|This game was never completed and/or given a public release.|
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released.
|This page is rather stubbly and could use some expansion.|
Are you a bad enough dude to
|This article is a work in progress.|
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
StarCraft: Ghost is a rather strange title. The original StarCraft was an RTS legend, however this game was announced in 2002 as a third-person shooter. The game was stuck in development hell and quietly brushed aside in 2005, eventually being confirmed as cancelled in 2011. The game was also given to Swingin' Ape Studios at some point, who redesigned it before their version was cancelled as well.
A 2003 build of the Nihilistic version was leaked in February 2020.
- 1 Sub-Pages
- 2 Different Builds
- 3 Unused Levels
- 3.1 Mission 0
- 3.2 Mission 1
- 3.3 Mission 2
- 3.4 Mission 3
- 3.5 Mission 4
- 3.6 Mission 5
- 3.7 Mission 6
| Unused Audio|
Quite a lot of recycled StarCraft audio.
| Unused Models|
| Unused Graphics|
| Unused Video Files|
| Unused Script|
A look into Nihilistic's plans for the story at this point in development.
If possible, look into the different .xbe builds and their differences.
Present in the root folder are a bunch of Windows executables (mostly non-functional 16-bit ones) and multiple .xbe files (Xbox executables) with different dates.
Possibly the most interesting one at a glance is Star_u.exe, a 32-bit Windows executable from 2002. Unfortunately, it lacks the necessary files and folder structure to run, but it is proof that the game's development was started on PC.
Add what data is present for these levels.
While only three complete levels are present at this point, many more levels have assets, loading screens, and other info present in the game's files.
The names below are per the game's internal level list.
0-0: Strike Team
1-1: Ghost Training
1-2 A: Scattered Forces (A, C)
1-2 B: Zergling Rush
1-2 B: Canyon Advance
1-3 A: The Borgo Refinery
1-3 B: Sabotage
1-3 C: Nuclear Launch
2-1: The Fujita Pinnacle (A, B, C)
2-1 A: Pinnacle Hangar
2-2: Deadly Experiments (A, B)
2-3 A: In Pursuit of Terrazine
2-3 B: Goliath Boss
3-1: In the Path of the Titans (A, B, C)
3-2: Sacred Ground
3-3 A: Khaydarin Core
3-3 B: Arbiter Tribunal
3-4: Artemis Boss
4-1: Shadow Hunters
4-2: The Way of the Warrior
4-3 A: Terrazine Mining (A, B, C)
4-3 B: The Path of Shadow
4-4: Vulcan Boss (also labeled "Retribution")
5-1: Gehenna Station
5-2: Aries Boss (also labeled "The Reckoning")
5-3: Dominion Prison (A, B)
6: Hauler Boss (also labeled "Balance")
The StarCraft series
|Windows, Mac OS Classic||StarCraft (Prototypes)|