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Proto:Mortal Kombat Trilogy (Nintendo 64)/April Build

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This is a sub-page of Proto:Mortal Kombat Trilogy (Nintendo 64).

Hmmm...
To do:
Finish documenting this build.

A prototype present in the source code leak of the Nintendo 64 version of Mortal Kombat Trilogy. It is dated April 1, 1996 and was found inside an archive named ROM.GZ. Considering how broken and seemingly early it is, this build might have been just a test to see if the game compiled properly.

Copyright Notice

MKT AprilCopyright.png

The copyright notice in this build is incomplete and features a different title for the game.

Character Select

MKT AprilCharacterSelect.png

The character select screen is based on Mortal Kombat 3 and largely resembles how it looked like in early trailers. Rain and Noob Saibot's portraits are recolored versions of Sub Zero and Reptile's portraits from MK2, respectively.

Oddities

  • Most of the backgrounds are either missing or display glitchy graphics.
  • Sound is either broken or also missing in this build.
  • All of the Cyborg Ninjas use Sonya's sprite and attacks. If you perform one of their special moves, the game will crash.
  • Each one of the Choose Your Destiny towers ends with an endurance round rather than Shao Kahn.