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Proto:Spyro: Shadow Legacy/Sorcerer's Land

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This is a sub-page of Proto:Spyro: Shadow Legacy.

  • The boulders that contain Mushrooms aren't here, which is awkward when you might have just used up all of your MP to get there.
  • The Stranger/Sorcerer's text has a different placement. Instead of each line being a paragraph, they're all spoken one after one.
    • Strange highlighting as usual.
  • Stranger/Sorcerer lacks the teleporting effects.
  • The first two gates are positioned differently.
Prototype Final
SSL-Proto-SLGate1.png

SSL-Proto-SLGate2.png
SSL-SLGate1.png

SSL-SLGate2.png
  • Near the final gate, the graphics clip through the land.
SSL-Proto-SLClip.png
  • After passing through the final gate, the game does not refresh.
  • Stranger/Sorcerer is in a different position.
  • Mildly different text.
Prototype Final
I`ll teach you everything I know, which is way more than those puny Dragon Elders. I`ll teach you everything I know, which is more than those puny Dragon Elders.
    • He disappears after speaking with him, instead of walking to the door.
  • Different camera movement when showing you the top of the Sorcerer's home.
  • Tomas' text is different for locating other relics.
    • Spyro says "NONE" after he's finished, suggesting that he originally spoke here.
Prototype Final
Oh dear, this door will take five Relics to break it's magic lock. You should return to Dragon Realms to search for more relics. Make sure you talk to everyone you meet - they might know where to find one. Three Relics are required to open this door. The people living in the area may have some Relics they could loan you.
SSL-Proto-NONE.png
  • The relics are never added to the door itself.
  • Different text placement with Tomas' encouraging speech.

The Sorcerer

  • Sparx actually displays correctly here.
SSL-Proto-SparxCorrect.png
  • The door never slams behind Spyro.
  • Just before he reveals himself, Stranger has a different position.
Prototype Final
SSL-Proto-SorcererBoss.png
SSL-SorcererBoss.png
  • And.... That's it. The game soft locks just before the Stranger reveals himself as the Sorcerer, preventing you from ever seeing the Stranger's true identity, or the final cutscene.
SSL-Proto-End.png