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Proto:Rock Band Unplugged/Game Menu

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This is a sub-page of Proto:Rock Band Unplugged.

RBUgamemenu.png

The "Game Menu" is the larger of the two debug menus and can be accessed by pressing "Select" at any point in the game except for the main debug menu, where it has its own option. In game its called "Game Menu (RELEASE BUILD) builder ibender"

Gameplay Switches

Switch Effect
Autoplay Plays all notes when they come down on the fretboard.
No Fail Turns off Failing of the song (Does not work sometimes).
AuthoringEvalMode Mutes all tracks except the active one.
End Song Instantly ends the current song, skipping the scoring screen.
Hide Tracks Same as Autoplay.
Autoplay poorly Same as Autoplay, but there's a chance that notes may be missed.
No Solos Turns off solos.
No Phrase Capture Turns off Phrase Captures on instruments.
Gemini Mode Turns off Phrase captures on instruments and moves all instruments performance levels to 100%.
Partial Phrase Capture Moves the Phrase Capture up a few note sections.
Capture Entire Track Captures instrument's entire chart when a Phrase Capture is done.
Beatmatch Dubug Text Shows debug text for chart intervals (measure, Played, PlayedPending).
Camera Dubug Text Shows debug text for camera intervals (mostly animation hexidecimals).
Give Full Overdrive Activates full overdrive for all instruments.
Force Fail Brings all instruments' performance levels to 0%.
Ignore Player Turns off inputs from controller (Won't turn off debug control inputs).
Ignore Track Switch Turns off track switching.
Allow Camera Cuts Turns off the camera moving to whatever instrument you're playing.

Save

Feature Effect
Append a preset Hangs game.
enable autosave Turns on autosave.
disable autosave Turns off autosave.
do save now Saves game.
dump to file Unknown.
load from file Unknown.
load jukebox from disc Unknown.
load jukebox from card Unknown.

Cheat Menu

Cheat Effect
Max Band Values Maxes out values on the Band Profile.
Auto Finish (0: off, 1-6: star) When the song finishes the Star count is the value that is selected.
Unlock All Songs Unlocks all songs.
Unlock All Songs (Quickplay only) Unlocks all songs for only Quickplay.

Toggle beatmatch frozen

Freezes gameplay without pausing the game.

Autoplay

Plays all notes when they come down on the fretboard.

Sound

Volumes

Feature Effect
SFX Sound effects volume integer.
Music Music volume integer.
Voice Voice volume integer.
Back_l Unknown left channel volume integer.
Back_r Unknown right channel volume integer.

Music

Top right of the screen when inside this sub-menu there is a bpm counter, beat display and measure display

Feature Effect
Now Playing Unknown.
Beat/Measure Displays time until nexxt beat/measure
:M---------------------------------------- Unknown.
Stop music Unknown.
Play song Unknown.
Volume 0 Unknown.
Volume 1 Unknown.
Volume 2 Unknown.
Volume 3 Unknown.
Volume 4 Unknown.
TransitionToNextSegment Unknown.
TransitionToPrevSegment Unknown.
TransitionToSegmentNum Unknown.
TransitionToSegmentName Unknown.

Particle system

Feature Effect
Play Effect Unknown.
Repeat Unknown.
Repeat Delay Unknown.
Particle debug text Unknown.
Particle pause Unknown.
Sphere Point Method Unknown.
Use default lighting Unknown.

Levels

All of the options crash the game

Level Name
song_test_room
Empty
training_room
rockerMaker
small_venue01
common
small_club_06_amsterdam
small_club_11_sf
small_club_07_chicago
small_club_15_dublin
big_club_11_stockholm
big_club_13_madrid
big_club_14_tijuana
big_club_15_montreal
big_club_17_austin
theatre_01_paris
theatre_06_rome
theatre_08_viking
theatre_09_seattle
theatre_05_boston
arena_01_la
arena_02_rio
arena_04_moscow
arena_05_sydney
arena_06_london
arena_07_germany
arena_08_newyork
arena_09_shanghai
arena_12_istanbul
worldmap
ctest_bpm3
tutorial_room

Time Options

Feature Effect
FPS: (Fps Counter) Selecting displays a FPS counter on the top left.
Vblank mode Switches to another option for a frame.
Clamp FPS enabled Unknown.
Update Entities every other frame Self Explanatory.
Update particles every other frame Self Explanatory.

Rendering Options

Feature Effect
Enable Background Toggles Background.
Enable foreground Toggles foreground.

Play timelinefx - Toggle for various background effect presets.

Preset Name
Default
Trails
Security
bw_vid_lines
color_vid_lines
blue_vid_lines
profilm_mirror_a
profilm_b
profilm_a
Photocopy
Negative
film_silvertone
sepia
film_16mm
contrast_a

play postfx - Allows for multiple background effects.

Effect Name
Stop all
blur
ReallyBlur
Soften
Flash
Tint
Monochrome
Sepia
SpinColor
EggCrate
Ripple
FishEye
BlurandTint
BlurBulge
Vortex
Tunnel
Photonegative
Posterize
FilmGrain
FilmDust
FilmScratch
FilmJitter
NightVision
VideoLines
Feature Effect
Mouse Navigation Unknown, has three options Default, Cull models, Cull triangles.
Rendering Stats Unknown.
Show Color Calibration Unknown.
Poly Budget Warning Unknown.
HDR Lighting Toggle HDR.
HDR Gamma Gamma Slider.
HDR EV Compensation Unknown.
Show World Unknown.
Draw Translucent Objects Unknown.
Enable Object Distance Fade Unknown.
Show culling spheres Toggles culling spheres (disable foreground to see).
Draw wireframe Breaks Background.
Vblank mode Switches to another option for a frame.
Renderer packets Maximum of 8, lowering packets lowers fps. No visual effect.
Enable performance bars Unknown.

sg

Feature Effect
Onscreen renderer FPS Toggles FPS counter.
Onscreen renderer metrics Unknown.
Onscreen vertex stats Toggles counter of verts, tristrips and the average tri's per strip.
Onscreen scene stats Toggles various rendering stats.
No shader textures Toggles (most) textures.
Use default material Toggles darkening most textures.
Use default lighting Toggles the stage lights.

The rest of the settings in this menu are counter for various geometry stats. These are:

Counter Name
Skinned Models
Skinned Meshes
Skinned Vertices
Skinned Tristrips
Avg Skinned Tristrip
Unskinned Models
Unskinned Meshes
Unskinned Vertices
Unskinned Tristrips
Avg Unskinned Tristrip
Bone Changes
Shader Changes
Texture Changes
Light Changes
Overlay Cuts

Lighting

Feature Effect
Light spheres Unknown.
Denied Lights Unknown.
Ambient and direction lights affect playfield Unknown.
Ambient and direction lights affect world Unknown.

Fog

Feature Effect
fog r Unknown.
fog g Unknown.
fog b Unknown.
fog start Unknown.
fog end Unknown.
near clip Unknown.

Camera Options

Feature Effect
Open Venue Debug Window Unknown.
Allow Camera Cuts Toggles camera cuts.
pos Shows position of camera.
forward Unknown.
up Unknown.
entity Unknown.
anim Shows current animation.

Debug Options

Feature Effect
world entity Unknown.
world rot x Unknown.
world rot y Unknown.
world rot z Unknown.
Enable Game Logic Toggling pauses the background.

Playtest Options

Empty, crashes when attempting to navigate.

Memory Info

Feature Effect
Which heap? (Primary, Secondary, Load screen) X shows memory usage bar.
News per frame Counter seemingly doesn't work.
Deletes per frame Counter seemingly doesn't work.
Memory Newed per frame Counter seemingly doesn't work.
Memory Deleted per frame Counter seemingly doesn't work.
RW NPF (graphics) Counter seemingly doesn't work.
RW DPF Counter seemingly doesn't work.
heap size Shows size of selected heap in bytes, KiB and Mib.
allocated Shows size of allocated memory in bytes, KiB and Mib.
free Shows size of free memory in bytes, KiB and Mib.

Zone System

Feature Effect
toggle debug print Toggles various counters on screen.

Characters

Feature Effect
debug print Unknown.
partzone What part is selected in "selectzone".
selectzone Changes part in "partzone", breaks game.
band member Stuck on drums, only changes for a couple of frames.
Load anims Stops animations and breaks the game.
Toggle Active Disables band member thats selected in "selectzone", breaks game but can be fixed with a retry.
name Unknown.
gender Changes selected characters gender, breaks game.
attitude Unknown.
height Changes height of character selected.
weight Changes weight of character selected.
Load part tables Unknown.
battle stations Unknown.