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gamedata/plans/palettes/palette_gameplay_1058.plan
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No Icon
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Some Kind Of Object
|
Gadget
|
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Early button plan that uses a balloon material as the button. However the plan freezes the game and can be seen in a palette gameplay level.
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gamedata/plans/palettes/palette_gameplay_1068.plan
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No Icon
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Some Kind Of Object
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Objects
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Magnetic Key, Regular Red Color.
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gamedata/plans/palettes/palette_gameplay_1070.plan
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No Icon
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Some Kind Of Object
|
Objects
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Magnetic Switch "Hot Pink".
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gamedata/plans/palettes/palette_gameplay_1074.plan
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No Icon
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Some Kind Of Object
|
Objects
|
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Magnetic Key, Regular Blue Color.
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gamedata/plans/palettes/palette_gameplay_1075.plan
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No Icon
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Some Kind Of Object
|
Objects
|
|
Magnetic Switch "Navy Blue".
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gamedata/plans/palettes/palette_gameplay_1078.plan
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No Icon
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Some Kind Of Object
|
Objects
|
|
Magnetic Key, Regular Yellow Color.
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gamedata/plans/palettes/palette_gameplay_1079.plan
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No Icon
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Some Kind Of Object
|
Objects
|
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Magnetic Switch "Lemon Yellow"
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gamedata/plans/palettes/palette_gameplay_1080.plan
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No Icon
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Some Kind Of Object
|
Objects
|
|
Magnetic Key, Regular Orange Color.
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gamedata/plans/palettes/palette_gameplay_1081.plan
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No Icon
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Some Kind Of Object
|
Objects
|
|
Magnetic Switch "Carrot Orange".
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gamedata/plans/palettes/palette_gameplay_1082.plan
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No Icon
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Some Kind Of Object
|
Objects
|
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Magnetic Key, Regular Purple Color.
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gamedata/plans/palettes/palette_gameplay_1083.plan
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No Icon
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Some Kind Of Object
|
Objects
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Magnetic Switch "Lavender".
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gamedata/plans/palettes/palette_gameplay_1084.plan
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No Icon
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Some Kind Of Object
|
Objects
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|
Magnetic Key, Regular Cyan Color.
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gamedata/plans/palettes/palette_gameplay_1085.plan
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No Icon
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Some Kind Of Object
|
Objects
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|
Magnetic Switch "Light Blue".
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gamedata/plans/palettes/palette_gameplay_1086.plan
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No Icon
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Some Kind Of Object
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Objects
|
|
Magnetic Key, Regular Pink color.
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gamedata/plans/palettes/palette_gameplay_1087.plan
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No Icon
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Some Kind Of Object
|
Objects
|
|
Magnetic Switch "Slightly Darker Pink".
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gamedata/plans/palettes/palette_gameplay_1092.plan
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No Icon
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Some Kind Of Object
|
Objects
|
|
A fan, no functionality left.
|
gamedata/plans/palettes/palette_gameplay_1094.plan
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No Icon
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Some Kind Of Object
|
Objects
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A large fan, no functionality left.
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gamedata/plans/palettes/palette_shapes_5350.plan
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No Icon
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Some Kind of Object
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Objects
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Spawns Purple Matter in the fifth layer.
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gamedata/plans/palettes/palette_shapes_5351.plan
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No Icon
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Some Kind of Object
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Objects
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Spawns Purple Matter in the fifth layer.
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gamedata/plans/palettes/palette_shapes_5352.plan
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No Icon
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Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
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gamedata/plans/palettes/palette_shapes_5353.plan
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No Icon
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Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5354.plan
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No Icon
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Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5355.plan
|
No Icon
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Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5356.plan
|
No Icon
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Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5357.plan
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No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5358.plan
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No Icon
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Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5359.plan
|
No Icon
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Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5360.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5361.plan
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No Icon
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Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5362.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5363.plan
|
No Icon
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Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5364.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5365.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5366.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5367.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5368.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5369.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5370.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5371.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5372.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5373.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5374.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5375.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_shapes_5376.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Spawns Purple Matter in the fifth layer.
|
gamedata/plans/palettes/palette_inventory_start_creative_5394.plan
|
|
Some Kind of Object
|
Shapes
|
|
A wooden shape plan, very interesting.
|
gamedata/plans/palettes/palette_paint_splats_2.plan
|
|
Red Paint Splat
|
Sequencer
|
|
A red paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category.
|
gamedata/plans/palettes/palette_paint_splats_3.plan
|
|
Green Paint Splat
|
Sequencer
|
|
A Green paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category.
|
gamedata/plans/palettes/palette_paint_splats_4.plan
|
|
Blue Paint Splat
|
Sequencer
|
|
A blue paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category.
|
gamedata/plans/palettes/palette_paint_splats_5.plan
|
|
Yellow Paint Splat
|
Sequencer
|
|
A yellow paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category.
|
gamedata/plans/palettes/palette_music_1012.plan
|
|
English Seaside Int Music
|
Gameplay Kits
|
By Mat Clark
|
Tea By The Sea with an early name and in a different category.
|
gamedata/plans/palettes/palette_joints_176.plan
|
No Icon
|
Some Kind of Object
|
Objects
|
|
Sting that has a dev material with no gmat, like if a sting were to be emitted.
|
gamedata/plans/palettes/palette_creatures_1543.plan
|
No Icon
|
Some Kind of Object
|
No Category
|
|
The original walker plan, when placed it bursts into two pieces, and pressing the Circle button places a walker that is intact.
|
gamedata/plans/palettes/palette_gameplay_1202.plan
|
|
Wheel
|
Enemy Kit
|
Use to create Creatures which trundle around.
|
Pulls out a creature wheel in the middle of the level.
|
gamedata/plans/palettes/palette_gameplay_1150.plan
|
|
2-Way Switch
|
Switches
|
A two-position switch.
|
A 2-Way switch with an early icon.
|
gamedata/plans/palettes/palette_gameplay_1252.plan
|
|
Some Kind of Object
|
Objects
|
|
The LBP1 Tutorial Tv
|
gamedata/plans/palettes/palette_enemies_6005.plan
|
|
Some Kind of Object
|
No Category
|
|
A metal square, however the dependencies show a lot more stuff from this plan.
|
gamedata/plans/palettes/palette_primitives_376.plan
|
|
Some Kind of Object
|
No Category
|
|
A metal circle used when the game still had individual shape material plans.
|
gamedata/plans/palettes/palette_primitives_385.plan
|
|
Some Kind of Object
|
No Category
|
|
A sponge circle used when the game still had individual shape material plans.
|
gamedata/plans/palettes/palette_gameplay_1314.plan
|
|
Entrance
|
No Category
|
Entry point for a level.
|
Just a regular entrance.
|
gamedata/plans/palettes/palette_gameplay_1318.plan
|
|
Checkpoint
|
No Category
|
Resume a level part-way through if you die
|
Just a regular checkpoint.
|
gamedata/plans/palettes/palette_gameplay_1328.plan
|
|
Score Bubble
|
No Category
|
Collect for score points.
|
A regular score bubble plan.
|
gamedata/plans/palettes/palette_gameplay_1329.plan
|
|
Prize Bubble
|
No Category
|
Collect for prizes.
|
A regular prize bubble.
|
gamedata/plans/palettes/palette_gameplay_1334.plan
|
|
Magic Mouth
|
No Category
|
Makes a Speech Bubble appear, saying anything you might want to say to players.
|
A regular Magic Mouth.
|
gamedata/plans/palettes/palette_gameplay_1338.plan
|
|
Some Kind of Object
|
No Category
|
|
A regular camera.
|
gamedata/plans/palettes/palette_gameplay_1356.plan
|
|
Sensor Switch
|
Switches
|
Activates when player comes near.
|
A player sensor that uses the magnetic switch model.
|
gamedata/plans/palettes/palette_gameplay_1356.plan
|
|
Grab Switch
|
Switches
|
Apply to grabbable material. Activates when material is grabbed; deactivates when let go.
|
A grab sensor that uses a player sensor icon.
|
gamedata/plans/palettes/palette_gameplay_1360.plan
|
|
Some kind of object
|
Switches
|
|
A magnetic switch that is lime green visually, but actually red.
|
gamedata/plans/palettes/palette_gameplay_1398.plan
|
|
Some kind of object
|
Enemy Kit
|
|
A regular creature brain.
|
gamedata/plans/palettes/palette_gameplay_1402.plan
|
|
Some kind of object
|
Enemy Kit
|
|
A creature wheel with an unused hitbox, only the wheel part stays connected.
|
gamedata/plans/palettes/palette_gameplay_1403.plan
|
|
Some kind of object
|
Enemy Kit
|
|
A creature leg, doesn't animate.
|
gamedata/plans/palettes/palette_gameplay_1406.plan
|
|
Some kind of object
|
Objects
|
|
A Magic Eye, the icon is early however. You can't collect it due to freezing.
|
gamedata/plans/palettes/palette_gameplay_1411.plan
|
|
Some kind of object
|
Enemy Kit
|
|
A ward with an early icon, can't be collected due to freezing.
|
gamedata/plans/palettes/concepts_71.plan
|
|
Entrance
|
No Category
|
Entry point for a level
|
An entrance.
|
gamedata/plans/palettes/concepts_36448.plan
|
|
Some kind of object
|
|
|
A blank level background, freezes the game.
|
gamedata/plans/palettes/palette_gameplay_1281.plan
|
|
Checkpoint
|
No Category
|
Resume a level part-way through if you die
|
A checkpoint.
|