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Red Dead Redemption 2/Unused Animations/anim\ingame/clip script rc.rpf/F-J

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This is a sub-page of Red Dead Redemption 2/Unused Animations/anim\ingame/clip script rc.rpf.

script_rc@gun4@stage_01@ig@ig1_entryrefused.ycd

Completely unused clip dictionary with the animations for the first section of the cut Frank Heck mission of "The Noblest of Men, and a Woman" strand.

As shown by the names, in this section of the mission Arthur/John knocked the door leading to the poker room in the Tumbleweed Saloon. Due to this mission's dialogue having gotten deleted, it's mostly unknown what is being said by the characters, but the names show that the player was given some requirements to meet before being allowed into the room, those being having enough money and wearing some type of shirt. There was also dialogue for when the player had already visited the saloon, which shows more confirmation that Arthur was originally supposed to be able to visit New Austin.

Filename Animation
knock_beenherebefore_arthur.clip
knock_beenherebefore_arthur_face.clip
knock_beenherebefore_genstory_male.clip
knock_beenherebefore_genstory_male_face.clip
knock_beenherebefore_john.clip
knock_beenherebefore_john_face.clip
knock_beenherebefore_p_chair26x.clip
knock_beenherebefore_s_door_gunslinger01x.clip
knock_beenherebefore_s_doorsldprtn01x.clip
knock_nomoney_01_arthur.clip
knock_nomoney_01_arthur_face.clip
knock_nomoney_01_genstory_male.clip
knock_nomoney_01_genstory_male_face.clip
knock_nomoney_01_john.clip
knock_nomoney_01_john_face.clip
knock_nomoney_01_p_chair26x.clip
knock_nomoney_01_s_door_gunslinger01x.clip
knock_nomoney_01_s_doorsldprtn01x.clip
knock_wrongshirt_02_arthur.clip
knock_wrongshirt_02_arthur_face.clip
knock_wrongshirt_02_genstory_male.clip
knock_wrongshirt_02_genstory_male_face.clip
knock_wrongshirt_02_john.clip
knock_wrongshirt_02_john_face.clip
knock_wrongshirt_02_p_chair26x.clip
knock_wrongshirt_02_s_door_gunslinger01x.clip
knock_wrongshirt_02_s_doorsldprtn01x.clip
knock_wrongshirt_arthur.clip
knock_wrongshirt_arthur_face.clip
knock_wrongshirt_genstory_male.clip
knock_wrongshirt_genstory_male_face.clip
knock_wrongshirt_john.clip
knock_wrongshirt_john_face.clip
knock_wrongshirt_p_chair26x.clip
knock_wrongshirt_s_door_gunslinger01x.clip
knock_wrongshirt_s_doorsldprtn01x.clip

script_rc@gun4@stage_01@ig@ig2_takephoto.ycd

Completely unused clip dictionary with the animations for the second section of the cut Frank Heck mission of "The Noblest of Men, and a Woman" strand.

In this part, the player photographed Heck.

Filename Animation
enter_photopose_01_famousgunslinger_04.clip
enter_photopose_01_famousgunslinger_04_face.clip
photopose_01_idle_famousgunslinger_04.clip
photopose_01_idle_famousgunslinger_04_face.clip
photopose_02_idle_famousgunslinger_04.clip
photopose_02_idle_famousgunslinger_04_face.clip
photopose_03_idle_famousgunslinger_04.clip
photopose_03_idle_famousgunslinger_04_face.clip
photopose_04_idle_famousgunslinger_04.clip
photopose_04_idle_famousgunslinger_04_face.clip
trans_photopose_1to2_famousgunslinger_04.clip
trans_photopose_1to2_famousgunslinger_04_face.clip
trans_photopose_2to3_famousgunslinger_04.clip
trans_photopose_2to3_famousgunslinger_04_face.clip
trans_photopose_3to4_famousgunslinger_04.clip
trans_photopose_3to4_famousgunslinger_04_face.clip
trans_photopose_4to1_famousgunslinger_04.clip
trans_photopose_4to1_famousgunslinger_04_face.clip

script_rc@gun4@stage_01@ig@ig4_dueltwoweapons.ycd

Completely unused clip dictionary with the animations for the fourth section of the cut Frank Heck mission of "The Noblest of Men, and a Woman" strand.

This part had the duel against Heck, which happened after he flipped the poker table where he and Arthur/John played. No clip dictionary for the mission's third section (ig3) can be found and so it's unknown what exactly led to this hostility. This duel would have been unique since, unlike the ones normally experienced, Heck aimed at the player with two guns instead of one.

Filename Animation
death_pose_famousgunslinger_04.clip
death_pose_famousgunslinger_04_face.clip
death_pose_p_chair26x^1.clip
death_pose_p_chair26x^2.clip
death_pose_p_chaircomfy05x.clip
death_pose_p_tablepoker01x.clip
disarm_lefthand_famousgunslinger_04.clip
disarm_lefthand_famousgunslinger_04_face.clip
disarm_lefthand_p_chair26x^1.clip
disarm_lefthand_p_chair26x^2.clip
disarm_lefthand_p_chaircomfy05x.clip
disarm_lefthand_p_tablepoker01x.clip
disarm_righthand_famousgunslinger_04.clip
disarm_righthand_famousgunslinger_04_face.clip
disarm_righthand_p_chair26x^1.clip
disarm_righthand_p_chair26x^2.clip
disarm_righthand_p_chaircomfy05x.clip
disarm_righthand_p_tablepoker01x.clip
dual_franksdeath_famousgunslinger_04.clip
dual_franksdeath_famousgunslinger_04_face.clip
dual_franksdeath_p_chair26x^1.clip
dual_franksdeath_p_chair26x^2.clip
dual_franksdeath_p_chaircomfy05x.clip
dual_franksdeath_p_tablepoker01x.clip
duel_playersdeath_famousgunslinger_04.clip
duel_playersdeath_famousgunslinger_04_face.clip
duel_playersdeath_p_chair26x^1.clip
duel_playersdeath_p_chair26x^2.clip
duel_playersdeath_p_chaircomfy05x.clip
duel_playersdeath_p_tablepoker01x.clip
tableflip_deadeye_arthur.clip
tableflip_deadeye_arthur_face.clip
tableflip_deadeye_famousgunslinger_04.clip
tableflip_deadeye_famousgunslinger_04_face.clip
tableflip_deadeye_p_chair26x.clip
tableflip_deadeye_p_chair26x^1.clip
tableflip_deadeye_p_chair26x^2.clip
tableflip_deadeye_p_chaircomfy05x.clip
tableflip_deadeye_p_tablepoker01x.clip

script_rc@gun4@stage_01@leadin@int.ycd

Completely unused clip dictionary with the animations for the sequence that leads into the intro cutscene of the cut Frank Heck mission of "The Noblest of Men, and a Woman" strand.

As these animations show, this sequence took place after the first part of the mission when the player met the requirements to be allowed into the Tumbleweed Saloon's poker room. Heck could have been seen in the room playing poker alongside four other male peds that, just like Heck himself, are completely unused in the final game.

Filename Animation
012920_04_be_rgun4_s1_int_p1_cardssplit01x_gk.clip
012920_04_be_rgun4_s1_int_p1_chip_blue_0.clip
012920_04_be_rgun4_s1_int_p1_chip_blue_1.clip
012920_04_be_rgun4_s1_int_p1_chip_blue_2.clip
012920_04_be_rgun4_s1_int_p1_chip_blue_3.clip
012920_04_be_rgun4_s1_int_p1_chip_blue_4.clip
012920_04_be_rgun4_s1_int_p1_chip_green_0.clip
012920_04_be_rgun4_s1_int_p1_chip_green_1.clip
012920_04_be_rgun4_s1_int_p1_chip_green_2.clip
012920_04_be_rgun4_s1_int_p1_chip_green_3.clip
012920_04_be_rgun4_s1_int_p1_chip_green_4.clip
012920_04_be_rgun4_s1_int_p1_chip_red_0.clip
012920_04_be_rgun4_s1_int_p1_chip_red_1.clip
012920_04_be_rgun4_s1_int_p1_chip_red_2.clip
012920_04_be_rgun4_s1_int_p1_chip_red_3.clip
012920_04_be_rgun4_s1_int_p1_chip_red_4.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_0.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_1.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_2.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_3.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_4.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_5.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_6.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_7.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_8.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_9.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_10.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_11.clip
012920_04_be_rgun4_s1_int_p1_crd_2_c01_12.clip
012920_04_be_rgun4_s1_int_p1_crd_chips999x_0.clip
012920_04_be_rgun4_s1_int_p1_crd_chips999x_1.clip
012920_04_be_rgun4_s1_int_p1_crd_chips999x_2.clip
012920_04_be_rgun4_s1_int_p1_crd_chips999x_3.clip
012920_04_be_rgun4_s1_int_p1_door.clip
012920_04_be_rgun4_s1_int_p1_famousgunslinger.clip
012920_04_be_rgun4_s1_int_p1_famousgunslinger_face.clip
012920_04_be_rgun4_s1_int_p1_gunslinger0.clip
012920_04_be_rgun4_s1_int_p1_gunslinger1.clip
012920_04_be_rgun4_s1_int_p1_gunslinger2.clip
012920_04_be_rgun4_s1_int_p1_gunslinger3.clip
012920_04_be_rgun4_s1_int_p1_player.clip
012920_04_be_rgun4_s1_int_p1_player3.clip
012920_04_be_rgun4_s1_int_p1_pokerchipaverage03x.clip
012920_04_be_rgun4_s1_int_p1_table.clip
base_cardssplit01x_gk.clip
base_chair11_0.clip
base_chair11_1.clip
base_chair11_2.clip
base_chair26_0.clip
base_chair26_1.clip
base_chair26_2.clip
base_chip_blue_0.clip
base_chip_blue_1.clip
base_chip_blue_2.clip
base_chip_blue_3.clip
base_chip_blue_4.clip
base_chip_green_0.clip
base_chip_green_1.clip
base_chip_green_2.clip
base_chip_green_3.clip
base_chip_green_4.clip
base_chip_red_0.clip
base_chip_red_1.clip
base_chip_red_2.clip
base_chip_red_3.clip
base_chip_red_4.clip
base_crd_2_c01_0.clip
base_crd_2_c01_1.clip
base_crd_2_c01_2.clip
base_crd_2_c01_3.clip
base_crd_2_c01_4.clip
base_crd_2_c01_5.clip
base_crd_2_c01_6.clip
base_crd_2_c01_7.clip
base_crd_2_c01_8.clip
base_crd_2_c01_9.clip
base_crd_2_c01_10.clip
base_crd_2_c01_11.clip
base_crd_2_c01_12.clip
base_crd_chips999x_0.clip
base_crd_chips999x_1.clip
base_crd_chips999x_2.clip
base_crd_chips999x_3.clip
base_door.clip
base_famousgunslinger.clip
base_famousgunslinger_face.clip
base_gunslinger0.clip
base_gunslinger0_face.clip
base_gunslinger1.clip
base_gunslinger1_face.clip
base_gunslinger2.clip
base_gunslinger2_face.clip
base_gunslinger3.clip
base_gunslinger3_face.clip
base_player.clip
base_player_face.clip
base_player3.clip
base_player3_face.clip
base_pokerchipaverage03x.clip
base_table.clip
leadin_cardssplit01x_gk.clip
leadin_chair11_0.clip
leadin_chair11_1.clip
leadin_chair11_2.clip
leadin_chair26_0.clip
leadin_chair26_1.clip
leadin_chair26_2.clip
leadin_chip_blue_0.clip
leadin_chip_blue_1.clip
leadin_chip_blue_2.clip
leadin_chip_blue_3.clip
leadin_chip_blue_4.clip
leadin_chip_green_0.clip
leadin_chip_green_1.clip
leadin_chip_green_2.clip
leadin_chip_green_3.clip
leadin_chip_green_4.clip
leadin_chip_red_0.clip
leadin_chip_red_1.clip
leadin_chip_red_2.clip
leadin_chip_red_3.clip
leadin_chip_red_4.clip
leadin_crd_2_c01_0.clip
leadin_crd_2_c01_1.clip
leadin_crd_2_c01_2.clip
leadin_crd_2_c01_3.clip
leadin_crd_2_c01_4.clip
leadin_crd_2_c01_5.clip
leadin_crd_2_c01_6.clip
leadin_crd_2_c01_7.clip
leadin_crd_2_c01_8.clip
leadin_crd_2_c01_9.clip
leadin_crd_2_c01_10.clip
leadin_crd_2_c01_11.clip
leadin_crd_2_c01_12.clip
leadin_crd_chips999x_0.clip
leadin_crd_chips999x_1.clip
leadin_crd_chips999x_2.clip
leadin_crd_chips999x_3.clip
leadin_door.clip
leadin_famousgunslinger.clip
leadin_famousgunslinger_face.clip
leadin_gunslinger0.clip
leadin_gunslinger0_face.clip
leadin_gunslinger1.clip
leadin_gunslinger1_face.clip
leadin_gunslinger2.clip
leadin_gunslinger2_face.clip
leadin_gunslinger3.clip
leadin_gunslinger3_face.clip
leadin_player.clip
leadin_player_face.clip
leadin_player3.clip
leadin_player3_face.clip
leadin_pokerchipaverage03x.clip
leadin_table.clip

script_rc@jck1@ig@ig_1_wnt_ridehorses.ycd

Completely unused clip dictionary with the animations for the first section of the cut Epilogue - Part II mission that took place before "Trying Again" (jck2).

It can be seen that this part involved John and Jack talking and getting on horses. Note that since this mission's dialogue got deleted these animations and their names are all there is to get some context.

Filename Animation
idle_jack.clip
idle_jack_face.clip
idle_jackface.clip
idle_john.clip
idle_john_face.clip
idle_johnface.clip
mount_horse_horse.clip
mount_horse_horse^1.clip
mount_horse_jack.clip
mount_horse_jack_face.clip
mount_horse_jackface.clip
mount_horse_john.clip
wnt_horse.clip
wnt_jack.clip
wnt_jack_face.clip
wnt_jackface.clip
wnt_john.clip
wnt_john_face.clip

script_rc@jck1@ig@ig_2_rnt_instruct.ycd

Completely unused clip dictionary with the animations for the second section of the cut Epilogue - Part II mission that took place before "Trying Again" (jck2).

In the filenames show, this part involved John instructing Jack about horse riding moves, them being: acting confident, squeezing gently, being relaxed, giving little kicks, steering with knees, and keeping balance. At some point here was also a moment where either one of them said "whoa".

Filename Animation
rnt_instruct_a_act_confident_horse^0.clip
rnt_instruct_a_act_confident_horse^1.clip
rnt_instruct_a_act_confident_jack.clip
rnt_instruct_a_act_confident_jack_face.clip
rnt_instruct_a_act_confident_john.clip
rnt_instruct_a_act_confident_john_face.clip
rnt_instruct_a_squeeze_gently_horse^0.clip
rnt_instruct_a_squeeze_gently_horse^1.clip
rnt_instruct_a_squeeze_gently_jack.clip
rnt_instruct_a_squeeze_gently_jack_face.clip
rnt_instruct_a_squeeze_gently_john.clip
rnt_instruct_a_squeeze_gently_john_face.clip
rnt_instruct_b_be_relaxed_horse^0.clip
rnt_instruct_b_be_relaxed_horse^1.clip
rnt_instruct_b_be_relaxed_jack.clip
rnt_instruct_b_be_relaxed_john.clip
rnt_instruct_b_give_little_kick_horse^0.clip
rnt_instruct_b_give_little_kick_horse^1.clip
rnt_instruct_b_give_little_kick_jack.clip
rnt_instruct_b_give_little_kick_jack_face.clip
rnt_instruct_b_give_little_kick_john.clip
rnt_instruct_b_give_little_kick_john_face.clip
rnt_instruct_b_steer_with_knees_horse^0.clip
rnt_instruct_b_steer_with_knees_horse^1.clip
rnt_instruct_b_steer_with_knees_jack.clip
rnt_instruct_b_steer_with_knees_jack_face.clip
rnt_instruct_b_steer_with_knees_john.clip
rnt_instruct_b_steer_with_knees_john_face.clip
rnt_instruct_c_keep_balance_horse^0.clip
rnt_instruct_c_keep_balance_horse^1.clip
rnt_instruct_c_keep_balance_jack.clip
rnt_instruct_c_keep_balance_john.clip
rnt_instruct_c_keep_balance_john_face.clip
rnt_instruct_intro_horse^0.clip
rnt_instruct_intro_horse^1.clip
rnt_instruct_intro_jack.clip
rnt_instruct_intro_jack_face.clip
rnt_instruct_intro_john.clip
rnt_instruct_intro_john_face.clip
rnt_intruct_c_whoa_horse^0.clip
rnt_intruct_c_whoa_horse^1.clip
rnt_intruct_c_whoa_jack.clip
rnt_intruct_c_whoa_john.clip
rnt_intruct_c_whoa_john_face.clip

script_rc@jck1@leadin@rsc_1.ycd

Completely unused clip dictionary with the animations for the sequence that leads into one of the mid-mission cutscenes of the cut Epilogue - Part II mission that took place before "Trying Again" (jck2).

Since the cutscene got deleted, it's unknown where this sequence took place and what the context was.

Filename Animation
base_abigail.clip
base_backdoor.clip
base_camera.clip
base_chair.clip
base_chair1.clip
base_chair2.clip
base_frontdoor.clip
base_jack.clip
base_jack_book.clip
base_john.clip
leadin_abigail.clip
leadin_abigail_face.clip
leadin_back_abigail.clip
leadin_back_abigail_face.clip
leadin_back_backdoor.clip
leadin_back_camera.clip
leadin_back_chair.clip
leadin_back_chair1.clip
leadin_back_chair2.clip
leadin_back_frontdoor.clip
leadin_back_jack.clip
leadin_back_jack_book.clip
leadin_back_jack_face.clip
leadin_back_john.clip
leadin_back_john_face.clip
leadin_backdoor.clip
leadin_camera.clip
leadin_chair.clip
leadin_chair1.clip
leadin_chair2.clip
leadin_frontdoor.clip
leadin_jack.clip
leadin_jack_book.clip
leadin_jack_face.clip
leadin_john.clip
leadin_john_face.clip

script_rc@jck1@leadin@rsc_1@face.ycd

Completely unused dictionary with face animations for John meant for the sequence that leads into the aforementioned deleted mid-mission cutscene of the cut Epilogue - Part II mission that took place before "Trying Again" (jck2).

Filename Animation
base.clip
leadin.clip
leadin_back.clip

script_rc@jck1@leadin@rsc_5.ycd

Completely unused clip dictionary with the animations for the sequence that leads into the previously-shown unused mid-mission cutscene of the cut Epilogue - Part II mission that took place before "Trying Again" (rjck2).

Filename Animation
base_chair.clip
base_inkwell.clip
base_jack.clip
base_paper.clip
base_pen.clip
leadin_camera.clip
leadin_chair.clip
leadin_door.clip
leadin_inkwell.clip
leadin_jack.clip
leadin_jack_face.clip
leadin_john.clip
leadin_john_face.clip
leadin_paper.clip
leadin_pen.clip

script_rc@jck1@leadout@rsc_1.ycd

Completely unused clip dictionary with an animation for Abigail meant for the sequence that leads out of the aforementioned deleted mid-mission cutscene of the cut Epilogue - Part II mission that took place before "Trying Again" (rjck2).

Filename Animation
leadout_abigail.clip

script_rc@jck1@leadout@rsc_5.ycd

Completely unused clip dictionary with the animations for the sequence that leads out of the previously-shown unused mid-mission cutscene of the cut Epilogue - Part II mission that took place before "Trying Again" (rjck2).

Filename Animation
leadout_album.clip
leadout_jack.clip