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The Colonel's Bequest

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Title Screen

The Colonel's Bequest

Developer: Sierra On-Line
Publisher: Sierra On-Line
Platforms: DOS, Amiga, Atari ST
Released in US: October 1989


DebugIcon.png This game has debugging material.


ProtoIcon.png This game has a prototype article


Internal Debugger

The Colonel's Bequest-debug.png

As with any other early SCI game, hold down both Shift keys and press the - key on the numpad at any point during the game. To exit this mode, press Shift and D.

Key(s) Action
Q Quit
B Set Breakpoint
O Show objects in heap
Shift + O Show objects with address
A Inspect ID in accumulator
C Inspect Current Set of Objects

Press C to see all of the object within that
set. Press I to inspect the selector.
Press E to edit that selector.

I Inspect Object/Memory - The player can

also press up/down to go up/down through
the memory by 16 bytes and left/right
to go up/down the memory by 2 bytes

F Show Free Heap
S Show sends
G Change Global Variable
L Change Local Variable
T Change Temporary Variable
Enter Single Step through Script
Tab Step across Send
C Show objects in heap
R Show resources loaded
Shift + S Shock stack usage
Shift + / Show an incomplete list of shortcuts


(Source: HWM, ScummVM Wiki)