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Stunt Race FX
| Stunt Race FX |
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Also known as: Wild Trax (JP)
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Stunt Race FX is probably the only video game with an anthropomorphic two-wheeled car. Not a motorcycle. A two-wheeled car.
To do:
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Contents
Unused Music
Two unused music tracks are present in the game's data.
This may have been intended for the menus, but cut due to repetition.
This track is based off the Track Select music, and would probably be used in a race.
Crash Handler
If the game ever crashes, it'll display a basic crash handler. All of the text for it can be found at 47E5E in the ROM.
GAME_TM: DISP_TM: DYN__TM: STRA_TM: TMP1_TM: TMP2_TM: TMP3_TM: CollBlock Alloc. Fail! !!! Old mario chip !!! ! Dynamics checksum fail ! Tried to make car with bad type! ENEMY FZERO ENEMY COUPE ENEMY 4WD
Regional Differences
Title Screen
| Japan | International |
|---|---|
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The game received a different title in versions outside Japan, resulting in two entirely different logo designs. The Wild Trax logo uses the sprite layer for its katakana (which just says "Wild Trax" again).
Interestingly, the palettes for both of these logos are loaded in the title screen in all versions of the game.
Track Selection Screens
| Japan/US | Europe |
|---|---|
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Presumably for legibility, the text on the track name boxes has been enlarged in the European version. The labels on the Bonus track boxes remain unchanged, however.
Records Screens
| Japan/US | Europe |
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The font used in the Stunt Trax/Free Trax data boxes is replaced with a larger, black typeface in the European version.
Mini-Maps
Easy Ride
| Japan/US | Europe |
|---|---|
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The last turn before the finish line (in the bottom-left corner of the map) has been made rounder in the European version. This turn is actually a simple U-shaped turn on the actual track, so the original mini-map doesn't make sense.
Ice Dance
| Japan/US | Europe |
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In the first two releases of the game, the right side of Ice Dance's map is inconsistent with the actual track. The European version corrects this.
Signs
| Japan | International |
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Aside from the title screen, the title change is also reflected in this sign, which can be seen in various tracks.
| Japan | International |
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The white-on-blue Nintendo logo color scheme, seen in many of the Japanese TV advertisements of the era, was replaced with a red-on-black color scheme in the other versions.
| Japan/US | Europe |
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Due to trademark issues in Europe and Australia, the first Arwing shoot-'em-up starring a certain humanoid fox had to be given a different title in those regions. This is reflected in the logo's cameo appearance in Stunt Race FX.
| International | US |
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The Super Famicom logo seen on the crates in Night Cruise had its "text" removed in the American version, but returned in the European one.
Ending
Title Logo
| Japan | International |
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No, they didn't forget to change the title logo in the international versions.
"Assisted by Argonaut Software"
After going uncredited in the Japanese and American versions, Argonaut Software finally receives its dues in the European version, in an area previously devoid of text.
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Argonaut Games > Games developed by Argonaut Software
Games > Games by developer > Games developed by Nintendo
Games > Games by platform > SNES games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 1994





















