SOS is an early example of a survival game, taking some inspiration from The Poseidon Adventure. You take control of one of four characters attempting to escape a capsized ship before it sinks, while rounding up other survivors.
Unused introduction text. The text that was used was different from this one.
Lady Crithania met its eminent demise in an unexpected storm. The ship, battered by immense waves in a dark and ferocious sea, went down in just 6 short hours. The luxury liner, Lady Crithania shuddered from bow to stern, on the evening of September 13, 1921, 11 min. past 7. In a small journal aboard the ship, it is written that a gigan- tic wave was observed just before the ship capsized. With 2,300 passengers and crewmen, the ship was the biggest luxury liner at sea. Its end was both tragic and ironic. From the height of luxury to the depths of misery and despair, this unbearable reality has brought a sense of solitude and sorrow to people all over the world.
A sound test can be accessed by holding down Select and L + R on controller 2 and doing either of the following on controller 1:
- Press R + A, B, X or Y to go through the music.
- Press Up or Down, then L to scroll through sound effects.
A few changes were made between the Japanese and American releases, in order to fulfill Nintendo of America's acceptable content guidelines.
In the Japanese version, Redwin Gardner's occupation is of a "Minister". The American release changes it to "Counselor".
The Japanese version contains a bar, which is located next to a fire in a left wall on the middle deck; two drunks will follow you if you are playing as Jeffrey, but only one will follow you otherwise. The American version locks the entrance door.
Is the bar still there in the American version?