We just released a Feb. 5 '89 prototype of DuckTales for the NES!
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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Proto:SpongeBob SquarePants: SuperSponge (PlayStation)/SB TEST Differences
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This is a sub-page of Proto:SpongeBob SquarePants: SuperSponge (PlayStation).
Since this one is of the most complete out of all of the other prototypes, there's not as many differences to be discovered. That doesn't mean there isn't strange things to be seen here.
Overall
- A position debugger can be seen.
- SpongeBob can move freely holding down the L1 button. There's glitches with this, one is where using it while insta-killed (from a boulder, no spatulas, ect.), one can press the L1 button and move away to stay alive.
- The player can press R2 to skip ahead one level.
Levels
Sandy's Treedome
The level was called Sandy's Bio-Dome.
| SB_TEST | Final |
|---|---|
Oddities
Jelly Fields
- The bus has collision on the top, which doesn't exist in later prototypes.