Splatoon/Revisional Differences
This is a sub-page of Splatoon.
Contents
- 1 Version 1.x.x
- 2 Version 2.x.x
- 2.1 Version 2.0.0
- 2.1.1 Squad Battle
- 2.1.2 Private Battle
- 2.1.3 Updated Levels:
- 2.1.4 Updated Ranks
- 2.1.5 New Gear
- 2.1.6 New Background Music
- 2.1.7 SplatFest Update
- 2.1.8 Stage Adjustments
- 2.1.9 Special Weapon Adjustments
- 2.1.10 Sub Weapon Adjustments
- 2.1.11 Ability Adjustments
- 2.1.12 Sound Effects Adjustments
- 2.1.13 August 28, 2015
- 2.2 Version 2.1.0
- 2.3 Version 2.2.0
- 2.4 Effects adjustments
- 2.5 Version 2.3.0
- 2.6 Version 2.4.0
- 2.7 Version 2.5.0
- 2.8 Version 2.6.0
- 2.9 Version 2.7.0
- 2.10 Version 2.8.0
- 2.11 Version 2.9.0
- 2.12 Version 2.10.0
- 2.13 Version 2.11.0
- 2.14 Version 2.12.0
- 2.15 Version 2.12.1
- 2.1 Version 2.0.0
Version 1.x.x
Version 1.0.0
The original release of the game.
June 1, 2015
- N-ZAP '85 was released.
- Port Mackerel was released
Version 1.2.0
This version was released on June 2, 2015.
- Ranked Battle was made accessible when players who are at Level 10 or higher, they would start from Rank C- to A+.
- Two Modes were added for Ranked Battle: Splat Zones and Tower Control.
- Fixes a bug where you could gain all your money back after adding a slot to your gear or rerolling the abilities from Spyke and then talking to Judd after having any level of Vibe. Also, the main plaza had its framerate upped to be a consistent 30 FPS.
June 5, 2015
- Inkbrush was released.
June 10, 2015
- Kelp Dome was released for Multiplayer.
June 13, 2015
- Splash-o-matic was released.
June 17, 2015
- Custom E-Liter 3K was released.
- L-3 Nozzlenose was released.
June 20, 2015
- Bluefin Depot was released for Multiplayer.
June 24, 2015
- Luna Blaster was released.
June 27, 2015
- Carbon Roller was released.
- Custom Dual Squelcher was released.
Version 1.3.0
This version was released on June 30, 2015.
- Adjustments have been made to Three Specials and Abilities.
Special Weapon Adjustments
Weapon | Adjustment |
---|---|
Inkstrike | The area covered is more consistent regardless of where it lands. |
Kraken Bubbler |
Receives more knockback when shot at. |
Abilities
Ability | Adjustment |
---|---|
Ninja Squid | Swim Speed is decreased when equipped. |
Stealth Jump | Super Jump speed is decreased when equipped. |
Ink Resistance Up | Ability's effectiveness was decreased. |
- This version also changes how Splatfest works:
- Members of the same team now join the lobby as a different team when matchmaking takes too long.
- Random people may get access to the Splatfest 5 minutes before the actual Splatfest starts to avoid high traffic.
- The amount of Super Sea Snails won depending by rank was adjusted.
New Ranked Mode
- Tower Control was released as part one of the Ranked Battle modes on July 2, 2015
July 7, 2015
- Sploosh-o-Matic was released.
- .96 Gal Deco was released.
July 11, 2015
- Moray Towers was released.
July 18, 2015
- N-Zap '89 was released.
- Octobrush was released.
July 22, 2015
- Neo Splash-o-matic was released.
- E-Liter 3K Scope was released.
July 24, 2015
- Camp Triggerfish was released.
August 1, 2015
- Inkbrush Nouveau was released.
- Range Blaster was released.
New Ranked Mode
- Rainmaker was released as part one of the Ranked Battle modes on August 15, 2015
August 20, 2015
- Flounder Heights was released.
Version 2.x.x
Version 2.0.0
On 27 July, 2015, the official Splatoon Tumblr announced that Urchin Underpass would be undergoing maintenance between 2 and 5 August, 2015. They released an image showing the original map scribbled on, allowing fans to see what about the stage would be changed. This version was a Major Update that released on August 5, 2015
- Slosher was released
- Heavy Splatling was released.
- Octoshot replica was released.
Squad Battle
- Users are able to create a squad with friends and battle against other squads in Ranked Battle.
- Squad Battle can be accessed by players who are at level 10 or higher.
- Once a squad is created, friends of friends will be able to join the squad.
- Passwords can be set if users wish to only play with specific friends.
- Squad Battle can only be played against other users who are playing Squad Battle. (Ranked Battle players will not be matched up with Squad Battle players.)
- Users are able to create a Squad of 4, Squad of 3, or Squad of 2.
- Squads of 3 may be matched up against Squads of 4.
- When a Squad of 3 plays against a Squad of 4, the game will be set so the Squad of 3 respawns faster, but in general, the Squad of 3 will be at a disadvantage.
- Squads of 2 will be matched up with three other Squads of 2, resulting in a match between "Squad of 2 x 2" vs "Squad of 2 x 2".
Private Battle
- In Private Battle, friends can play in private, customizable matches.
- Friends of friends will be able to join.
- Passwords can be set if users wish to only play with specific friends.
Updated Levels:
- Users are able to level up to level 50. This is unlocked once players reach level 20 and go to the lobby.
- Visiting Judd every five levels starting at Level 25 will reward the player with a new item being the following:
Gear | Level Required |
---|---|
Armor Helmet Replica | Level 25 |
Armor Jacket Replica | Level 30 |
Armor Boots Replica | Level 35 |
Octoshot Replica | Level 40 |
Octo Tee | Level 45 |
Legendary Cap | Level 50 |
- Level Progression from Levels 21 to 50 are not earned through Battle Points, but by the same rules as Splatfest:
Turf War
- Experience is determined by turf inked and whether the team wins:
- If the player inks between 200 and 399 turf, they receive one point.
- If the player inks 400 or more turf, they instead receive two points.
- If the player's team wins, the player receives an additional three points (for a maximum of five per battle).
Ranked Battle
- In Splat Zones, and Tower Control, players receive one point for each minute their team survives.
- If the player's team wins by timeout, team members will receive an additional three points.
- If the player's team wins by knockout, team members receive ten points total.
Updated Ranks
- Users are able to achieve rank S and S+.
- Rank S and S+ can only be attained by playing Ranked Battle, not through Squad Battle.
- Once users reach rank S and S+, the rank will no longer be affected by the results of Squad Battle.
- Change the calculation method for Rank Points based on the results in Ranked Battle.
- Users will be sent back to the lobby when their ranks change in Ranked Battle.
New Gear
- 45 Gear Items were added: 12 new headgear items, 22 new clothing items, and 11 new pairs of shoes, which appear in the in-game shop at random:
Headgear
List of added Headgear:
18K Aviators Armor Helmet Replica Bamboo Hat Blowfish Bell Hat Cycle King Cap Cycling Cap Legendary Cap SQUID GIRL Hat Stealth Goggles Straw Boater Sun Visor Traditional Headband
Clothing
List of added Clothing:
Armor Jacket Replica Black Inky Rider Carnivore Tee Cycle King Jersey Cycling Shirt Gray Mixed Shirt Green Cardigan Green Tee Layered Anchor LS Logo Aloha Shirt Navy College Sweat Octo Tee Orange Cardigan Retro Gamer Jersey Round-Collar Shirt School Jersey Shirt & Tie SQUID GIRL Tunic Squid Pattern Waistcoat Squid-Stitch Tee Traditional Apron White Inky Rider
Shoes
List of added Shoes:
Acerola Rain Boots Armor Boots Replica Custom Trail Boots Green Rain Boots Punk Whites Soccer Cleats SQUID GIRL Shoes Squink Wingtips Strapping Reds Strapping Whites Traditional Sandals
New Background Music
- Four New BGM has been added, which play during battles at random.
Group | Songs |
---|---|
Chirpy Chips / ABXY | Shellfie / Friend List Split & Splat / Quick Start |
Hightide Era | Hooked Sucker Punch |
SplatFest Update
- During the results of Splatfest, the winning percentage are now multiplied by 4 rather than 2.
Stage Adjustments
Stage | Adjustment |
---|---|
Urchin Underpass | The long corridors on the sides are now open in the middle and the end is covered in un-inkable glass The above combined with the addition of trees in the center area make sniping from the metal grate platform less viable A new "high road" is present when coming from the spawn point, giving players another route back to the battle. |
Saltspray Rig | Adjusted stage layout in Tower Control. |
Arowana Mall | Adjusted stage layout in Splat Zones. |
Kelp Dome Moray Towers |
Adjusted stage layout in Splat Zones and Tower Control. |
Special Weapon Adjustments
- Adjusted the number of points required to fill the special gauge for the following weapons:
Weapon | Before ⇒ After |
---|---|
Inkzooka | 180p ⇒ 220p |
Echolocator | 180p ⇒ 200p |
Killer Wail | 180p ⇒ 160p |
- The above numbers apply when users do not have the Special Charge Up ability equipped.
Sub Weapon Adjustments
Sub Weapon | Adjustment |
---|---|
Splash Wall | Corrected the amount of damage done by bombs when they are thrown against the Splash Wall. |
Ability Adjustments
Ability | Adjustment |
---|---|
Tenacity | Adjustments have been made so the special gauge begins to fill up after the battle begins, rather than starting prior to the battle. |
Special Charge Up | Adjustments have been made so the special gauge will fill up in amounts consistent with the amount of area inked. |
Sound Effects Adjustments
- Adjust the sound effects for Inkstrike so it can be heard when it is about to strike on the left, right, or back of the player.
- Adjust the sound effects for some of the longer range weapons so it can be heard from far away when it hits.
August 28, 2015
- L-3 Nozzlenose D was released.
- Bamboozler 14 Mk I was released.
Version 2.1.0
- This version was released on September 1, 2015.
Updated Stages
Stage | Adjustment |
---|---|
Arowana Mall | Adjustments to stage layout in all modes to prevent users from swimming over some of the ledges. |
Camp Triggerfish | Adjustments to stage layout in Turf War and Splat Zones so users cannot jump directly over to the opponents’ turf. |
Main Weapon Adjustments
Weapons | Adjustment |
---|---|
All Rollers | Adjusted the movement of the camera angle when users lift up the Roller back to the movement in Ver. 1.3.0. |
Sub Weapon Adjustments
Sub Weapon | Adjustment |
---|---|
Splash Wall | Fixed the issue in which users can sometimes inflict damage on their opponents by throwing a bomb while standing up against the opponent’s Splash Wall. |
Ranked Mode Adjustments
Mode | Change |
---|---|
Tower Control | Fixed the issue in which the teams’ points are erroneously considered as tied when the numbers are extremely close to one another in Tower Control. Changed the amount of points awarded to teams when the opposing team takes control of the tower after the player’s team has not been able to take the lead when the points are tied. In Ver. 2.0.0, the leading team’s score goes down by 1 point, but this will revert back to the settings in Ver. 1.3.0 where the losing team’s score goes up by 1 point. |
Other
- Fixes the issue in which the 104-2230 error occurs after downloading Ver. 2.0.0.
- Adjustments have been made to make for a more pleasant gaming experience.
September 5, 2015
- The Mini Splatling was released.
September 12, 2015
- H-3 Nozzlenose was released.
September 18, 2015
- Hammerhead Bridge was released.
September 26, 2015
- Tri Slosher was released.
October 3, 2015
- Carbon Roller Deco was released.
October 10, 2015
- Custom Range Blaster was released.
- Custom E-Liter 3K Scope was released.
October 17, 2015
- Rapid Blaster Pro was released.
Version 2.2.0
This version was released on October 20, 2015
Mode Adjustments
Mode | Change |
---|---|
Battle Dojo | Fixed the issue in the Battle Dojo in which Splash Walls do not block opponents’ bombs and blasters. |
Splat Zones | The leading team’s Special Gauge in Splat Zones will gradually charge when the counter for both teams is stopped. The Special Gauge will charge faster when the counter is active. |
Tower Control | The Special Gauge will charge faster when the counter is active. The Special Gauge will automatically charge in Tower Defense gradually for the team that has control of the Tower regardless of who has the lead. Decreased the speed at which the Special Gauge automatically increases. Increased the amount of knockback when players using Bubbler or Kraken are hit from above or below. Changed the way in which the Splash Wall bounces when thrown against the top of the pillar of the Tower in order to increase the difficulty to place Splash Walls on the Tower while riding it. |
Ranked Battle
- Rank S+ players will be matched up with other Rank S+ players more frequently. The amount of ranked points gained and lost by players will be adjusted:
Ranked Points | Version 2.1.0 | Version 2.2.0 | ||
---|---|---|---|---|
Win | Lose | Win | Lose | |
80-99 | +2 | -8 | +2 | -5 |
40-79 | +2 | -6 | +3 | -5 |
0-39 | +3 | -6 | +4 | -4 |
- Rank S players will be matched up with other rank S+ players less frequently. The amount of ranked points gained and lost by players will be adjusted:
Ranked Points | Version 2.1.0 | Version 2.2.0 | ||
---|---|---|---|---|
Win | Lose | Win | Lose | |
80-99 | +3 | -6 | +4 | -6 |
40-79 | +4 | -5 | +4 | -5 |
0-39 | +5 | -4 | +5 | -5 |
- Rank S+ teams will gain fewer points by winning, whereas S teams will gain more points by winning. The level of difficulty for maintaining the S+ rank with 99 points will remain about the same.
Stage Adjustments
Stage | Adjustment |
---|---|
Walleye Warehouse | Adjustments have been made to prevent users from taking certain shortcuts in Rainmaker Mode. |
Saltspray Rig | Adjustments have been made to prevent users from placing Splash Walls in certain places. |
Arowana Mall | Adjustments have been made to prevent users from taking certain shortcuts in all modes. |
Kelp Dome | Small adjustments have been made for Rainmaker mode. |
Flounder Heights | In addition to changing the stage layout in Rainmaker, other adjustments have been made to prevent users from taking certain shortcuts in all modes and to prevent the attachment of Suction Bombs in certain places. |
Hammerhead Bridge | Adjustments have been made to prevent users from taking certain shortcuts in all modes. |
Main Weapon Adjustments
Shooters
Weapon | Adjustment |
---|---|
Splattershot Tentatek Splattershot Hero Shot Replica Octoshot Replica |
▼ Decreased base damage from 36.0 to 35.0. |
N-ZAP '85 N-ZAP '89 |
▲ Increased walk speed by 11% when firing. |
Splash-o-matic Neo Splash-o-matic |
▲ Increased base damage from 26.0 to 28.0. |
Splattershot Pro Forge Splattershot Pro |
▲ Decreased ink usage by about 5%. |
Dual Squelcher Custom Dual Squelcher |
▲ Increased walk speed by 20% when firing. |
Jet Squelcher Custom Jet Squelcher |
▲ Decreased ink usage by about 6%. |
L-3 Nozzlenose L-3 Nozzlenose D |
▲ Increased turf coverage by about 10%. |
H-3 Nozzlenose H-3 Nozzlenose D |
▲ Increased range by about 15%. ▲Increased turf coverage by about 15%. |
Luna Blaster Luna Blaster Neo Blaster Custom Blaster Range Blaster Custom Range Blaster |
▼ Decreased maximum blast wave damage from 125.0 to 80.0 ▼Set the limit for maximum blast wave damage to 100.0 even with gear that increases damage. |
Rapid Blaster Rapid Blaster Deco Rapid Blaster Pro |
▲ Increased the fire rate from 0.28 to 0.20 when firing from a squid state. ▲ Decreased recovery time after firing from 0.43 to 0.33 seconds. |
Rollers
Weapon | Adjustment |
---|---|
Carbon Roller Carbon Roller Deco Splat Roller Krak-On Splat Roller Hero Roller Replica |
▼ Adjusted the splash damage, players can only splat their opponents in one hit with the center of the roller. ▼ Opponents cannot be splatted in one hit when the player is out of ink — Balanced the amount of damage given when the roller is repeatedly swung. |
Dynamo Roller Gold Dynamo Roller |
▼ Increased the amount of time needed before the ink begins filling after swinging the roller ▼ Adjusted the splash damage. Players can only splat their opponents in one hit if they hit with the center of the roller. ▼ Opponents cannot be splatted in one hit when the player is out of ink. — Changed the calculation method for damage when the roller is repeatedly swung. |
Inkbrushes
Weapon | Adjustment |
---|---|
Inkbrush Inkbrush Nouveau |
▲ Decreased ink usage by 10% when players are running while inking. |
Chargers
Weapon | Adjustment |
---|---|
E-Liter 3K E-Liter 3K Scope Custom E-Liter 3K Custom E-Liter 3K Scope |
▼ The range of damage that can be done to opponents without fully charging the weapon has been adjusted to 40.0 – 100.0. It was previously 40.0 ‐ 120.0. |
Bamboozler Mk I Bamboozler Mk II |
▲ Decreased ink usage by about 12.5%. |
Splatlings
Weapon | Adjustment |
---|---|
Mini Splatling Zink Mini Splatling |
▲ Shortened the amount of time needed to charge to the first charge level from 0.33 seconds to 0.30 seconds ▲ Shortened the amount of time needed to charge to the second charge level from 0.50 seconds to 0.45 seconds. |
Heavy Splatling Heavy Splatling Deco |
▲ Decreased ink usage by 10%. |
Sloshers
Weapon | Adjustment |
---|---|
Slosher Slosher Deco Tri-Slosher Tri-Slosher Nouveau |
▲ Increased damage against Rainmaker shields by about 33%. |
Sub Weapon Adjustments
Sub Weapon | Adjustment |
---|---|
Point Sensors | ▲ Increased the radius of the area that affects enemies by 17%. ▼ Decreased the duration from 10.0 seconds to 8.0 seconds. |
Splash Wall | ▼ Lowered the resistance against opponent attacks by about 40%. ▼ Increased the amount of time required to begin recharging the ink after throwing this weapon from 1.33 seconds to 2.67 seconds. |
Special Weapon Adjustments
Weapon | Adjustment |
---|---|
Inkzooka | ▼ Increased the amount of time required to fire the first shot after activating Inkzooka from 0.55 seconds to 0.92 seconds. — Adjustments were made so the target displays consistently. |
Kraken | ▼Increased the amount of turf needed to be inked for filling the special gauge from 180p to 200p. ▼ Added a period of 0.75 seconds before players can attack again after using Kraken. ▼ Increased the area that Kraken takes damage according to the size of its body. |
Effects adjustments
- The visual effects of position-tracking for teammates will be less visible.
- The launching sound effect of the Inkzooka will be more audible.
Battle adjustments
- Fixed the issue in which the ink refills slightly when beginning to charge an empty Splatling weapon.
- Fixed the issue in which the Point Sensors and Disruptors do not function when there is significant lag in the connectivity.
- Fixed the issue in which players are able to move the Tower Control Tower even when they are not on the Tower by swimming in the area bordering the top and sides of the Tower.
- Fixed the issue in which the Rainmaker shield does not take damage when the shield is extremely close to a wall.
- Fixed the issue in which visual effects do not display when some of the ink hit the Rainmaker Barrier and Splash Walls.
- Fixed the issue in which some ink splats occasionally go through thin walls.
- Fixed the issue in which rollers occasionally inflict damage through thin walls.
- Fixed the issue in which Kraken occasionally inflicts damage against opponents hiding on the other side of a thin wall.
- Fixed the issue in which Shooter type main weapons shoot at a faster rate than usual when specific special weapons are activated.
Bug fixes
- Fixed the issue in which the damage stats for Splattershot Jr., Custom Splattershot Jr., N-ZAP '85, and N-ZAP '89 are displayed as higher than they actually are. This only changes the information displayed in the stats. The actual stats will remain the same.
- Adjustments have been made to make for a more pleasant gaming experience.
October 30, 2015
- Luna Blaster Neo was released.
- H-3 Nozzlenose D was released.
November 7, 2015
- Heavy Splatling Deco was released.
November 11, 2015
- Neo Sploosh-o-matic was released.
Version 2.3.0
- This version was another Major update that released on November 13th, 2015.
New Stage
- Museum d'Alfonsino was released.
New gear
- 42 Gear items were released, 10 new headgear items, 22 new clothing items, and 10 new pairs of shoes.
Headgear
List of added Headgear:
Classic Straw Boater Full Moon Glasses Noise Cancelers Octo Glasses Paisley Bandana Skull Bandana Soccer Headband Special Forces Beret Squid Nordic Treasure Hunter
Clothing
List of added Clothing:
Black Polo Blue Sailor Suit FC Albacore Forest Vest Forge Inkling Parka Forge Octarian Jacket Fugu Tee Herbivore Tee Krak-On 528 Lumberjack Shirt Pearl Tee Purple Camo LS Reel Sweat Reggae Tee Rodeo Shirt Slipstream United Squid Satin Jacket Squidstar Waistcoat Striped Peak LS White LS White Sailor Suit Zapfish Satin Jacket
Shoes
List of added Shoes:
Blue Sea Slugs Bubble Rain Boots Icy Down Boots LE Soccer Cleats Mawcasins Punk Cherries Punk Yellows Roasted Brogues Shark Moccasins Snowy Down Boots
Ranked Battle adjustments
- Changed the display of the results screen in Ranked Battle. Players will be listed in the order of their winning percentages in the last 10 matches for the current mode (Wins - Losses).
- Previously, players were listed in the order of the number of enemies they splatted. This adjustment was made since there are other ways to contribute to the team's victory that cannot be measured in numerical terms.
- The winning percentage will not be recorded in Regular Battle, Splatfest, Squad Battle, and Private Battle, so the results page will remain the same.
- When the users' ranks go up, the winning percentage will be reset.
Battle adjustments
- Fixed the issue in which the blasts from blaster-type weapons don't quite reach the opponent even though the direct hit marker (x) is displayed while taking aim.
- Adjusted the amount of damage that rollers inflict when rolling over Splash Walls to match the amount of damage they inflict when rolling over opponents.
- Adjustments were made in Tower Control so that Sprinklers placed on the towers break when they hit the ground. (The Sprinklers previously only broke if they were placed on the ground and were hit by the towers).
Other
- Adjustments were also made to make for a more pleasant gaming experience.
November 18, 2015
- Bamboozler 14 Mk II was released.
November 21, 2015
- Hydra Splatling was released.
November 25, 2015
- Slosher Deco was released.
November 28, 2015
- Sloshing Machine was released.
December 4, 2015
- Mahi-Mahi Resort was released.
December 12, 2015
- Zink Mini Splatling was released.
Version 2.4.0
- This version was released on December 17, 2015.
Matchmaking Adjustments
- Adjusts matchmaking in Regular Battle and Splatfest modes to align players with those of a similar skill level.
Rainmaker Adjustments
- Adds "prohibited areas" to Walleye Warehouse, Saltspray Rig, Arowana Mall, and Flounder Heights in Rainmaker mode. When the Rainmaker is brought into a prohibited area, its explosion timer will begin to count down faster as a penalty.
Stage Adjustments
Stage | Adjustment |
---|---|
Arowana Mall Port Mackerel Flounder Heights Museum d'Alfonsino |
Adjusts the stage to prevent players from taking certain shortcuts in all modes. |
Rainmaker Fixes
- Fixes an issue that caused the Rainmaker timer to count down faster while airborne.
- Fixes an issue that let blast waves from bomb sub weapons damage the Rainmaker shield even when it was behind an obstacle.
- Fixes an issue that caused two Splash Walls placed next to each other by the same team to take damage when hit by an ink splat.
- Fixes an issue that caused bombs thrown near a wall to not fly straight.
Other
- General adjustments for a more pleasant gaming experience.
December 19, 2015
- Tri-Slosher Nouveau was released.
December 25, 2015
- Rapid Blaster Pro Deco was released.
December 29, 2015
- Piranha Pit was released.
January 1, 2016
- Octobrush Nouveau was released.
January 9, 2016
- Sloshing Machine Neo was released.
January 16, 2016
- Custom Hydra Splatling was released.
Version 2.5.0
- This version was released on January 19th, 2016.
Stage Adjustments
Stage | Adjustment |
---|---|
Walleye Warehouse | Walleye Warehouse: Adjustments made to object placement in Rainmaker Mode. |
Arowana Mall | Adjustments made to prevent users from taking certain shortcuts in all modes. |
Piranha Pit | Adjustments made to prevent users from taking certain shortcuts in Tower Control Mode. |
Museum D'Alfonsino | Fixed the issue in modes other than Tower Control in which the area around the central rotating platform was registering as being inked in unintended ways. |
Mahi-Mahi Resort | Fixed the issue in Rainmaker Mode in which breaking the Rainmaker barrier while in the central area caused the special gauge to fill more than intended. |
Other
- Adjustments have been made to make for a more pleasant gaming experience.
January 22, 2016
- Ancho-V Games was released.
Version 2.6.0
- This version was released on March 8th, 2016
Stage Adjustments
Stage | Adjustment |
---|---|
Arowana Mall | Layout in Turf War has been changed to match the layout in Splat Zones, but the grates that connect between the high platforms in each team's area will be removed. |
Moray Towers | Layout in Turf War has been changed to match the layout in Splat Zones. |
Matchmaking Adjustments
- Until now, team assignments in Ranked Battle were completely random, but some consideration will now be given to equipped weapons when assigning teams.
Ranked Battle matchmaking will be changed so that players of the following ranks are not matched together: S+ and S S and A+ A- and B+ B- and C+
- Decreased the number of rank points lost if teams are made uneven by a connection error, resulting in defeat.
- During Ranked Battles, when a team plays at a disadvantage due to unavoidable issues such as teammates being disconnected, and then loses, the winning team's points will be decreased by an amount proportional to the time they benefited from the above conditions.
Abilities Adjustments
Ability | Adjustment |
---|---|
Ink Saver (Main) | Increased the maximum possible ink saved from 40% to 45%. |
Ink Saver (Sub) | Increased the maximum possible ink saved from 25% to 35%. |
Ink Recovery Up | Increased the maximum possible ink recovery rate from 67% to 82%. |
Special Duration Up | Increased the maximum possible duration change for Inkzooka and Bomb Rush from 40% to 60%. The ability will now shorten the period of decreased character control after using the Inkstrike and Killer Wail. |
Opening Gambit | Increased the amount of Run Speed Up and Swim Speed Up applied to the equivalent of three main slots of each of those abilities. |
Last-Ditch Effort | In Ranked Battle, the ability will activate when the opposing team's counter reaches 30, and remain active until the end of battle. In Ranked Battle, the ability can now be activated during overtime. Additionally, the ability will now decrease respawn time when active. |
Tenacity | Increased special gauge refill rate by 20% while the ability is active. |
Comeback | The ability will now also apply the effect of Special Charge Up. |
Haunt | The effects of Damage Up, Defense Up, and Run Speed Up will also be applied when the player with Haunt is marked by Point Sensor, Echolocator, or Haunt. |
Recon | After leaving the base, the effects will continue for 3.5 seconds. Additionally, the equipped weapons of opponents will be displayed over them. |
Bomb Sniffer | The ability will now reduce the damage dealt by Splat Bombs, Suction Bombs, Seekers, and Ink Mines by 40%. Damage dealt by Burst Bombs will be reduced by 20%. Only the first 100 points of damage are reduced. Damage values do not include the effects of Damage Up or Defense Up. |
Splatfest Adjustments
- The Vibe meter has been changed to a Splatfest Power meter.
- Splatfest Power will be decided when Splatfest starts and is based on factors such as rank.
- Splatfest Power will change based on the player's wins and loses of Splatfest matches.
- The player with the highest Splatfest Power in a team will gain a slightly bigger amount of points.
- Players were previously matched up based on playstyle, but will now be matched up with players with similar Splatfest Power.
- More Splatfest Power will be gained after a match if the opposing team had a higher average Splatfest Power.
- Players in a team who chose "Continue" after a game will have the number of consecutive games they have played displayed.
Other
- Changed how the Killer Wail's aiming prediction is displayed.
- When Super Jumping, the effects of Comeback sometimes experienced a delay and activated too late.
- Adjustments have been made to make for a more pleasant gaming experience.
Version 2.7.0
- This version was released on April 13, 2016 and it released the First Volume of Sheldon's Picks
Sheldon's Picks
- The first announced eight weapons of Sheldon's Picks were added:
- Bamboozler Mk III was released.
- Berry Splattershot Pro was released.
- Fresh Squiffer was released.
- Permanent Inkbrush was released.
- Refurbished Mini Splatling was released.
- Soda Slosher was released.
- Tempered Dynamo Roller was released.
- Wasabi Splattershot was released.
Adjustments and fixes
Splatfests
- Changed the initial Splatfest Power value for Rank S+.
Special Gauge Adjustments
- Previously, on respawn, the special gauge would always be reduced by 50%, but now the reduction depends on the weapon.
- The amount of reduction is shown on the equipment screen in-game.
Reduction | Weapons |
---|---|
Heavy Reduction ▼ 50% to 75% |
Tentatek Splattershot Octoshot Replica .96 Gal Deco Luna Blaster Neo Dynamo Roller Gold Dynamo Roller Splat Charger Hero Charger Replica Slatterscope |
Medium Reduction ▼ 50% to 60% |
Splattershot Jr. .52 Gal Luna Blaster Custom Blaster L-3 Nozzlenose D Carbon Roller Krak-On Splat Roller Tri-Slosher Kelp Splat Charger Kelp Splatterscope E-Liter 3K Custom E-Liter 3K E-Liter 3K Scope Custom E-Liter 3K Scope Zink Mini Splatling Heavy Splatling Deco |
Light Reduction ▲ 50% to 40% |
All other Weapons. |
Movement speed
Weapon | Change |
---|---|
Dynamo Roller Gold Dynamo Roller E-Liter 3K Custom E-Liter 3K E-Liter 3K Scope Custom E-Liter 3K Scope Hydra Splatling Custom Hydra Splatling |
▼ Swim speed reduced by about 10% when any of these weapons are equipped. |
Main weapon Adjustments
Shooters
Weapon | Adjustment |
---|---|
Splash-o-matic Neo Splash-o-matic |
▲ Initial velocity of shots increased by about 10%. ▲ Spread reduced by about 10%. ▲ Range increased by about 10%. |
N-Zap '85 N-Zap '89 |
▲ The radius of the droplets that fall before the shot hits has been increased by about 7%. ▲ Intervals between the droplets that fall before the shot hits have been reduced. |
Splattershot Pro Forge Splattershot Pro |
▲ Initial velocity of shots increased by about 20%. ▲ Range increased by about 5%. |
.96 Gal .96 Gal Deco |
▼ Damage per shot reduced from 62.0 to 52.0. ▲ Spread reduced by about 11%. |
Jet Squelcher Custom Jet Squelcher |
▲ Movement speed while firing increased by about 50%. |
Rollers
Weapon | Adjustment |
---|---|
Carbon Roller Carbon Roller Deco |
▲ Ink consumption when flinging ink reduced by about 30%. |
Chargers
Weapon | Adjustment |
---|---|
Splat Charger Kelp Splat Charger Hero Charger Replica |
▼ Range when not fully charged reduced by about 20%. ▲ Range when fully charged increased by about 4%. |
Splatterscope Kelp Splatterscope |
▼ Range when not fully charged adjusted to match that of the Splat Charger. ▲ Range when fully charged increased by about 4%. |
E-Liter 3K Custom E-Liter 3K |
▼ Range when not fully charged reduced by about 20%. ▲ Time taken to fully charge reduced by about 6%. |
E-Liter 3K Scope Custom E-LIter 3K Scope |
▼ Range when not fully charged adjusted to match that of the E-liter 3K. ▲ Time taken to fully charge reduced by about 6%. |
Sloshers
Weapon | Adjustment |
---|---|
Slosher Slosher Deco |
▲ Reduced time needed to fire by about 20%. ▲ Reduced the amount of time a player suffers reduced movement after firing a shot by about 26%. |
Splatlings
Weapon | Adjustment |
---|---|
Hydra Splatling Custom Hydra Splatling |
▲ Increased the damage per shot when fully charged from 28.0 to 35.0. |
Sub Weapon Adjustments
Sub Weapon | Adjustment |
---|---|
Burst Bomb | ▼ Ink consumption changed from 25% to 40%. ▼ Weakened the knockback effect. ▼ Radius for dealing minimum damage reduced by 20%. ▲ Minimum damage increased from 20.0 to 25.0. ▲ Radius for dealing medium damage (35.0) increased by about 14%. ▲ Painting radius increased by about 43%. |
Ink Mine | ▲ Ink consumption reduced from 60% to 50%. ▲ An Ink Mine can be set when one has already been placed. (Note: Placing the second Ink Mine will cause the first unexploded Ink Mine to disappear.) |
Seeker | ▲ Painting width increased by about 38%. ▲ Movement speed increased by about 3%. |
Splash Wall | ▼ Even if the Splash Wall is used on a slope so that it hits the ground immediately, it will still take as long to activate as when it is used on flat ground. |
Special Weapon Adjustments
Weapon | Adjustment |
---|---|
Inkstrike | ▲ Time needed to fire after selecting the target reduced by about 33%. |
Tracking time
The amount of time that enemy positions are exposed has been changed as follows:
Weapon | Cold Blooded | |||
---|---|---|---|---|
Before 2.7.0 | 2.7.0 | |||
Inactive | Active | Inactive | Active | |
Point Sensor | 8 | 2 | 8 | 4 |
Echolocator | 12 | 3 | 9 | 4.5 |
Haunt | 12 | 3 | 9 | 4.5 |
- Times are in seconds
Stages
Stage | Adjustment |
---|---|
Saltspray Rig | Adjustment made to prevent players from taking unintended shortcuts in all modes. |
Bluefin Depot | Fixed an issue that allowed players to move inside certain objects in Rainmaker mode. |
Flounder Heights | Adjustment made to prevent players from taking unintended shortcuts in Tower Control mode. |
Fixes for issues in battles
- Fixed an issue that allowed players holding the Rainmaker to Super Jump when the server connection was particularly poor.
- Fixed an issue that occasionally prevented players from taking damage from Splash Walls if standing close enough to it when it was first activated.
- Fixed an issue in which the explosion from Suction Bombs destroyed by a Splash Wall was still capable of passing through the Splash Wall to damage players.
- Fixed an issue in which it was possible to splat opposing players with vertical Inkzooka or Rainmaker shots when they were completely concealed by solid terrain.
- Fixed an issue in which Splash Walls would not take damage when hit by an Inkzooka or Rainmaker attack.
- Fixed an issue in which players on the far side of a Splash Wall could still be splatted if the wall was hit by a shot from the Rainmaker, depending on where the Splash Wall was hit.
- Fixed an issue in which Ink Mines placed by multiple players at the same time would explode automatically, though they hadn't been placed in the opposing ink color, triggered by an opposing player, or reached their time limit.
- Fixed an issue in which players could take damage from a friendly Ink Mine, depending on their placement.
- Fixed issues in which players using the Kraken special weapon would not see a damage indicator (X mark) when attacking opponents directly, and in which players using the Kraken special weapon were not correctly followed by Seekers used by the opposing team.
Other changes
- Adjustments have been made to make for a more pleasant gaming experience.
Version 2.8.0
- This version was released on June 8th, 2016 and added Two new pieces of gear and the Second Volume of Sheldon's Picks which became the last weapons added to the game.
Sheldon's Picks
- The second announced nine weapons of Sheldon's Picks were added:
- Aerospray PG
- Bento Splat Charger
- Bento Splatterscope
- Cherry H-3 Nozzlenose
- CoroCoro Splat Roller
- Grim Range Blaster
- Heavy Splatling Remix
- N-Zap '83
- Sploosh-o-matic 7
New Gear
- 2 Gear items were added: 1 new headgear item, 1 new clothing item, which appear in the in-game shop at random:
Headgear
List of added Headgear:
CoroCoro Cap
Clothing
List of added Clothing:
CoroCoro Hoodie
Adjustments and fixes
Special Gauge
Reduction | Weapons |
---|---|
Low Reduction ▲ 60% to 40% |
Luna Blaster Refurbished Mini Splatling |
High Reduction ▼ 60% to 75% |
Zink Mini Splatling |
Main Weapon Adjustments
Shooters
Weapons | Adjustment |
---|---|
Aerospray MG Aerospray RG |
▲ Reduced spread of shots while jumping to be the same as shots taken when not jumping. |
Rapid Blaster Rapid Blaster Deco |
▲ Increased movement speed while shooting by 12%. |
Rapid Blaster Pro Rapid Blaster Pro Deco |
▲ Reduced spread of shots while jumping by 50%. |
L-3 Nozzlenose L-3 Nozzlenose D |
▲ Increased damage dealt to the barrier around the Rainmaker weapon in Rainmaker mode by 20%. |
H-3 Nozzlenose H-3 Nozzlenose D |
▲ Increased damage dealt to the barrier around the Rainmaker weapon in Rainmaker mode by 40%. |
Sloshers
Weapons | Adjustment |
---|---|
Sloshing Machine Sloshing Machine Neo |
▲ Increased movement speed while shooting by 11%. |
Inkbrushes
Weapons | Adjustment |
---|---|
Inkbrush Inkbrush Nouveau Permanent Inkbrush Octobrush Octobrush Nouveau |
▲ Adjusted ink spread when continuously swinging brush to also ink the area where the player is standing. |
Sub Weapon Adjustments
Sub Weapon | Adjustment |
---|---|
Ink Mine | ▲ Reduced the distance the player is moved backward after placing an Ink Mine. |
Ability Adjustments
Ability | Adjustment |
---|---|
Sealth Jump | ▼ Removed the ability to attack while super jumping with this ability active until the player has landed completely. |
Stage Adjustments
Stage | Adjustment |
---|---|
Arowana Mall Piranha Pit |
Adjustment made to prevent players from taking unintended shortcuts in all modes. |
Bluefin Depot | Fixed an issue that allowed players to move inside certain objects in Rainmaker mode. |
Camp Triggerfish | Adjusted the size of the "Don't retreat!" warning zone near team starting areas. |
Multiplayer bug fixes
- Fixed an issue that allowed players to jump higher than intended when touching an opponent's Splash Wall.
Other
- Adjustments have been made to make for a more pleasant gaming experience.
Version 2.9.0
- This version was released on July 6, 2016. Most importantly it made the game compatible with the Callie and Marie amiibo.
Adjustments and fixes
Amiibo compatibility
- Now compatible with Callie and Marie amiibo.
Main Weapon Adjustments
Rollers
Weapons | Adjustment |
---|---|
Dynamo Roller Gold Dynamo Roller Tempered Dynamo Roller |
▼ When using the ink fling attack, decreased the central zone in which it was possible to splat an opponent with a single attack by 18%. ▲ Increased damage dealt when flinging ink to attack the barrier around the Rainmaker in Rainmaker mode by 12%. ▼ Increased the time taken to begin recovering ink after an ink fling attack from 1.17 to 1.33 seconds. |
Special Weapon Adjustments
Weapons | Adjustment |
---|---|
Bubbler | ▼ Decreased base duration (with no other gear abilities equipped) from 5.0 to 4.5 seconds. ▲ Increased the maximum extra duration added by gear abilities from 40% to 60%. |
Kraken | ▼ Decreased base duration (with no other gear abilities equipped) from 6.0 to 5.0 seconds. ▲ Increased maximum extra duration added by gear abilities from 40% to 60%. |
Stage adjustments
Stage | Adjustment |
---|---|
Ancho-V Games | Fixed an issue in Rainmaker mode, in which certain terrain wasn't appearing correctly on the turf map when inked. |
Multiplayer bug fixes
- Fixed an issue that caused players performing a Super Jump while swimming through ink to appear to be sliding long distances to opponents.
- Fixed an issue that caused Ink Mines placed on enemy turf to occasionally be visible by opponents, whether or not they had the Bomb Sniffer gear ability.
Other
- Adjustments have been made to make for a more pleasant gaming experience.
Version 2.10.0
- This version was released on July 8, 2016. It removed a glitch that was found in the previous version of the game.
Adjustments and fixes
Multiplayer
- Fixed an issue in which players sometimes appear to be floating in the space outside the stage caused by falling off the map while Super Jumping.
Other
- Adjustments have been made to make for a more pleasant gaming experience.
Version 2.11.0
- This version was released on on 3 August, 2016.
Adjustments and fixes
Multiplayer
- Fixed an issue which prevented certain roller and brush weapons from registering direct hits with an ink fling attack when facing an opponent directly in front of them.
Other
- Adjustments have been made to make for a more pleasant gaming experience.
Version 2.12.0
- This version was released on on 13 September, 2016.
Adjustments and fixes
Multiplayer
- Fixed an issue which mistakenly allowed Sprinklers to be placed inside the tower in Tower Control.
Stages
Stage | Adjustment |
---|---|
Kelp Dome | Fixed an issue in all game modes that allowed players to move inside the raised starting platforms. |
Version 2.12.1
On 3 March 2023 at 04:30 UTC, Nintendo took the online servers for this game alongside Mario Kart 8 offline for emergency maintenance upon discovering that they were vulnerable to a critical exploit known as ENLBufferPwn, which enables hackers to take full, remote control of users' (unmodified) systems during online multiplayer sessions. The maintenance spanned for five months, being the longest ever server maintenance in the history of Nintendo online gaming.
This version was released as an end-of-life bug fix on 3 August 2023, patching the said exploit for online play. It was the last update to the game, as online play services for Nintendo Network have been discontinued on 8 April 2024 at 23:00 UTC.
Adjustments and fixes
- Fixed vulnerability relating to online battles.