If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Proto:LittleBigPlanet (PlayStation 3)/June 2008 Recovery/Popit Items/Palette Gameplay Objects

From The Cutting Room Floor
Jump to navigation Jump to search

This is a sub-page of Proto:LittleBigPlanet (PlayStation 3)/June 2008 Recovery/Popit Items.

Palette Gameplay

Filename and Path Popit Icon Name/Translation Tag Category Description Notes
gamedata/plans/palettes/palette_primitives_379.plan Lbp Palette primitives 379.tex.png Some Kind of Object Objects A cardboard circle used when the game still had individual shape material plans.
gamedata/plans/palettes/palette_gameplay_990.plan No Icon Some Kind Of Object Objects Medium Sized Walker.
gamedata/plans/palettes/palette_gameplay_1004.plan No Icon Some Kind Of Object Objects Tiny Sized Walker.
gamedata/plans/palettes/palette_gameplay_1018.plan No Icon Some Kind Of Object Objects Large Sized Walker.
gamedata/plans/palettes/palette_gameplay_1058.plan No Icon Some Kind Of Object Gadget Early button plan that uses a balloon material as the button. However the plan freezes the game and can be seen in a palette gameplay level.
gamedata/plans/palettes/palette_gameplay_1068.plan No Icon Some Kind Of Object Objects Magnetic Key, Regular Red Color.
gamedata/plans/palettes/palette_gameplay_1070.plan No Icon Some Kind Of Object Objects Magnetic Switch "Hot Pink".
gamedata/plans/palettes/palette_gameplay_1074.plan No Icon Some Kind Of Object Objects Magnetic Key, Regular Blue Color.
gamedata/plans/palettes/palette_gameplay_1075.plan No Icon Some Kind Of Object Objects Magnetic Switch "Navy Blue".
gamedata/plans/palettes/palette_gameplay_1078.plan No Icon Some Kind Of Object Objects Magnetic Key, Regular Yellow Color.
gamedata/plans/palettes/palette_gameplay_1079.plan No Icon Some Kind Of Object Objects Magnetic Switch "Lemon Yellow"
gamedata/plans/palettes/palette_gameplay_1080.plan No Icon Some Kind Of Object Objects Magnetic Key, Regular Orange Color.
gamedata/plans/palettes/palette_gameplay_1081.plan No Icon Some Kind Of Object Objects Magnetic Switch "Carrot Orange".
gamedata/plans/palettes/palette_gameplay_1082.plan No Icon Some Kind Of Object Objects Magnetic Key, Regular Purple Color.
gamedata/plans/palettes/palette_gameplay_1083.plan No Icon Some Kind Of Object Objects Magnetic Switch "Lavender".
gamedata/plans/palettes/palette_gameplay_1084.plan No Icon Some Kind Of Object Objects Magnetic Key, Regular Cyan Color.
gamedata/plans/palettes/palette_gameplay_1085.plan No Icon Some Kind Of Object Objects Magnetic Switch "Light Blue".
gamedata/plans/palettes/palette_gameplay_1086.plan No Icon Some Kind Of Object Objects Magnetic Key, Regular Pink color.
gamedata/plans/palettes/palette_gameplay_1087.plan No Icon Some Kind Of Object Objects Magnetic Switch "Slightly Darker Pink".
gamedata/plans/palettes/palette_gameplay_1092.plan No Icon Some Kind Of Object Objects A fan, no functionality left.
gamedata/plans/palettes/palette_gameplay_1094.plan No Icon Some Kind Of Object Objects A large fan, no functionality left.
gamedata/plans/palettes/palette_shapes_5350.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5351.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5352.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5353.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5354.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5355.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5356.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5357.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5358.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5359.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5360.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5361.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5362.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5363.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5364.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5365.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5366.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5367.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5368.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5369.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5370.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5371.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5372.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5373.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5374.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5375.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_shapes_5376.plan No Icon Some Kind of Object Objects Spawns Purple Matter in the fifth layer.
gamedata/plans/palettes/palette_inventory_start_creative_5394.plan Lbp Primitive wood square.tex.png Some Kind of Object Shapes A wooden shape plan, very interesting.
gamedata/plans/palettes/palette_paint_splats_2.plan
Lbp1 March08 paint splat 1.tex.png
Red Paint Splat Sequencer A red paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category.
gamedata/plans/palettes/palette_paint_splats_3.plan
Lbp1 March08 paint splat 2.tex.png
Green Paint Splat Sequencer A Green paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category.
gamedata/plans/palettes/palette_paint_splats_4.plan
Lbp3 r513946 Paint splat 3.tex.png
Blue Paint Splat Sequencer A blue paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category.
gamedata/plans/palettes/palette_paint_splats_5.plan
Lbp1 March08 paint splat 4.tex.png
Yellow Paint Splat Sequencer A yellow paint splat that doesn't have a category in Lbp1, but future games can use it. It acts just like a sticker, probably meant as such however in a different category.
gamedata/plans/palettes/palette_music_1012.plan Lbp1 March08 interactive english seaside.tex.png English Seaside Int Music Gameplay Kits By Mat Clark Tea By The Sea with an early name and in a different category.
gamedata/plans/palettes/palette_joints_176.plan No Icon Some Kind of Object Objects Sting that has a dev material with no gmat, like if a sting were to be emitted.
gamedata/plans/palettes/palette_creatures_1543.plan No Icon Some Kind of Object No Category The original walker plan, when placed it bursts into two pieces, and pressing the Circle button places a walker that is intact.
gamedata/plans/palettes/palette_gameplay_1202.plan Lbp1 palette gameplay 1202.tex.png Wheel Enemy Kit Use to create Creatures which trundle around. Pulls out a creature wheel in the middle of the level.
gamedata/plans/palettes/palette_gameplay_1150.plan Lbp woodswitch.png 2-Way Switch Switches A two-position switch. A 2-Way switch with an early icon.
gamedata/plans/palettes/palette_gameplay_1252.plan LBP-tutorial board icon.png Some Kind of Object Objects The LBP1 Tutorial Tv
gamedata/plans/palettes/palette_enemies_6005.plan Lbp1 palette primitives 375.tex.png Some Kind of Object No Category A metal square, however the dependencies show a lot more stuff from this plan.
gamedata/plans/palettes/palette_primitives_376.plan Lbp1 March08 palette primitives 376.tex.png Some Kind of Object No Category A metal circle used when the game still had individual shape material plans.
gamedata/plans/palettes/palette_primitives_385.plan Lbp1 March08 palette primitives 385.tex.png Some Kind of Object No Category A sponge circle used when the game still had individual shape material plans.
gamedata/plans/palettes/palette_gameplay_1314.plan Lbp1 spawn point open icon.tex.png Entrance No Category Entry point for a level. Just a regular entrance.
gamedata/plans/palettes/palette_gameplay_1318.plan Lbp1 spawn point closed icon.tex.png Checkpoint No Category Resume a level part-way through if you die Just a regular checkpoint.
gamedata/plans/palettes/palette_gameplay_1328.plan Lbp resource icon.tex.png Score Bubble No Category Collect for score points. A regular score bubble plan.
gamedata/plans/palettes/palette_gameplay_1329.plan Lbp1 resource egg.tex.png Prize Bubble No Category Collect for prizes. A regular prize bubble.
gamedata/plans/palettes/palette_gameplay_1334.plan Lbp palette gameplay 1110.tex.png Magic Mouth No Category Makes a Speech Bubble appear, saying anything you might want to say to players. A regular Magic Mouth.
gamedata/plans/palettes/palette_gameplay_1338.plan Lbp1 camera zone icon.tex.png Some Kind of Object No Category A regular camera.
gamedata/plans/palettes/palette_gameplay_1356.plan Lbp1 palette gameplay 1071.tex.png Sensor Switch Switches Activates when player comes near. A player sensor that uses the magnetic switch model.
gamedata/plans/palettes/palette_gameplay_1356.plan Lbp1 palette gameplay 1071.tex.png Grab Switch Switches Apply to grabbable material. Activates when material is grabbed; deactivates when let go. A grab sensor that uses a player sensor icon.
gamedata/plans/palettes/palette_gameplay_1360.plan Lbp1 Palette gameplay 1077.tex.png Some kind of object Switches A magnetic switch that is lime green visually, but actually red.
gamedata/plans/palettes/palette_gameplay_1398.plan Lbp1 palette gameplay 1190.tex.png Some kind of object Enemy Kit A regular creature brain.
gamedata/plans/palettes/palette_gameplay_1402.plan Lbp1 palette gameplay 1202.tex.png Some kind of object Enemy Kit A creature wheel with an unused hitbox, only the wheel part stays connected.
gamedata/plans/palettes/palette_gameplay_1403.plan Lbp1 palette gameplay 1194.tex.png Some kind of object Enemy Kit A creature leg, doesn't animate.
gamedata/plans/palettes/palette_gameplay_1406.plan Lbp Palette gameplay 1157.tex.png Some kind of object Objects A Magic Eye, the icon is early however. You can't collect it due to freezing.
gamedata/plans/palettes/palette_gameplay_1411.plan Lbp Palette gameplay 1411.tex.png Some kind of object Enemy Kit A ward with an early icon, can't be collected due to freezing.
gamedata/plans/palettes/concepts_71.plan Lbp1 spawn point open icon.tex.png Entrance No Category Entry point for a level An entrance.
gamedata/plans/palettes/concepts_36448.plan Lbp1 plain level.tex.png Some kind of object A blank level background, freezes the game.
gamedata/plans/palettes/palette_gameplay_1281.plan Lbp1 spawn point closed icon.tex.png Checkpoint No Category Resume a level part-way through if you die A checkpoint.