Proto:The Simpsons Game (PlayStation 3, Xbox 360)/July 10, 2007 (E3)
This is a sub-page of Proto:The Simpsons Game (PlayStation 3, Xbox 360).
This prototype is documented on Hidden Palace.
To do:
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A pre-release E3 build of The Simpsons Game for the Xbox 360, dated 10 Jul 2007 03:02:20.
Contents
Sub-Pages
Early Videos Many cutscenes here are only available as hand-drawn animatics. |
Early Music Some tracks may seem similar, but played with different instruments. |
Level Differences Springfield was originally going to be bigger. |
Early Voicelines "My God, are you always on?" |
General Overview
A stripped down build made shortly before E3 2007 started, with only 5 playable levels available.
The playable levels are:
- Lisa the Tree Hugger
- Mob Rules
- The Day of the Dolphin
- Shadow of the Colossal Donut
- Medal of Homer
Normally pressing Continue Game will always put you back in Lisa the Tree Hugger, regardless if you've already completed it or not. The Replay Episode menu crashes the game, however it has a different -Debug Replay- menu enabled by default that allows selecting any of the five playable levels.
The title screen much closer resembles the opening of the actual show.
Early | Final |
---|---|
- In the save select menu, there’s an additional option to continue without saving. In the final game, this functionality is only available on the Xbox 360 version, and only by not selecting a storage device.
Early Text
There are no subtitle files in this build, and there are only a grand total of 1079 strings in simpsons_global.en.LH2. The strings from this file have been divided into smaller sections based on their purpose or where they're meant to appear.
Menus and Prompts
String ID | String Label | Early String | Final String |
---|---|---|---|
1048FC82 | FE_Button_ChangeFilterText | Change Filter | Filter |
5CCBBAC0 | FE_Button_ChangeLeaderboard | [RDUp] | [RDUp]/[RDLeft] |
A763CD2D | FE_Button_ChangeLeaderboardText | Change Leaderboard | Mode |
B7C97ED2 | FE_Button_ContinueNoSave | [RDUp] | [RDLeft] |
A4BC3F3F | FE_Button_ContinueNoSaveText | Continue without saving | Continue Without Saving |
55B3C0A7 | FE_Button_EPGoalsBusStopText | Access Bus Stop Map | Bus Stop Map |
2BD6145B | FE_Button_PrevEpisode | [LSBottom] | [LSBottom]/[RSBottom] |
7992ABC8 | FE_Button_PrevEpisodeText | Previous Episode | Episode |
50C8C07D | FE_Button_PrevTen | [LSTop] | [LSTop]/[RSTop] |
41BDF5EA | FE_Button_PrevTenText | Previous 10 Names | Page |
F64C3FB4 | FE_Button_ReadAgreementText | Read Agreement | Terms |
47AB9CCF | FE_Button_ViewCardText | View Gamer Card | Gamer Card |
37858FDE | TCR_02 | Are you sure you want to overwrite this saved game? | Are you sure you want to overwrite %1 on storage device %2? |
String ID | String Label | Early String | Final String |
---|---|---|---|
9DEB829F | FE_PressStart | Press the START button | Press START |
String ID | String Label | Early String | Final String |
---|---|---|---|
CCDCA11D | FE_char_unlock_Lisa | Congratulations! You have unlocked Lisa! Check out Lisa's Malibu Stacy collection in her bedroom! | Congratulations! You have unlocked Lisa! Use bus stops to change characters. |
DAA6718A | FE_char_unlock_Marge | Congratulations! You have unlocked Marge! Check out Marge's hair spray collection in her bedroom! | Congratulations! You have unlocked Marge! Use bus stops to move quickly around Springfield. |
String ID | String Label | Early String | Final String |
---|---|---|---|
7BCA13B1 | FE_Cliche_Note | To see your cliché collection, select the cliché menu from the starting menu screen | View your Cliché collection from the Main Menu |
B1F78C20 | FE_MenuText_Cliches | Clichés | Video Game Clichés |
String ID | String Label | Early String | Final String |
---|---|---|---|
9E3C9969 | MENU_MAIN_EXTRAS | Exrtas | Extras |
String ID | String Label | Early String | Final String |
---|---|---|---|
2A9D1AA7 | FE_unlocked_challenge | You have unlocked a Challenge Mode! | You have unlocked a Time Challenge! |
3E3C17D3 | FE_MenuText_ChallengeMode | Challenge Mode | Time Challenge |
63AB4FA4 | FE_Leaderboard_ChallengeMode | Challenge Mode | Time Challenge |
649EA142 | brt_mode_timed_complete | Challenge mode completed | Time challenge completed |
DDEB4BC6 | brt_mode_timed_failed | Challenge mode failed | Time challenge failed |
String ID | String Label | Early String | Final String |
---|---|---|---|
1DFA6642 | FE_Collectibles_First_Lisa | You have found a Malibu Stacy coupon | You have found a Malibu Stacy Seal |
String ID | String Label | Early String | Final String |
---|---|---|---|
C7E5B1E3 | FE_Replay_Episode | Replay Episode | Episodes & Challenges |
0991CBFF | FE_Episode_gamehub | Game Hub | Game Engine |
9CA3A347 | FE_Episode_spr_hub | Springfield Hub | Springfield |
String ID | String Label | Early String | Final String |
---|---|---|---|
995232AE | FE_Dialog_EpisodeLocked | That Episode is locked! | That episode is locked! |
779908F3 | FE_EPComplete_FailureHeading | It's a sad day in Springfield. | IT'S A SAD DAY IN SPRINGFIELD. |
FD40BE48 | FE_episode_launch_player1 | Player 1: Confirm Episode Start? | Confirm Episode Start? |
FD40BE49 | FE_episode_launch_player2 | Player 2: Confirm Episode Start? | |
11A9611C | FE_Exit_Game_query | Are you sure you want to quit the game? | Are you sure you want to quit the game? You will lose all unsaved game progress if you continue. |
D15D855D | FE_Save_game_query | Do you want to overwrite saved game? | Are you sure you want to overwrite %1 on storage device %2? |
F539FDB4 | FE_Quit_Episode_query | Are you sure you want to quit this episode? | Are you sure you want to quit this episode? If you exit now you will need to restart the level. |
String ID | String Label | Early String | Final String |
---|---|---|---|
F4FD0BEC | RPG_Lisa_Attack2 | Lightening | Lightning |
String ID | String Label | Early String | Final String |
---|---|---|---|
B150E51C | FE_Upgrade_Bartman2 | Bartman Super Cape and Wrist Rocket! | Bartman Super Cape! |
8E8A11B0 | FE_Upgrade_Bartman2_text | Bart can now glide farther and do more damage. | Bartman can now fly farther and longer! |
165557CA | FE_Upgrade_Bart_Slingshot2 | New Slingshot has better range and does more damage! | Bartman Wrist Rocket! |
String ID | String Label | Early String | Final String |
---|---|---|---|
A83BFD0B | FE_Trophy_Homer_BARTMAN_BEGINS | Jurassic Duff | Dino Duff |
EF3A48EC | FE_Trophy_Homer_RHYMES_WITH_COMPLAINING | Sellout Duff | Special Reserve Duff |
D18A97C4 | FE_Trophy_Homer | View your bottle collection in Homer's garage | View Homer's trophy collection in the Simpsons' house garage |
34B7B7F0 | FE_Trophy_Bart | View your poster collection in Bart's bedroom | View Bart's trophy collection in Bart's bedroom |
09ED5B9A | FE_Trophy_Lisa | View your doll collection in Lisa's bedroom | View Lisa's trophy collection in Lisa's room |
9C41564D | FE_Trophy_Marge | View your hairspray collection in Marge's bedroom | View Marge's trophy collection in Marge's room. |
D2BEE432 | FE_Trophy_Bart_Unlocked | Unlocked Posters: | Unlocked Trophies: |
7614FF08 | FE_Trophy_Lisa_Unlocked | Unlocked Dolls: | Unlocked Trophies: |
17DD5715 | FE_Trophy_Marge_Unlocked | Unlocked Hair Products: | Unlocked Trophies: |
String ID | String Label | Early String | Final String |
---|---|---|---|
5516C489 | FE_Chatter | Chatter | Verbosity |
String ID | String Label | Early String | Final String |
---|---|---|---|
2AD48E5E | HUD_Player2InsertController | Insert Controller | Connect Controller |
46FD19C8 | HUD_Player2PressStart | Press Start to Join | Press [Start] to Join |
String ID | String Label | Early String | Final String |
---|---|---|---|
E37CDFE4 | online_connecting | Connecting to EA serversª | Connecting to EA servers... |
83A8B6BE | online_error_no_x360_account | You must be signed into an Xbox LIVE enabled gamer profile to activate the Leaderboards. | You must be signed into an Xbox LIVE enabled gamer profile and connected to Xbox LIVE to activate leaderboards. |
83DCF1CC | ONLINE_X360_info | You will need an EA Online Account to access the online features of this game. By accepting, you acknowledge that Microsoft will send your Xbox 360 Account info over the Internet to Electronic Arts in the U.S. to set up your EA Online Account | You will need an EA Account to access the online features of this game. By pressing submit, you acknowledge that Microsoft will send your Xbox Account info electronically to Electronic Arts in the U.S. to set up your EA Account. This includes your email address and date of birth but does not include credit card number or other financial account information. |
Episodes
String ID | String Label | Early String | Final String |
---|---|---|---|
9119B443 | spr_tut_follow_light_beams | Follow the light beams to your next Episode. | Follow the beam of light to your next episode. |
E1A7E2A4 | spr_tut_two_chars_start_mission | Two characters are required to start a mission. Approach the light beam to see which characters are required. | Two characters are required to start an episode. Approach the light beam to see which characters are required. |
String ID | String Label | Early String | Final String |
---|---|---|---|
85EE4DFC | tutorial_become_homerball_LOC | Press [RSBottom] to transform into Homer Ball. | Pull [RSBottom] to become Homer Ball. |
A152C5CC | tutorial_two_LOC | Consume food and Power to fill Homer's Power Meter. | Consume food to fill Homer's power meter. |
A18BF2A7 | hint_three_LOC | Use [RStick] to look around. Click [RStick] to reset the camera. | Move [RStick] to look around. Click [RStick] to reset the camera. |
B291D897 | LOC_power_tutorial | Press and hold [RDRight] to build up Homer's Power Burp. Release [RDRight] when the power meter flashes. | If you have enough power, press and hold [RDRight] for Homer's Power Burp. |
String ID | String Label | Early String | Final String |
---|---|---|---|
2937C2D9 | tutorial_brt_supershot | Press and hold [RDRight] to charge up Bart's Power Shot. Release [RDRight] when the power meter flashes. | If you have enough power, press and hold [RDRight] for a Power Shot. |
50A802CA | tutorial_brt_updraft | Use Bartman's cape over updrafts to gain altitude. | Bart can ride updrafts. Press [RDDown] to jump and pull and hold [RSBottom] to open Bartman's cape. |
4DB972B3 | tutorial_brt_wireHang | Press forward on [LStick] to move Bartman along zip lines. | Move [LStick] up to move Bartman along wires. |
17CFDC3B | tutorial_brt_wireHang_drop | Pull back on [LStick] to drop Bartman from zip lines. | Move [LStick] down to drop Bartman from wires. |
9C692B90 | tutorial_two_BRT | Switch to Homer and place him on the next pressure plate. Use [LDLeft] to switch characters. | Switch to Homer and place him on the next pressure plate. Press [LDUp] to switch characters. |
A76A6D58 | tutorial_five_BRT | Bart can glide! Press [RDDown] to jump + [RSBottom] to open Bartman's cape. | Bart can glide! Press [RDDown] to jump and pull [RSBottom] to open Bartman's cape. |
33F2EE71 | tutorial_seven_BRT | Bart can transform into RobotBart to Shoot through glass! | Bart can transform into RoboBart to Shoot through glass! |
6EC89560 | tutorial_sixteen_brt | Hold [LSBottom] to lock onto targets. Switch targets by flicking [RStick] while locked on. | Pull and hold [LSBottom] to lock onto targets. Switch targets by moving [RStick] while locked on. |
String ID | String Label | Early String | Final String |
---|---|---|---|
9F608946 | tutorial_two_HUG | Press and hold [RDRight] to charge up Lisa's Saxophone Spin. Release [RDRight] when the power meter flashes. | If you have enough power, press and hold [RDRight] for Lisa's Saxophone Spin. |
F617A05C | tutorial_six_HUG | Move the Hand of Buddha with [LStick] and rotate the camera with [RStick]. | Move the Hand of Buddha with [LStick] and rotate Hand of Buddha with [RStick]. |
String ID | String Label | Early String | Final String |
---|---|---|---|
A1D0D54C | tutorial_two_MOB | Command the mob to destroy objects. Hold [LSBottom] to target objects with Marge. | Pull and hold [LSBottom] to target objects and tap [RDRight] to command a member of the mob. |
0EA81FE8 | tutorial_four_MOB | When mob members are knocked out, re-gather them with [RDRight]. | When mob members are knocked out, re-gather them with [RDRight] after they wake up. |
8CEB98B8 | tutorial_MOB_blast | Press and hold [RDRight] to charge up Marge's Megaphone Blowback Release [RDRight] when the power meter flashes. | If you have enough power, press and hold [RDRight] for Marge's Megaphone Blowback. |
5E9942A1 | mobrules_objective2 | Smoke out Mayor Quimby | Turn up the heat on Quimby |
String ID | String Label | Early String | Final String |
---|---|---|---|
9D7FB0FD | tutorial_sss_shields | Prevent aliens from reaching the shields. | Prevent aliens from reaching the bottom. |
5B4291FE | Tutorial_helium_dash | Press "RDLeft" to do a speed Burst | Press [RDLeft] to do a speed Burst |
String ID | String Label | Early String | Final String |
---|---|---|---|
CC08B4A1 | hub_objective_1 | Learn how to use the upgrades | Acquire each player upgrade from Professor Frink |
String ID | String Label | Early String | Final String |
---|---|---|---|
09BC356A | tutorial_nvq_dragon | Use Helium Homer to hit the Dragon on the head. | Use Helium Homer to hit the Dragon on top of the head. |
String ID | String Label | Early String | Final String |
---|---|---|---|
CD8B1124 | bsh_objective_2 | Defeat the Dirt Sumos to free Mr. Sparkle | Find and place three lanterns to free Mr. Sparkle |
String ID | String Label | Early String | Final String |
---|---|---|---|
1CE085FB | mtp_objective_7 | Win a dance-off with God | Win a Dance Dance Revelation dance-off with God |
1FB8325A | tutorial_mtp_round1 | Round 1! | Round 1 |
1FB8325B | tutorial_mtp_round2 | Round 2! | Round 2 |
1FB8325C | tutorial_mtp_round3 | Round 3! | Round 3 |
Time Challenges
String ID | String Label | Early String | Final String |
---|---|---|---|
1146B3E4 | loc_challenge | Kill 50 bunnies as fast as you can! | Defeat 100 chocolate bunnies |
String ID | String Label | Early String | Final String |
---|---|---|---|
0B6DEFA8 | brt_challenge | Collect all geodes as fast as you can. | Collect all of the geodes |
String ID | String Label | Early String | Final String |
---|---|---|---|
8BF31C61 | eb_challenge_mode_begin_text | Destroy all of the tables | Destroy all 30 tables |
String ID | String Label | Early String | Final String |
---|---|---|---|
C82EE65E | hug_challenge | Cross the river as fast as you can! | Cross the river |
String ID | String Label | Early String | Final String |
---|---|---|---|
77360364 | mob_challenge | Defeat 15 Cops in 2 minutes | Defeat 15 riot cops |
String ID | String Label | Early String | Final String |
---|---|---|---|
044C4C36 | che_challenge_1 | Locate all the gameslaves before time runs out! | Locate all of the Game Engine slaves |
String ID | String Label | Early String | Final String |
---|---|---|---|
814AEF85 | dod_challenge_mode | Collect all the tuna cans! | Collect all of the tuna cans |
String ID | String Label | Early String | Final String |
---|---|---|---|
B11875B7 | SOTCD_challenge_objective | Find and eliminate all mini-krusties before time runs out | Eliminate all of the Mini-Krusties |
String ID | String Label | Early String | Final String |
---|---|---|---|
CA05C77D | dss_challenge_mode_start | Destroy 5 waves of alien invaders | Prevent aliens from reaching the bottom |
String ID | String Label | Early String | Final String |
---|---|---|---|
5D9F55F8 | nvq_challenge_mode_start | Destroy the three Morc spawners with the Otto ghosts | Defeat 500 Morcs |
String ID | String Label | Early String | Final String |
---|---|---|---|
06EE8E86 | gts_cm_start | Challenge Mode! Complete 5 Waves | Protect the ice cream trucks |
String ID | String Label | Early String | Final String |
---|---|---|---|
495FE05B | bsh_challenge | Eat 18 Maki Rolls in 2 minutes | Eat all of the sushi rolls |
String ID | String Label | Early String | Final String |
---|---|---|---|
4553F7E2 | rwc_challenge | Defeat 30 enemies in 3 minutes! | Defeat 30 enemies |
String ID | String Label | Early String | Final String |
---|---|---|---|
81026EB5 | mtp_challenge_mode | Collect all the Angel cakes! | Collect all of the angel cakes |
XLAST
String ID | String Label | Early String | Final String |
---|---|---|---|
E4C516FD | x360_Sign_In | No Gamer Profile signed-in.\nYou will need to sign-in with a Gamer Profile to proceed. | You are not currently signed in with a gamer profile. Game progress and settings will not be saved. |
String ID | String Label | Early String | Final String |
---|---|---|---|
15F1CC38 | TITLE | The Simpsons | The Simpsons (TM) Game |
String ID | String Label | Early String | Final String |
---|---|---|---|
0D77CD34 | XLAST_Achievement_ChocolateHeaven_Description | Win challenge mode for The Land of Chocolate | Win time challenge for The Land of Chocolate |
8BD34249 | XLAST_Achievement_UpandAtom_Description | Win challenge mode for Bartman Begins | Win time challenge for Bartman Begins |
211F5E99 | XLAST_Achievement_TableSmasher_Description | Win challenge mode for Around the World in 80 Bites | Win time challenge for Around the World in 80 Bites |
0D5BF408 | XLAST_Achievement_BurnsBabyBurns_Description | Finish The Tree Hugger | Finish Lisa the Tree Hugger |
9FCAC958 | XLAST_Achievement_WoodChippin_Description | Win challenge mode for The Tree Hugger | Win time challenge for Lisa the Tree Hugger |
CE556DB7 | XLAST_Achievement_SteadyMobbin_Description | Win challenge mode for Mob Rules | Win time challenge for Mob Rules |
B39A6C1C | XLAST_Achievement_PowerUp_Description | Finish Cheater, Cheater, Pumpkin Eater | Finish Enter the Cheatrix |
0E59C0F9 | XLAST_Achievement_EngineFun_Description | Win challenge mode for Cheater, Cheater, Pumpkin Eater | Win time challenge for Enter the Cheatrix |
E3D5179E | XLAST_Achievement_NiceCans_Description | Win challenge mode for The Day of the Dolphin | Win time challenge for The Day of the Dolphin |
D7A94786 | XLAST_Achievement_ClownAround_Description | Win challenge mode for Shadow of the Colossal Donut | Win time challenge for Shadow of the Colossal Donut |
CEA7F219 | XLAST_Achievement_Alienator_Description | Finish The Day Springfield Stood Still | Finish Invasion of the Yokel-Snatchers |
78EE8AF8 | XLAST_Achievement_MallRising_Description | Win challenge mode for The Day Springfield Stood Still | Win time challenge for Invasion of the Yokel-Snatchers |
A25988AE | XLAST_Achievement_SimSandwich_Description | Win challenge mode for Bargain Bin | Win time challenge for Bargain Bin |
B7F1E42E | XLAST_Achievement_MyPrecious_Description | Win challenge mode for NeverQuest | Win time challenge for NeverQuest |
06ED5995 | XLAST_Achievement_HotCoffee_Description | Win challenge mode for Grand Theft Scratchy | Win time challenge for Grand Theft Scratchy |
EBCD5968 | XLAST_Achievement_ShootersRejoice_Description | Win challenge mode for Medal of Homer | Win time challenge for Medal of Homer |
6FE2AF9F | XLAST_Achievement_MakiRollMania_Description | Win challenge mode for Big Super Happy Fun Fun Game | Win time challenge for Big Super Happy Fun Fun Game |
E28C4E82 | XLAST_Achievement_OnTheMatt_Description | Finish Rhymes with "Complaining" | Finish Five Characters in Search of an Author |
76175C98 | XLAST_Achievement_BackFuturama_Description | Win challenge mode for Rhymes with "Complaining" | Win time challenge for Five Characters in Search of an Author |
6EFE33E3 | XLAST_Achievement_CloudNine_Description | Finish Meet Thy Player | Finish Game Over |
377A5068 | XLAST_Achievement_HeavenlyJoy_Description | Win challenge mode for Meet Thy Player | Win time challenge for Game Over |
056093CA | XLAST_Achievement_PressStart_Name | Press Start to Play | Press START to Play |
1F76B71D | XLAST_Achievement_PressStart_Description | Easiest AchievementªEver | Easiest achievement...ever |
8CE3469B | XLAST_Achievement_Pwnd_Description | Dude, need help? You've died, like, 10 timesª | Dude, need help? You've died, like, 10 times... |
String ID | String Label | Early String | Final String |
---|---|---|---|
84DA836D | XLAST_SELL_STRING | The greatest gameªever | From the writers and producers of The Simpsons TV show comes perhaps the most mind-blowingly astounding video game experience to ever grace the disc drive of your Xbox 360 console. Your eyes will explode with delight as they witness, for the first time ever in a video game, new 3D-to-2D technology that delivers the actual look of the TV show. Your spleen will rupture with laughter as The Simpsons take aim at the video game industry with all their trademark humor. Your colon will sigh with relief as your friends drop in and out of your game at any time to lend assistance in co-op mode. It's like a party in your organs and all Springfield is invited when you play through a brand-new season of The Simpsons not available anywhere else! |
simpsons_scores
Collectibles
Early | Final |
---|---|
local numKoupons = 150 local numBeercaps = 151 local numDolls = 120 local numProducts = 107 |
local numKoupons = 151 local numBeercaps = 154 local numDolls = 124 local numProducts = 110 |
Early | Final |
---|---|
--Collectibles BuildCollectibleBlock(6, "MOB_RULES", "DOLL") BuildCollectibleBlock(5, "MOB_RULES", "PRODUCT") |
--Collectibles BuildCollectibleBlock(7, "MOB_RULES", "DOLL") BuildCollectibleBlock(6, "MOB_RULES", "PRODUCT") |
Early | Final |
---|---|
--Collectibles BuildCollectibleBlock(7, "DOLPHINS", "KOUPON") BuildCollectibleBlock(3, "DOLPHINS", "DOLL") |
--Collectibles BuildCollectibleBlock(7, "DOLPHINS", "KOUPON") BuildCollectibleBlock(4, "DOLPHINS", "DOLL") |
Early | Final |
---|---|
--Collectibles BuildCollectibleBlock(1, "GAME_HUB", "KOUPON") BuildCollectibleBlock(1, "GAME_HUB", "BEERCAP") BuildCollectibleBlock(1, "GAME_HUB", "PRODUCT") BuildCollectibleBlock(1, "GAME_HUB", "DOLL") |
--Collectibles BuildCollectibleBlock(0, "GAME_HUB", "KOUPON") BuildCollectibleBlock(0, "GAME_HUB", "BEERCAP") BuildCollectibleBlock(0, "GAME_HUB", "PRODUCT") BuildCollectibleBlock(0, "GAME_HUB", "DOLL") |
Early | Final |
---|---|
--Collectibles BuildCollectibleBlock(10, "GRAND_THEFT_SCRATCHY", "PRODUCT") BuildCollectibleBlock(12, "GRAND_THEFT_SCRATCHY", "DOLL") |
--Collectibles BuildCollectibleBlock(12, "GRAND_THEFT_SCRATCHY", "PRODUCT") BuildCollectibleBlock(12, "GRAND_THEFT_SCRATCHY", "DOLL") |
Early | Final |
---|---|
--Collectibles BuildCollectibleBlock(13, "MEDAL_OF_HOMER", "KOUPON") BuildCollectibleBlock(14, "MEDAL_OF_HOMER", "BEERCAP") |
--Collectibles BuildCollectibleBlock(14, "MEDAL_OF_HOMER", "KOUPON") BuildCollectibleBlock(14, "MEDAL_OF_HOMER", "BEERCAP") |
Early | Final |
---|---|
--Collectibles BuildCollectibleBlock(6, "MEET_THY_PLAYER", "KOUPON") BuildCollectibleBlock(4, "MEET_THY_PLAYER", "DOLL") BuildCollectibleBlock(4, "MEET_THY_PLAYER", "BEERCAP") BuildCollectibleBlock(4, "MEET_THY_PLAYER", "PRODUCT") |
--Collectibles BuildCollectibleBlock(8, "MEET_THY_PLAYER", "KOUPON") BuildCollectibleBlock(5, "MEET_THY_PLAYER", "DOLL") BuildCollectibleBlock(7, "MEET_THY_PLAYER", "BEERCAP") BuildCollectibleBlock(5, "MEET_THY_PLAYER", "PRODUCT") |
Cliches
Early | Final |
---|---|
--Cliches score = sk:FindScore("SCORE_CLICHE_11") score:AddUnlockWatcher(CLICHE_AWARD, 1, 11) score:AddDifferenceWatcher("SCORE_SPR_HUB_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_AI_WALLS") event:AddNumericOp("set", "SCORE_CLICHE_11", 1) score = sk:FindScore("SCORE_CLICHE_16") score:AddUnlockWatcher(CLICHE_AWARD, 1, 16) score:AddDifferenceWatcher("SCORE_SPR_HUB_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_STEEP_SLOPE_BARRIER") event:AddNumericOp("set", "SCORE_CLICHE_16", 1) score = sk:FindScore("SCORE_CLICHE_27") score:AddUnlockWatcher(CLICHE_AWARD, 1, 27) score:AddDifferenceWatcher("SCORE_SPR_HUB_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_THE_DOORS") event:AddNumericOp("set", "SCORE_CLICHE_27", 1) |
--Cliches score = sk:FindScore("SCORE_CLICHE_28") score:AddUnlockWatcher(CLICHE_AWARD, 1, 28) score:AddDifferenceWatcher("SCORE_SPR_HUB_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_AI_WALLS") event:AddNumericOp("set", "SCORE_CLICHE_28", 1) event:AddNumericOp("set", "SCORE_LAST_CLICHE_COLLECTED", 28) score = sk:FindScore("SCORE_CLICHE_29") score:AddUnlockWatcher(CLICHE_AWARD, 1, 29) score:AddDifferenceWatcher("SCORE_SPR_HUB_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_STEEP_SLOPE_BARRIER") event:AddNumericOp("set", "SCORE_CLICHE_29", 1) event:AddNumericOp("set", "SCORE_LAST_CLICHE_COLLECTED", 29) score = sk:FindScore("SCORE_CLICHE_30") score:AddUnlockWatcher(CLICHE_AWARD, 1, 30) score:AddDifferenceWatcher("SCORE_SPR_HUB_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_THE_DOORS") event:AddNumericOp("set", "SCORE_CLICHE_30", 1) event:AddNumericOp("set", "SCORE_LAST_CLICHE_COLLECTED", 30) |
Early | Final |
---|---|
--Cliches score = sk:FindScore("SCORE_CLICHE_7") score:AddUnlockWatcher(CLICHE_AWARD, 1, 7) score:AddDifferenceWatcher("SCORE_BARTMAN_BEGINS_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_CRATE") event:AddNumericOp("set", "SCORE_CLICHE_7", 1) score = sk:FindScore("SCORE_CLICHE_10") score:AddUnlockWatcher(CLICHE_AWARD, 1, 10) score:AddDifferenceWatcher("SCORE_BARTMAN_BEGINS_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_PRESSURE_PADS") event:AddNumericOp("set", "SCORE_CLICHE_10", 1) |
--Cliches score = sk:FindScore("SCORE_CLICHE_2") score:AddUnlockWatcher(CLICHE_AWARD, 1, 2) score:AddDifferenceWatcher("SCORE_BARTMAN_BEGINS_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_CRATE") event:AddNumericOp("set", "SCORE_CLICHE_2", 1) event:AddNumericOp("set", "SCORE_LAST_CLICHE_COLLECTED", 2) score = sk:FindScore("SCORE_CLICHE_3") score:AddUnlockWatcher(CLICHE_AWARD, 1, 3) score:AddDifferenceWatcher("SCORE_BARTMAN_BEGINS_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_PRESSURE_PADS") event:AddNumericOp("set", "SCORE_CLICHE_3", 1) event:AddNumericOp("set", "SCORE_LAST_CLICHE_COLLECTED", 3) |
Early | Final |
---|---|
--Cliches score = sk:FindScore("SCORE_CLICHE_15") score:AddUnlockWatcher(CLICHE_AWARD, 1, 15) score:AddDifferenceWatcher("SCORE_EIGHTY_BITES_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_POWER_UP") event:AddNumericOp("set", "SCORE_CLICHE_15", 1) score = sk:FindScore("SCORE_CLICHE_19") score:AddUnlockWatcher(CLICHE_AWARD, 1, 19) score:AddDifferenceWatcher("SCORE_EIGHTY_BITES_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_COMBO_PUNCH") event:AddNumericOp("set", "SCORE_CLICHE_19", 1) |
--Cliches score = sk:FindScore("SCORE_CLICHE_4") score:AddUnlockWatcher(CLICHE_AWARD, 1, 4) score:AddDifferenceWatcher("SCORE_EIGHTY_BITES_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_POWER_UP") event:AddNumericOp("set", "SCORE_CLICHE_4", 1) event:AddNumericOp("set", "SCORE_LAST_CLICHE_COLLECTED", 4) score = sk:FindScore("SCORE_CLICHE_5") score:AddUnlockWatcher(CLICHE_AWARD, 1, 5) score:AddDifferenceWatcher("SCORE_EIGHTY_BITES_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_COMBO_PUNCH") event:AddNumericOp("set", "SCORE_CLICHE_5", 1) event:AddNumericOp("set", "SCORE_LAST_CLICHE_COLLECTED", 5) |
Early | Final |
---|---|
--Cliches score = sk:FindScore("SCORE_CLICHE_8") score:AddUnlockWatcher(CLICHE_AWARD, 1, 8) score:AddDifferenceWatcher("SCORE_TREEHUGGER_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_EXPLOSIVE_BARREL") event:AddNumericOp("set", "SCORE_CLICHE_8", 1) score = sk:FindScore("SCORE_CLICHE_18") score:AddUnlockWatcher(CLICHE_AWARD, 1, 18) score:AddDifferenceWatcher("SCORE_TREEHUGGER_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_GIANT_SAW_BLADES") event:AddNumericOp("set", "SCORE_CLICHE_18", 1) |
--Cliches score = sk:FindScore("SCORE_CLICHE_6") score:AddUnlockWatcher(CLICHE_AWARD, 1, 6) score:AddDifferenceWatcher("SCORE_TREEHUGGER_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_GIANT_SAW_BLADES") event:AddNumericOp("set", "SCORE_CLICHE_6", 1) event:AddNumericOp("set", "SCORE_LAST_CLICHE_COLLECTED", 6) score = sk:FindScore("SCORE_CLICHE_7") score:AddUnlockWatcher(CLICHE_AWARD, 1, 7) score:AddDifferenceWatcher("SCORE_TREEHUGGER_CLICHE_COLLECTED") event = sk:CreateScoreEvent("SCORE_EVENT_CLICHE_EXPLOSIVE_BARREL") event:AddNumericOp("set", "SCORE_CLICHE_7", 1) event:AddNumericOp("set", "SCORE_LAST_CLICHE_COLLECTED", 7) |
Cut Text
Menus and Prompts
Alternate versions of the "FE" option menu strings.
String ID | String Label | String |
---|---|---|
205E0015 | MENU_OPTIONS_AUDIO | Audio |
AA3CB598 | MENU_OPTIONS_AUDIO_EFFECTS | Effects |
E7A792DB | MENU_OPTIONS_AUDIO_MUSIC | Music |
8C2FC966 | MENU_OPTIONS_AUDIO_SUB_OFF | Off |
FE4DF708 | MENU_OPTIONS_AUDIO_SUB_ON | On |
59E81751 | MENU_OPTIONS_AUDIO_SUBTITLES | Subtitles : |
2EDB68E8 | MENU_OPTIONS_AUDIO_VOICE | Voice |
23E013D7 | MENU_OPTIONS_CONTROLS | Controls |
29E716D7 | MENU_OPTIONS_CONTROLS_INVERT_X | Invert X : |
29E716D8 | MENU_OPTIONS_CONTROLS_INVERT_Y | Invert Y : |
3E361CF0 | MENU_OPTIONS_CONTROLS_SENSITIVITY_X | X Sensitivity : |
3E361CF1 | MENU_OPTIONS_CONTROLS_SENSITIVITY_Y | Y Sensitivity : |
846C013A | MENU_OPTIONS_VIDEO | Video |
768E91B6 | MENU_OPTIONS_VIDEO_BRIGHTNESS | Brightness |
Alternate versions of the "FE" pause menu strings, which also has a cut option of switching your character from the pause screen.
String ID | String Label | String |
---|---|---|
9BC31B96 | MENU_PAUSE_DROPOUT | Drop Out |
A5E3212A | MENU_PAUSE_EXIT_GAME | Exit Game |
D185E699 | MENU_PAUSE_JOIN_COOP | Join Co-Op |
F3E2ECD4 | MENU_PAUSE_QUIT_EPISODE | Quit Episode |
A7160AB6 | MENU_PAUSE_RESUME | Resume Game |
0B303367 | MENU_PAUSE_SWITCH_CHARACTER | Switch Character |
Strings for descriptions for the Trophies, likely similar to the cliche descriptions.
String ID | String Label | String |
---|---|---|
D76FABFF | FE_Trophy_Homer_LAND_OF_CHOCOLATE_text | place funny description here5 |
0D8A8481 | FE_Trophy_Homer_BARTMAN_BEGINS_text | place funny description here1 |
02B48D0B | FE_Trophy_Homer_EIGHTY_BITES_text | place funny description here4 |
6481C594 | FE_Trophy_Homer_COLOSSAL_DONUT_text | place funny description here3 |
1FED17ED | FE_Trophy_Homer_SPRINGFIELD_STOOD_STILL_text | place funny description here11 |
676D0FAD | FE_Trophy_Homer_BARGAIN_BIN_text | place funny description here |
74A6471B | FE_Trophy_Homer_NEVERQUEST_text | place funny description here8 |
B2F3337E | FE_Trophy_Homer_MEDAL_OF_HOMER_text | place funny description here6 |
291B536B | FE_Trophy_Homer_BIG_SUPER_text | place funny description here2 |
418B71E0 | FE_Trophy_Homer_RHYMES_WITH_COMPLAINING_text | place funny description here9 |
70F660D4 | FE_Trophy_Homer_MEET_THY_PLAYER_text | place funny description here7 |
C39943BC | FE_Trophy_Homer_SPR_HUB_text | place funny description here10 |
E9F148AD | FE_Trophy_Bart_BARTMAN_BEGINS_text | place funny description here |
405DA737 | FE_Trophy_Bart_EIGHTY_BITES_text | place funny description here |
EC6ED345 | FE_Trophy_Bart_TREEHUGGER_text | place funny description here bart 2 |
4851BA3B | FE_Trophy_Bart_CHEATER_text | place funny description here |
08ECFDC8 | FE_Trophy_Bart_DOLPHINS_text | place funny description here |
40E889C0 | FE_Trophy_Bart_COLOSSAL_DONUT_text | place funny description here |
90A8B6C1 | FE_Trophy_Bart_SPRINGFIELD_STOOD_STILL_text | place funny description here bart 1 |
28FEAA81 | FE_Trophy_Bart_BARGAIN_BIN_text | place funny description here |
8F59F7AA | FE_Trophy_Bart_MEDAL_OF_HOMER_text | place funny description here |
B24710B4 | FE_Trophy_Bart_RHYMES_WITH_COMPLAINING_text | place funny description here |
726CA7A8 | FE_Trophy_Bart_MEET_THY_PLAYER_text | place funny description here |
051A3290 | FE_Trophy_Bart_SPR_HUB_text | place funny description here |
5C70CEEF | FE_Trophy_Lisa_TREEHUGGER_text | place funny description here lisa 8 |
3993BE19 | FE_Trophy_Lisa_MOB_RULES_text | place funny description here lisa 6 |
9EE53F11 | FE_Trophy_Lisa_CHEATER_text | place funny description here lisa 2 |
DC10AE72 | FE_Trophy_Lisa_DOLPHINS_text | place funny description here lisa 3 |
881B26F5 | FE_Trophy_Lisa_BIG_SUPER_text | place funny description here lisa 1 |
8C2FC966 | FE_Trophy_Lisa_GRAND_THEFT_SCRATCHY_text | place funny description here lisa 4 |
A07D007E | FE_Trophy_Lisa_MEET_THY_PLAYER_text | place funny description here lisa 5 |
5BADB766 | FE_Trophy_Lisa_SPR_HUB_text | place funny description here lisa 7 |
518632A6 | FE_Trophy_Marge_MOB_RULES_text | place funny description here marge 3 |
FA1661A4 | FE_Trophy_Marge_NEVERQUEST_text | place funny description here marge 4 |
20578628 | FE_Trophy_Marge_GRAND_THEFT_SCRATCHY_text | place funny description here marge 1 |
1726D18B | FE_Trophy_Marge_MEET_THY_PLAYER_text | place funny description here marge 2 |
E91EE273 | FE_Trophy_Marge_SPR_HUB_text | place funny description here marge 5 |
Episodes
Springfield
Reminder text strings for the Homerball tutorial.
String ID | String Label | String |
---|---|---|
D560BAD0 | spr_hbt_dash_reminder | Remember: Press the [RDLeft] button to Burst as Homer. |
880990A8 | spr_hbt_eat_reminder | Remember: Press B Button as Homer to eat Food. |
E1AD05A4 | spr_hbt_new_episode_reminder | Remember: New Episode Available. Go to the light! |
A17D143D | spr_hbt_slam_reminder | Remember: Press [RDLeft] while in the air to Slam. |
Lisa the Treehugger
Cut hint text string.
String ID | String Label | String |
---|---|---|
0BA7C58F | hint_two_HUG | Remember: Bart can perform a Power Shot to destroy Special Targets. |
Mob Rules
Early objective text strings.
String ID | String Label | String |
---|---|---|
015368E8 | mob_obj_01 | Destroy three Grand Theft Scratchy floats |
015368E9 | mob_obj_02 | Block the fire hydrant |
015368EA | mob_obj_03 | Destroy two Grand Theft Scratchy floats |
015368EB | mob_obj_04 | Find and destroy two billboards |
015368EC | mob_obj_05 | Destroy three Grand Theft Scratchy floats |
015368ED | mob_obj_06 | Reach the Town Square |
015368EE | mob_obj_07 | Destroy the Grand Theft Scratchy statue |
015368EF | mob_obj_08 | Get Mayor Quimby to leave his office |
Early tutorial text strings.
String ID | String Label | String |
---|---|---|
015368E8 | mob_tut_01 | Marge can gather Mob Members. Press B to bring out Marge's Megaphone and then tap [B button] again to recruit nearby citizens. |
015368E8 | mob_tut_02 | Marge can command her Mob to destroy objects. Press [Left Trigger] to target objects with Marge. |
015368E9 | mob_tut_03 | Tap [B button] while locked on to send a Mob Member to your target. |
015368EA | mob_tut_04 | To send more Mob Members to your target, tap [B button] again. |
015368EB | mob_tut_05 | Press and hold [B Button] to charge up Marge's Megaphone Blast. |
015368EC | mob_tut_06 | Collect Pacifiers and Power to fill Marge's Power Meter. |
015368ED | mob_tut_07 | Marge can send Maggie into crawlspaces. |
015368EE | mob_tut_08 | Marge can command her Mob to stand on platforms. |
015368EF | mob_tut_09 | Marge can command her Mob to build objects. |
Game Engine
Cut strings for Homer and Lisa's upgrade tutorials. Homer's strings notably reference a scrapped Gummi Landmine ability
String ID | String Label | String |
---|---|---|
23017D63 | game_hub_homer_tut_2 | Eat the Gummi DeMilo by pressing B |
23017D66 | game_hub_homer_tut_5 | Press ?? to place a gummi land mine |
23017D67 | game_hub_homer_tut_6 | The gummi ability is not infinite. Each gummi shot and landmine costs ? gummi units |
C0E27B4D | game_hub_lisa_tut_6 | Karma abilities are not infinite. Each lightning and freeze attack costs Karma |
A string that's intended to be used when you get to the keycard gate without any key cards.
String ID | String Label | String |
---|---|---|
A5931781 | game_hub_locked | Four key cards are needed to unlock this gate. |
NeverQuest
Cut goal text strings.
String ID | String Label | String |
---|---|---|
B6FA4BC9 | nvq_start_goal | Stop Selmatty before she burns down the 3 buildings.\n |
2AE57D53 | nvq_goal | Stop Selmatty before she burns down the 3 buildings. |
02E78AD8 | dungeon_goal | Find the dragon's lair |
D7F997C7 | great_hall_goal | Find the switch to open the gate |
7B7FF6B8 | gauntlet_goal | Find the keys to open the gold doors |
5366A62F | hero_tomb_goal_1 | Access the dragon's nose |
5366A630 | hero_tomb_goal_2 | Open the dragon's teeth |
E29050C1 | joust_goal | Slay the dragon |
Grand Theft Scratchy
Text strings that would of been shown at the beginning of the level.
String ID | String Label | String |
---|---|---|
0FC571C5 | gts_intro_1 | Use marge mob to convert buildings. |
0FC571C6 | gts_intro_2 | Get more mob members by destroying dog crates. |
Medal of Homer
Text string that used when you reach the main part of the aircraft carrier
String ID | String Label | String |
---|---|---|
223CCA1A | MOH_m3_destroy | Destroy AA guns |
Big Super Happy Fun Fun Game
A cut objective string.
String ID | String Label | String |
---|---|---|
CD8B1123 | bsh_objective_1 | Explore the Land of Dirt |
Game Over
Early objective strings.
String ID | String Label | String |
---|---|---|
2AE57D53 | mtp_obj_01 | Defeat Shakespeare |
2AE57D54 | mtp_obj_02 | Navigate through the Heavenly Spa |
2AE57D55 | mtp_obj_03 | Defeat Ben Franklin |
2AE57D56 | mtp_obj_04 | Destroy God's Consoles |
Misc.
A dummy objective text string.
String ID | String Label | String |
---|---|---|
020C38E8 | Dummy | Dummy objective |
Time Challenges
Strings for completing and failing a time challenge for an episode.
String ID | String Label | String |
---|---|---|
1F445066 | loc_mode_timed_completed | Land of Chocolate Challenge Mode Completed |
63449802 | loc_mode_timed_failed | Land of Chocolate Challenge Mode Failed |
1D49D19B | eb_mode_timed_complete | Eighty Bites Challenge Mode Complete |
EE01589F | eb_mode_timed_failed | Eighty Bites Challenge Mode Failed |
88298D6C | hug_mode_timed_completed | Challenge mode completed |
EB8D567C | hug_mode_timed_failed | Challenge mode failed! |
8BDE1EFE | mob_mode_timed_complete | Challenge Mode Completed |
A9B4E782 | mob_mode_timed_failed | Challenge Mode Failed |
BE92423E | che_mode_timed_complete | Challenge Mode Completed! |
9796AAC2 | che_mode_timed_failed | Challenge Mode Failed! |
5E821677 | dod_mode_timed_complete | Challenge mode completed |
C5BD4B7B | dod_mode_timed_failed | Challenge mode failed |
1F0F22D9 | dotd_mode_timed_complete | Challenge mode completed |
1B06E8DD | dotd_mode_timed_failed | Challenge mode failed |
359E1E6F | socd_mode_challenge_complete | Challenge complete! |
C7CBCF73 | socd_mode_challenge_failed | Challenge failed |
2E17279E | dss_challenge_mode_complete | dss_challenge_mode_complete |
C5504022 | dss_challenge_mode_failed | dss_challenge_mode_failed |
81026EB5 | bin_mode_timed_completed | Challenge mode completed. |
81026EB5 | bin_mode_timed_failed | Challenge mode failed. |
55152620 | moh_challenge_mode_complete | moh_challenge_mode_complete |
BD29DFA4 | moh_challenge_mode_failed | moh_challenge_mode_failed |
8E30F755 | gts_cm_complete | 5 waves completed, you win! |
89A23B59 | gts_cm_failed | You have failed! |
95904275 | bsh_mode_timed_complete | Challenge Mode Complete |
B6FD1679 | bsh_mode_timed_failed | Challenge Mode Failed |
C48F387C | rwc_mode_timed_complete | Rhymes with Complaining Challenge Mode Completed |
6D966000 | rwc_mode_timed_failed | Rhymes with Complaining Challenge Mode Failed |
D01B9347 | mtp_mode_timed_complete | Challenge mode completed |
DA1C304B | mtp_mode_timed_failed | Challenge mode failed |
XLAST
A cut Rich Presence string, showing the player in Springfield.
String ID | String Label | String |
---|---|---|
806DB156 | XLAST_RICHPRESENCE_SPRINGFIELD | In Springfield |
Map.txt
A file that seems to list the checkpoints/map areas of the levels. It was used in dev builds to quickly launch maps through a debug menu.
bargainbin /FOLDER bargainbin /STREAMLIST bargainbin.str bargainbin_timed /FOLDER bargainbin /STREAMLIST bargainbin.str /GAMEMODE MODE_TIMED bartman_begins /FOLDER brt /STREAMLIST brt.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} TRex {7EF53FCA-0405-48A6-9F23-CED84B5CE48D} Diorama {19132B33-308F-4279-88BB-B4C9264F9C35} Scienceology {1763F4FA-F38D-4BF4-B73D-1BF1645E74F4} bartman_begins_timed /FOLDER brt /STREAMLIST brt.str /GAMEMODE MODE_TIMED bigsuperhappy /FOLDER bigsuperhappy /STREAMLIST bigsuperhappy.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} Lava_Gate {63984C63-CBF8-48F4-BD8E-0B6AAE9C2282} Lava_Pool {561F1345-96DC-4FDD-85E6-B8838ABDF1B0} Lava_Well {1467BDAB-241B-48BA-A86D-EB28656895DB} Village_Lava_Return {D54B6344-A410-4BE2-B3B8-4C4C042418EA} Ice_Gate {9F6BB691-98DC-4085-B3EF-E41E4B54C509} Ice_Well {9DD03F77-12D9-4750-91CE-6EA5A3F5548E} Village_Ice_Return {449E2BB9-25C4-4F59-83C0-EE9504AB0655} Sky_Gate {3A6D0281-74EC-4367-95B9-E0B0B46CF5EB} Sky_Ship {BFD7B884-BF2D-4A53-9F85-4D4C95A68759} Sky_Well {3C6A7EF4-CF2F-4165-9494-AEF874D123E2} bigsuperhappy_timed /FOLDER bigsuperhappy /STREAMLIST bigsuperhappy.str /GAMEMODE MODE_TIMED cheater /FOLDER cheater /STREAMLIST cheater.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} Cartridge {8ED04F89-10A3-4948-813B-F098FD61AE83} Shaft2 {6B709925-C3C7-4FA7-B12F-47879C196236} Blood {6E94F0FB-E603-41E5-B2B8-2F98664B2E3F} Shaft3 {0EB8E92B-BBCF-4C55-911B-8C7DB54A6DCE} Marketing {9816CE60-1F6B-43F5-B7A7-CBC65560C1C5} Marketing2 {FBC8325D-AF95-4245-8EF4-141A49F9D367} Arena {7F543260-4FB6-4A51-BD9E-54BE71CF61B0} Boss {375C36C9-FDF6-4757-8642-D72C7A9A1F7E} cheater_timed /FOLDER cheater /STREAMLIST cheater.str /GAMEMODE MODE_TIMED colossaldonut /FOLDER colossaldonut /STREAMLIST colossaldonut.str colossaldonut_timed /FOLDER colossaldonut /STREAMLIST colossaldonut.str /GAMEMODE MODE_TIMED dayofthedolphins /FOLDER dayofthedolphins /STREAMLIST dayofthedolphins.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} Billboard_Puzzle {90D3E5CD-9644-42BB-A15D-E35FA3E9263E} Dragon_Boat {A7F42D00-B469-41E7-B756-1B697453FB5B} Snorkys_Room {9E8A769D-35E3-41C0-A9DA-6F638F54BB36} dayofthedolphins_timed /FOLDER dayofthedolphins /STREAMLIST dayofthedolphins.str /GAMEMODE MODE_TIMED dayspringfieldstoodstill /FOLDER dayspringfieldstoodstill /STREAMLIST dayspringfieldstoodstill.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} SpaceInvader {75F8AC62-769F-4200-894C-4339BAD56937} AnalProbingRoom {E6ECE651-D9F2-4C0E-AB26-27C804B554DE} dayspringfieldstoodstill_timed /FOLDER dayspringfieldstoodstill /STREAMLIST dayspringfieldstoodstill.str /GAMEMODE MODE_TIMED eighty_bites /FOLDER eighty_bites /STREAMLIST eighty_bites.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} Germany {74420D3E-ADE3-416A-8AEF-E6B1BE0ABACD} Scotland {E50CACBD-9E5F-473E-A1A0-5021AC9C9001} Italy {123832F1-6D7C-49DD-A922-19D7951B50C0} eighty_bites_timed /FOLDER eighty_bites /STREAMLIST eighty_bites.str /GAMEMODE MODE_TIMED gamehub /FOLDER gamehub /STREAMLIST gamehub.str grand_theft_scratchy /FOLDER grand_theft_scratchy /STREAMLIST grand_theft_scratchy.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} Elevator {93D2A14D-7C69-42BE-B607-9537AFE637B2} Stabbys {752B57E3-40A1-4DDB-BBE5-869BCF1247EF} Ice_Bridge {55836A6E-3206-4515-9DDD-3FEEE2CF5121} Poochie_Island {A5F1F59F-E3B8-4755-B74A-9C7824ACE3C5} grand_theft_scratchy_timed /FOLDER grand_theft_scratchy /STREAMLIST grand_theft_scratchy.str /GAMEMODE MODE_TIMED loc /FOLDER loc /STREAMLIST loc.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} Cake {7719349F-3854-4002-8BD5-B89604FA8430} loc_timed /FOLDER loc /STREAMLIST loc.str /GAMEMODE MODE_TIMED medal_of_homer /FOLDER medal_of_homer /STREAMLIST medal_of_homer.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} Kasserine_Pass {CACBB150-FAC1-4F3B-AC22-448B141DA10F} Aircraft_Carrier {63A32AC2-7A5D-4CF2-A5FD-2EBAFB03081A} medal_of_homer_timed /FOLDER medal_of_homer /STREAMLIST medal_of_homer.str /GAMEMODE MODE_TIMED meetthyplayer /FOLDER meetthyplayer /STREAMLIST meetthyplayer.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} GatesToGod {CC215C9B-EDB7-4BF3-B14A-94297D0C78B4} meetthyplayer_timed /FOLDER meetthyplayer /STREAMLIST meetthyplayer.str /GAMEMODE MODE_TIMED mob_rules /FOLDER mob_rules /STREAMLIST mob_rules.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} SequalStop {C2426466-8A36-44A0-A8B6-206AD5A60381} Parking {F5596EFE-1B79-455C-9D9A-E02680A8D439} Alley {FB3BB068-20A9-4837-9AA4-EEC06AAA101B} Hall {C77125E1-CA0F-46DB-8D49-DBBBA2999196} mob_rules_timed /FOLDER mob_rules /STREAMLIST mob_rules.str /GAMEMODE MODE_TIMED neverquest /FOLDER neverquest /STREAMLIST neverquest.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} GreatHall {F617CEA7-E1B9-4E1B-B22A-1002AC854C29} Gauntlet {0F8C2F93-6265-4371-86B6-B7E0A1918B34} HeroTomb {6A1E4D53-B497-4C23-83E2-EA46B807B829} Joust {C251DBF2-2CD3-4985-81B3-44AB83E776F1} neverquest_timed /FOLDER neverquest /STREAMLIST neverquest.str /GAMEMODE MODE_TIMED rhymes /FOLDER rhymes /STREAMLIST rhymes.str rhymes_timed /FOLDER rhymes /STREAMLIST rhymes.str /GAMEMODE MODE_TIMED spr_hub /FOLDER spr_hub /STREAMLIST spr_hub.str spr_hub_Bart_Homer /FOLDER spr_hub /STREAMLIST spr_hub.str /CHARACTERLIST {0FA0D091-4F65-4EC1-BA98-F774138F4390}:bart_bc2_grp1_ss2_h2 {DB826838-A21D-4E93-9FE3-6E7191A0D709}:homer_fh1_gh1_hh1_h2 spr_hub_Marge_Lisa /FOLDER spr_hub /STREAMLIST spr_hub.str /CHARACTERLIST {626DD60C-A2AC-4463-BD46-C6A6E56F509F}:marge_mm2_h2 {E9B13167-5318-4D2D-AE69-5F0CED25758A}:lisa_sx2_hog3_h2 tree_hugger /FOLDER tree_hugger /STREAMLIST tree_hugger.str /CHECKPOINT Start {00000000-0000-0000-0000-000000000000} FirstGate {F2BDD408-D590-453B-BEAF-6D98A2374A74} PressurePlates {1A1A51CB-1E25-412D-9174-AFB8FE0F726F} TripleChainsaws {7AC638A7-FFC5-48A7-868B-31584857FB4F} BeforeToxicTrench {381F4F6B-6862-40C6-8559-3D9061168093} AfterToxicTrench {B8D45490-AB16-4B61-988B-E5E10002E925} Frogger {2FE53EE6-7A60-49CF-9F69-B64EAE467516} AfterFrogger {DBA726EC-EEA7-42D4-9336-4F124E4FB897} SaveLennyCarl {6333DF6B-91F3-453D-9D64-5026FCFADEEE} tree_hugger_timed /FOLDER tree_hugger /STREAMLIST tree_hugger.str /GAMEMODE MODE_TIMED wb_gymnasium /FOLDER whitebox_maps/wb_gymnasium /STREAMLIST mechanics_gymnasium.str wb_hog /FOLDER whitebox_maps/wb_hog /STREAMLIST wb_hog.str wb_mob /FOLDER whitebox_maps/wb_mob /STREAMLIST wb_mob.str wb_chatter /FOLDER whitebox_maps/wb_chatter /STREAMLIST wb_chatter.str wb_characters /FOLDER whitebox_maps/wb_characters /STREAMLIST wb_characters.str wb_charactersHub /FOLDER whitebox_maps/wb_charactersHub /STREAMLIST wb_charactersHub.str wb_characters_234 /FOLDER whitebox_maps/wb_characters_234 /STREAMLIST wb_characters_234.str wb_weapons /FOLDER whitebox_maps/wb_weapons /STREAMLIST wb_weapons.str wb_audio_tagging /FOLDER whitebox_maps/wb_audio_tagging /STREAMLIST wb_audio_tagging.str ears_visualizer /FOLDER ears_visualizer /STREAMLIST Entities_Folder.str /FRONTEND FE_to_FINAL /FOLDER spr_hub /STREAMLIST spr_hub.str /--END--
simpsons_scores
Text that likely refers to a feature intended for a Stats screen on an extras menu, displaying a score for the special ammunition Bart collects throughout the levels.
--Special Ammo scores score = sk:CreateScore("SCORE_TOTAL_GEODES_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED") score = sk:CreateScore("SCORE_TOTAL_PINECONES_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED") score = sk:CreateScore("SCORE_TOTAL_COINS_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED") score = sk:CreateScore("SCORE_TOTAL_BASEBALLS_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED") score = sk:CreateScore("SCORE_TOTAL_ATOMS_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED") score = sk:CreateScore("SCORE_TOTAL_TUNACANS_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED") score = sk:CreateScore("SCORE_TOTAL_GRENADES_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED") score = sk:CreateScore("SCORE_TOTAL_GOLDBARS_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED") score = sk:CreateScore("SCORE_TOTAL_IPECACS_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED") score = sk:CreateScore("SCORE_TOTAL_HALOS_COLLECTED", 0) score:SetStorage("session") score:AddDifferenceWatcher("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED") score = sk:CreateScore("SCORE_TOTAL_SPECIAL_AMMO_COLLECTED", 0) score:SetStorage("session")
Early Sound Effects
Frontend
Early Sound Effect | Final Sound Effect | |
---|---|---|
Frontend#2 | ||
Frontend#5 | ||
Frontend#10 |
simpsons_chars
- Sound effects intended for the thought bubbles.
Filename | Sound Effect |
---|---|
simpsons_chars_global#44 | |
simpsons_chars_global#46 |
- Unknown. possibly for the episode complete screen.
Filename | Cut SFX |
---|---|
simpsons_chars_global#38 |
Lisa
An early sound effect for the hand of buddha port use. This early sound effect is used in the DS version.
Early Sound Effect | Final Sound Effect |
---|---|
Small Aliens
Voiceclips done by a placeholder voice actor.
Sound Effect |
---|
Early Models
To do: Get a better view of the models. |
Bartman
Early Model | Final Model |
---|---|
Lisa
Early Model | Final Model |
---|---|
Try-n-Save Coupon
Early Model | Final Model |
---|---|
- Interestingly, the early model's design is still used in the final release for its icon form.
Early Graphics
Button Prompts
Early Texture | Final Texture |
---|---|
Episode Complete
Early Texture | Final Texture |
---|---|
Loading Screen
Instead of Itchy and Scratchy beating each other up during loading screens, in this build it's Krusty the Clown doing a pose.
Early Texture | Final Texture |
---|---|
Episode Replay
All of the episodes have different icons - many of them being the same as the ones present in the Wii build made around the same time. The early icons also have the in-game HUD visible.
simpsons_chars
Homer HUD
- Homerball Dash icon is different.
- Burp Stun icon is different.
- Return to normal icon is different
Early Texture | Final Texture |
---|---|
Lisa HUD
- Buddha Flick icon is different.
- An early icon of Lisa's saxophone is present.
Early Texture | Final Texture |
---|---|
Buddha Flick
A similar looking icon is used on the Old-Gen version for the Buddha Smash attack.
Early Texture | Final Texture (Old-Gen) | Final Texture |
---|---|---|
Marge HUD
- There's an additional icon above the targeting icon, showing a hand pointing to the right. The targeting icon was moved up in the final texture due to the removal of both.
Early Texture | Final Texture |
---|---|
Common HUD
Early Texture | Final Texture |
---|---|
Gummi Venus de Milo
A graphic of the Gummi Venus de Mile (from the episode "Homer Badman"), likely meant to appear when you unlock gummi homer in the Game Engine.
Day of the Dolphin
A Different icon for the Can't Swim Cliche.
Early Texture | Final Texture |
---|---|
Earlier variant of the Briney-Bites Tuna billboard and ammo box graphics, with final graphic removing the Enriched with Mercury Slogan.
Early Texture | Final Texture |
---|---|
Mob Rules
A window graphic for the Ye Olde Off-Ramp Inn.
Textures for the Springfield Cemetery.
Medal Of Homer
Posters for the French Village section.
Posters for the Kasserine Pass section.
A unique texture for the levers on the Aircraft Carrier section.
Early Texture | Final Texture |
---|---|
Early Clichés
The clichés follow the order as they are presented in this build. They are arranged differently in the final version. Most of the names and descriptions are already finalized, apart from some typos. The icons, however, are not - some of them even seem to contain earlier names written in them. The 15th cliché is also missing its icon in this build.
Build Date
Two build dates can be found in the build's executable:
(Debug) Local Jul 9 2007 20:00:10
Core built at May 6 2007 12:43:11