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Proto:The Colonel's Bequest

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This page details one or more prototype versions of The Colonel's Bequest.

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

A rolling demo of the game's intro was released prior to the game's completion. It's rather rare to come across.

Screenshots

Proto Final
Colbequest stagep.png Colbequest stagef.png

The changes to all characters are as follows:

  • Clarence (far left) - Standing straight and appearing slightly hunched over. There are less dark colors in his suit.
  • Gloria (second from left) - Dress is slightly altered and her feathered boa is made longer and purple.
  • Gertrude (third from left) - Face appears older.
  • Rudy (fourth from left) - Poses on-stage.
  • Celie (to the left of the Colonel) - Arms are raised and her left foot sticks out slightly.
  • Colonel Henri (in wheelchair and dead-center) - No changes.
  • Fifi (to the right of the Colonel) - Standing straight and her apron appears different.
  • Jeeves (fourth from right) - Standing straight.
  • Lilia (third from right) - Bangs appear under her hairband, and her entire body is angled to her left.
  • Ethel (second from right) - Standing straight.
  • Wilbur (far right) - Standing straight. His hair and facial details are much greater, better showing his age. His suit appears a lot lighter.

Backgrounds

All notes are made comparing the final version to the prototype used in the demo.

Proto Final
Colbequest pic1p.png Colbequest pic1f.png

The dock was slightly widened, highlights were added, and several crates were added.

Proto Final
Colbequest pic34p.png Colbequest pic34f.png

The light shining in the kitchen was removed, the mirror details were darkened, the background in the windows was lightened, and the mirror and window streaks were flipped.

Proto Final
Colbequest pic77p.png Colbequest pic77f.png

The font used for "Will" was changed, along with using lowercase letters.

Proto Final
Colbequest pic80p.png Colbequest pic80f.png

A knocker was added to the left door.

Sprites

All notes are made comparing the final version to the prototype used in the demo.

Proto Final
Colbequest view000p.png Colbequest view000f.png

Laura's walking sprites underwent a lot of changes between the demo and final:

  • The dress was made wider in most of the frames.
  • Shading and depth was added to Laura's dress and figure.
  • Her hairstyle was changed.
  • Her hands were raised to be parallel to the ground.
  • Her front and rear views are 1 pixel shorter.
  • A marker (by the feet) was removed.

On a semi-related note: in the final game, most of the sprites used to depict Laura use the body that appears in the demo version. For most of her action frames, they only updated her head.

Proto Final
LauraBow1-Laura portrait proto.png LauraBow1-Laura portrait final.png

Laura's portrait was redrawn completely: she looks significantly younger, her dress was given more details, and she also has a necklace.

Proto Final
LauraBow1-Laura opening proto.png LauraBow1-Laura opening final.png

Laura's sitting pose was redrawn quite a bit for the final, along with altering her pose to be cross-legged. Her book also changed colors from blue to purple. The perspective of the bench was also altered.

Of note, the bench has part of Laura attached to it in the final version for reference purposes.

Proto Final
LauraBow-Proto View500-0.gif LauraBow-Final View500-0.gif
Proto Final
LauraBow-Proto View513-0.gif LauraBow-Final View513-0.gif

Lilian had her walk cycles altered to give her more of a personality.

Proto Final
LauraBow-Proto View912-1-2.png LauraBow-Proto View921.png

Lilian's portrait was altered to change her eyes from gray to blue (matching her in-game sprite better) and give her different lips.

Proto Final
LauraBow-Proto View912-1-5.png LauraBow-Proto View913.png

Ethel's portrait was given a bit of makeup, along with changing her expression.

Proto Final
LauraBow-Proto View202-0.gif LauraBow-Final View202-0.gif

Laura and Lilian have more colorful suitcases in the demo.

(Source: Arj0n76)

LauraBow-Proto View528-2.gif
One of the university attendants has an extra loop of him walking forward that's not seen in the prototype. This loop was deleted from the final game.

Unused Text

Teleport to room

A room teleportation box, which was removed from the game, can still be found in Script 0 in this demo.