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Rule of Rose
| Rule of Rose |
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Developer:
Punchline
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| To do: Fix the general page's formatting. |
Rule of Rose is a psychological survival horror game about Jennifer, a girl that finds herself at the mercy of the Red Crayon Aristocrat Club, a group of young girls living in a distopian Lord of the Flies setting. A crude game with some serious undertones and fascinating atmosphere, held back by awful combat, boring backtracking, and (at the time of its release) a huge controversy about the game's topics.
Unused Text
Looks like there’s nothing
here.
A line you get if you’ve received all the items and return to the Rickety Shed (something impossible in-game without hacking).
Though the unlucky girl calls out to her friend, she receives no response.
Her voice never even reaches her friend...
Two pieces of text that can be triggered only by sequence breaking the game and calling for Brown as he's barking at Joshua in Rag Princess Sews.
A dog collar is chained to the pillar.
The dog collar in question is fully modeled; see below.
‥我が輩が知るところ おまえがこの地に踏み込んだ#nそれこそ 全ての元凶か なんとも悲しき不幸な少女#n‥‥こうして時は繰り返す このちっぽけな小屋を出よ そして白き服の少年を追え‥‥#nそれが唯一の道しるべ
Unused Japanese text for the Bucket Knight in the first chapter, inside the shed room.
| To do: Translate the Japanese text above. |
Unused Weapons
Master Wrench
A high-damage weapon that's fully functional. The Master appellative suggests (judging by the Master Sword, Master Syiringe, Master Tuna, Master Umbrella, and Master Racket present in-game) that it was supposed to be unlocked along as an extra costume for Jennifer. Due to being referred in the code as wpnrobo, it's highly plausible it accompanied the costumerobo (see below).
Enable the below codes in PCSX2 for the US version of the game, then hold L1 + L2 + L3 and it will appear in the top-left corner in the inventory.
patch=1,EE,D030831C,extended,0000FAFF patch=1,EE,2079B9C8,extended,00010B35
Torture Stick
The torture stick seen more than once through the game (featuring a rat tied at the end) was originally supposed to be equipped and used in the game.
Enable the below codes in PCSX2 for the US version of the game, then hold L1 + L2 + L3 and it will appear in the top-left corner in the inventory.
patch=1,EE,D030831C,extended,0000FAFF patch=1,EE,2079B9C8,extended,00010A3D
Unused Items
J's Diary
A shared diary between Wendy and Jennifer during the latter's permanence in The Gingerbread House. The dates contradict the W & J Letters memo and some infos are redundant - maybe it was removed for one of those two reasons.
| Picture | Readable Text |
|---|---|
May 1 Hello, little (?). Do tell me your name. -W | |
May 7 Our own secret flower garden, hidden behind the gingerbread house -W
May 8 (?) -J | |
May 5 Let's play together again in secret. -W
May 6 (?) (?) out into the moonlight. And (?) the gingerbread house. -J | |
May 4 My name is Joshua You have freed me from my (?) I am (?) And so I (?)
Now let me kiss you back. -J | |
May 2 My name is Joshua I shall (?) You need only give me a kiss. -J
May 3 Yes, I shall give you a magic kiss. -W | |
May 9 Please, Oh please, (?) true! -W |
Unused Textures
Test Box
Chapter oo
Deleeete
This is a texture!
A blood texture called blood81, the number possibly implying being originally used in either the "The Little Princess" chapter or "The Gingerbread House".
In a texture for the Orphanage's main hallway chairs there's also an unused texture for a Jack-o'-lantern.
While the left textures are used as shadows in the Orphanage dining room, the scribbles on the right are nowhere to be found.
Along with all the airship room's plaques, Jennifer one was planned to go inside the Filth Room but goes unused.
Unused 3D Models
A rack model for the Four-Leaf Clover room. It's internally named costumerobo, so it's most definitely a scrapped robot-themed costume for Jennifer that went along with the Master Wrench found in the files (see above).
The dog collar that the line above probably refers to, possibly an earlier version of the one found in-game.
Some kind of pole with an eyeball texture on it.
There's a fourth unused drawing by Wendy, showing four imps.
A red bird's wing model.
A foot model.
A toy called internally cubebox.
A small statue.
Unused Storybooks
Two storybooks that went unused - one is The Gingerbread House (probably to be used in the chapter of the same name). The other one is The Little Princess, which further explains Jennifer's backstory prior to the game's events.
The Gingerbread House The Prince and the Princess lived in a gingerbread house. The Prince and the Princess had red and black servants. The Prince ordered a servant to guard the treasure. The servant ordered his servant to guard the key. The servant's servant ordered his servant to guard the key. The servant's servant's servant's didn't have any servants, so they ordered no one.
The Little Princess Once upon a time, there was a precious little girl. Her friend, the princess of the Red Rose, was alwats at her side. But one day, her mumy and daddy died suddenly. And from that day, the little girl found herself taken away to a strange house.
Unused Animations
An animation of Hoffman from Mermaid Princess leaning onto Clara's bed.
Jennifer picking up the dead bird in The Bird of Happiness.
Possibly Clara's reaction to being shown Sir Peter's body.
An animation of Greg from the Gingerbread House.
Unused animation with Clara and Wendy.
Hoffman from the Mermaid Princess chapter talking to the player and being his usual creep.
Joshua caressed by Greg.
4 puppy brown animations.
Martha, the housekeeper and cook, all tied up in a boss form.
Promotional materials showcasing several enemies also shows Martha in her boss form.
A tied-up small goat:
Greg in a boss form:
Several chicken animations, a few of which might be from a cut chicken sacrifice:
Unused Trapdoor
Under a pile of strew in the Attic Storage area, there's a hidden trapdoor that goes completely unused.
Unused Audio
Stray Dog's Audio
A reading of the Stray Dog story by Gregory, alongside the game's theme.
Unused Boys Lines
Several unused lines for the boys.
Unused Speaking Tube & Goat Audio
More unused audio that sounds like it would have involved the speaking tube and some goats.
Unused Cutscenes
An unused cutscene, possibly from a Game Over if Jennifer does not escape with Wendy at the end of The Gingerbread House chapter.
An unused Game Over to be played in case Brown died. Thankfully, this mechanic was not implemented in the final game, as Brown cannot die but will simply limper around and stop following orders until his health is restored.
An unused cutscene called ev11new06, where Hennifer asks why the love letter's torn during the Goat Sisters chapter.
- Games developed by Punchline
- Games published by Sony
- Games published by Atlus
- Games published by 505 Games
- PlayStation 2 games
- Games released in 2006
- Games with unused animations
- Games with unused graphics
- Games with unused models
- Games with unused cinematics
- Games with unused sounds
- Games with unused text
- To do
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