Super Ledgehop: Double Laser
Super Ledgehop: Double Laser |
---|
Developer: LAME Dimension This game has unused areas. This game has a bugs page |
Super Ledgehop: Double Laser is about a delinquent girl searching for her brother, featuring cheesesteaks and lots of screaming.
"Shoot today! Friends tomorrow!"
Contents
Unused Sounds
snd_silence
snd_comedyevent
snd_laugh1
snd_samplesound_david
snd_samplesound_sonii
It's a Windows 7 ding sound.
snd_samplesound_ultran
It's a Windows 7 ding sound.
snd_samplesound_chair
A mono version of snd_kamurofight
.
snd_finalbosstheme
Same as snd_finalloop
.
Unused Rooms
rm_templevelone
rm_test_david
rm_walltest
rm_survivalmodeold
rm_louiefightold
rm_140bpmlouie
rm_dialoguetest
rm_title_david
Empty Rooms
- rm_sampleroom_david
- rm_sampleroom_sonii
- rm_sampleroom_ultran
Unseen Rooms
rm_stage3bstart
A copy of rm_stage3_1
without enemies. The game only shows its bottom part during dialogue between Yuuto and Tito.
Unused Graphics
Beta Text
sprite512
A sprite containing one neutral portrait of Saul Dart without any mouth changes. It's the same as spr_saulneutral_0
.
Empty Sprites
- spr_samplesprite_chair
- spr_samplesprite_sonii
- spr_samplesprite_david
- spr_samplesprite_ultran
- sprite142
Unused Text
gml_Object_obj_sauldialogue7_Create_0
Message Call | Dialogue |
---|---|
global.messageArray[33] | I'll bust you up! |
This line doesn't show up in the game because the message limit is set to 32.
gml_Object_obj_billdialogue5_Create_0
Message Call | Dialogue |
---|---|
global.messageArray[12] | You all desire this. You are just not aware. |
This line doesn't show up in the game because it has the same number as the next line, which is displayed instead.
gml_Object_obj_enddialogue10_Create_0
Message Call | Dialogue |
---|---|
global.messageArray[1] | But I guess I ain't getting cheesesteaks for it... |
This line doesn't show up in the game because it has the same number as the next line, which is displayed instead.
gml_Object_obj_textoncontact_Create_0
While obj_textoncontact
is used by gml_Object_obj_yourbestfriend_Alarm_0
and gml_Object_obj_titlecorruption_Alarm_0
, its text is never shown.
Language | gml_Object_obj_textoncontact_Create_0 | gml_Object_obj_yourbestfriend_Alarm_0 |
---|---|---|
default | Have you forgotten? | Have you forgotten? |
case 1 | ¿Ya has olvidado? | ¿Ya has olvidado? |
case 2 | 「忘れましたか?」 | 「忘れたの?」 |
case 3 | Você se esqueceu? | Você se esqueceu? |
case 4 | As-tu oublié ? |
The only difference is that gml_Object_obj_textoncontact_Create_0
has a slightly different line in Japanese and doesn't have translation in French.
gml_Object_obj_dialoguetest_Create_0
Speaker | Dialogue |
---|---|
Chizuru | Who goes there!?! |
Yuuto | It's just your favorite uncle. TITO! |
Chizuru | W-What are you doing here!? |
Yuuto | Well, it's too dangerous! |
Chizuru | What do I do? |
Yuuto | Uhh, take this shine reflector. I'll finish cutscene later. |
Note that this dialogue is "mini" (like those for absorb and reflect instructions) and uses Yuuto as the "left" speaker despite the context.
Unseen Text
gml_Object_obj_firstlanguagecircle_Create_0
lol the save file got zuccd
This line appears if the game can't write or read the save file. Due to such situation being rare, there's a low chance the player sees it.
Unused Code
gml_Object_obj_betatext_Step_0
if ((global.titleState == 1)) visible = false else visible = true
The code for showing "beta" sprite. obj_betatext
is not present in any room, so this code is never used.
- Pages missing developer references
- Games developed by LAME Dimension
- Pages missing publisher references
- Games published by LAME Dimension
- Windows games
- Pages missing date references
- Games released in 2018
- Games released in November
- Games released on November 16
- Games with unused areas
- Games with unused code
- Games with unused graphics
- Games with unused sounds
- Games with unused text
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused code
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by LAME Dimension
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Games > Games by publisher > Games published by LAME Dimension
Games > Games by release date > Games released in 2018
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 16