Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Maps/Towns & Cities
This is a sub-page of Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Maps.
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do: Add descriptions for each area (might want to move info from the main Maps page to here) |
Contents
Silent (サイレント)
SpaceWorld '97 | Early | Final |
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An earlier map of New Bark Town is present in the final game, which resembles Silent Hill in the demo.
Old (オールド)
West (ウエスト)
High-Tech (ハイテク)
Font (フォント)
Birdon (バードン)
New Type (ニュータイプ)
Sugar (シュガー)
Blue Forest (ブルーフォレスト)
Stand (スタンド)
Kanto (カントー)
The demo's representation of the Kanto region has been heavily scaled down into a single large map, with most towns and cities represented by only one or two buildings. The area of the map representing Pallet Town is the only area which retains the town's full layout from Generation I, albeit slightly compressed in size compared to the original.
Generation I | SpaceWorld '97 | Final |
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There are many small differences between the demo map's Pallet Town compared to both the Generation I map and the final game - the signs are placed on opposite sides of the houses, an extra row of fencing has been added to the south, and trees are present behind the fencing to the north (which is also the case in the later remakes, FireRed and LeafGreen). The roofs of the buildings have some noticeable differences in detailing and shading, especially Professor Oak's laboratory which has its roof split into three separate panels. Although the demo's laboratory retains the sloped roof of the Generation I games, the laboratory was given a flat roof in the final game.
One difference not immediately apparent from the map itself is that Red's and Blue's houses appear to have swapped places in the demo. In Generation I and the final game, Red's house is to the west and Blue's is to the east; however, the demo's map appears to link the westmost house to the interior for Blue's house and the eastmost house to the interiors for Red's house. Unfortunately, without the intended events and scripts for the area, it's impossible to know whether this was an error on the development team's part or an intentional change.