This is a sub-page of Super Monkey Ball Banana Rumble.
| To do:
- Keep an eye on any undocumented changes or file activity with unfinished/WIP content.
|
Version 1.01
Official Version 1.01 patch notes
This update coincided with the original release of the game on June 25, 2024.
- Increased the frame rate in Online Play, Local Communication, and Local Multiplayer (with 2 players)
- Fixed an issue in which players could re-enter the room they were kicked from
- Added in-game content
- Improved game stability
- Fixed adverse behavior encountered when save data space is low
- Improved the display/visuals of various in-game screens
- Fixed other minor bugs
Version 1.10
Official Version 1.10 patch notes
Released on July 16, 2024. This update introduced a brand new Race stage, rebalanced Sonic's stats entirely, and added character data for Tails, Knuckles, and Amy prior to their scheduled release. Bug fixes and stability improvements were also included.
- Sonic's ball now displays with the correct color
- Prior to this patch, Sonic's ball would be set to the default Orange ball used by AiAi.
- Adjusted Sonic's stats (increased his total stat value) to better showcase his unique character traits
Stat |
Ver. 1.01 |
Ver. 1.10
|
Speed |
★★★★ |
★★★★★
|
Brake |
★★ |
★
|
Weight |
★★★ |
★★★
|
Spin |
★★★ |
★★★★
|
Parameter |
Ver. 1.01 |
Ver. 1.10
|
gravity_xz_general_multiplier |
1.32 |
1.215
|
friction |
0.016 |
0.014
|
spin_release_force_max |
0.28 |
0.33
|
spin_max_time |
1 |
1.2
|
- Made minor adjustments to the terrain for the Acrobatics stage in Adventure
- Added a new Race stage, Sky Highway, to Battle
- Made minor adjustments to the terrain in the Race stages in Battle
- In Online Play, when matching with random players in Battle and Adventure, there is newly added functionality to remove players from the match who exhibit unusual behavior
- Increased the accuracy of the camera reset function
- Improved hit detection for the Bat item in Battle
- Added support for additional content
- This note refers to newly added assets and character data for Tails, Knuckles, and Amy. Their relevant stat parameters can be viewed below.
Parameter |
Tails |
Knuckles |
Amy
|
gravity_xz_general_multiplier |
1.85 |
1.37 |
1.69
|
friction |
0.023 |
0.019 |
0.022
|
restitution |
0.4 |
0.3 |
0.3
|
mass |
0.9 |
1.45 |
1
|
spin_release_force_max |
0.3 |
0.4 |
0.325
|
spin_max_time |
1 |
0.85 |
0.85
|
spin_cooldown_time_max |
2 |
3.5 |
2.85
|
spin_cooldown_time_min |
0.75 |
1.5 |
1.2
|
btob_restitution |
1.1 |
0.75 |
1.15
|
spin_brake_min_friction |
2.5 |
2.5 |
0.4
|
shot_to_restitution_multiplier |
1.3 |
1.3 |
1.3
|
- Improved game stability
- Improved the display/visuals of various in-game screens and fixed other minor bugs
Version 1.11
Official Version 1.11 patch notes
Released on July 25, 2024. This update brought a huge rework to the in-game physics system and fixed a highly criticized oversight in which the game would be running at 50hz instead of 60hz. These changes, paired with some very impactful bug fixes greatly improved the game's performance as a whole.
- Fixed an issue in Adventure involving movement stopping every sixth frame. Additionally, the in-game physics have been slightly adjusted
- Fixed an issue in Adventure in which stage clear times differed even when making the same controller inputs
- Resolved a problem involving being unable to progress when moving from the pause menu to other screens
- Fixed an issue in Adventure in which the camera at the start would differ each time "Restart" is selected from the pause menu
- Improved camera behavior
- Fixed some text issues
- This patch note revised a couple stage names in Adventure Mode, one of which was changed for glaringly obvious reasons.
Stage No. |
Ver. 1.10 |
Ver. 1.11
|
World 1-EX8 |
Spikey Road |
Spiky Road
|
World 6-EX6 |
Twin Towers |
Spiraling Spires
|
Version 1.20
Official Version 1.20 patch notes
Released on September 17th, 2024. This major update introduced a brand new Battle Mode, Gem Heist, along with 2 stages for it. A collaboration with Dole was announced, plastering the Dole logo across stages and bananas, as well as offering exclusive in-game customization parts themed around Dole. Character data for Beat & Axel was also added prior to their scheduled release. Bug fixes and stability improvements were also included.
- Updated the game with special stage and banana-themed designs as well as limited-edition style items as part of the Dole collaboration.
- Added Gem Heist, a new Battle Mode game.
- Added an option to view the players behind you during Battle Mode.
- Made improvements to matchmaking for Battle Random People
- Tweaked the layouts and visuals of the Race Mode stages Cookie Circuit, Rose Tower, and Farm Frenzy.
- Enabled the option to customize your Chat Wheel on the mode selection screen when battling with friends online or via local communication.
- Made it possible to use the cancel button to skip the animation that plays after clearing an Adventure Mode stage.
- Reduced lag in Battle Mode.
- Added additional content.
- This note refers to customization parts included in the SEGA Pass DLC, Dole promotion cosmetics, and newly added assets and character data for Axel & Beat. Their relevant stat parameters can be viewed below.
Parameter |
Axel |
Beat
|
gravity_xz_general_multiplier |
1.605 |
1.65
|
friction |
0.02 |
0.024
|
restitution |
0.41 |
0.42
|
mass |
1 |
1.08
|
spin_release_force_max |
0.25 |
0.3
|
spin_max_time |
0.85 |
0.75
|
spin_cooldown_time_max |
2.2 |
2.3
|
spin_cooldown_time_min |
0.8 |
0.85
|
btob_restitution |
0.75 |
0.7
|
spin_brake_min_friction |
0.4 |
2.5
|
shot_to_restitution_multiplier |
1.3 |
1.3
|
- Removed a bug where grazing against another ball would cause the Item Gauge to continuously fill up in Battle Mode.
- Fixed a bug where your character would tilt a direction when going through a Wormhole in Adventure Mode.
- Corrected an issue in Adventure Mode and Race for Battle Mode where a player's arrival at the goal wouldn't register if they passed the goal after colliding with it at high-speed.
- Fixed features affected by the Ver. 1.11 update's framerate adjustments—the camera sensitivity settings, conveyor belt movement, and seesaw physics are now consistent with their behavior during Ver. 1.10.
- Corrected issues related to replays and ghosts created in previous versions.
- Improved game stability.
- Other minor bug fixes, including miscellaneous fixes to screens and animations.
Undocumented Changes
- World 9-EX10 had its name changed.
Ver. 1.11 |
Ver. 1.20
|
Strange Bath |
Strange Universe
|
- A new Mission pertaining to Gem Heist was added alongside the mode.
- New customization parts have been added to the Lucky Monkey Lottery reward pool.
- Black Banana T-Shirt
- Black Polygon Ball
- Stat Parameters for Hatsune Miku, Godzilla, and Crewmate were silently added in this patch, months before their official reveals. No other assets for these characters were added, and the stats that are here are placeholders (Most of Miku's parameters borrow heavily from AiAi's stat parameter values, while Crewmate's are identical).
Parameter |
Miku |
Godzilla |
Crewmate
|
gravity_xz_general_multiplier |
1.4 |
1.483 |
1.4
|
friction |
0.018 |
0.022 |
0.018
|
restitution |
0.3 |
0.4 |
0.3
|
mass |
0.9 |
2 |
1
|
spin_release_force_max |
0.35 |
0.3 |
0.3
|
spin_max_time |
1 |
1 |
1
|
spin_cooldown_time_max |
2.5 |
2.2 |
2.5
|
spin_cooldown_time_min |
1 |
0.75 |
1
|
btob_restitution |
1.2 |
1 |
1
|
spin_brake_min_friction |
2.5 |
2.5 |
2.5
|
shot_to_restitution_multiplier |
1.3 |
1 |
1.3
|
Demo Ver. 1.00
Released on October 29th, 2024. This alternate demo build of the game was released on the Nintendo eShop, offering the first 3 worlds of Adventure Mode for free to players interested in trialing the game. While the majority of inaccessible content was removed from the game files, some of the necessary files that remained showed remnants of active development. This build appears to have been built at some point between development of Ver. 1.20 and Ver. 2.00, meaning that there are some small findings that were not present in Ver. 1.20 of the main game build.
Undocumented Changes
- In the character stat parameter table, Hatsune Miku and Godzilla's stats were both changed from Ver. 1.20, indicating that they were further along in development when this build was made.
Hatsune Miku
Parameter |
Ver. 1.20 |
Demo Ver. 1.00
|
gravity_xz_general_multiplier |
1.4 |
1.545
|
friction |
0.018 |
0.020
|
restitution |
0.3 |
0.35
|
spin_release_force_max |
0.35 |
0.36
|
Godzilla
Parameter |
Ver. 1.20 |
Demo Ver. 1.00
|
gravity_xz_general_multiplier |
1.483 |
1.28
|
friction |
0.022 |
0.019
|
restitution |
0.4 |
0.3
|
spin_release_force_max |
0.3 |
0.43
|
spin_cooldown_time_max |
2.2 |
2.5
|
spin_cooldown_time_min |
0.75 |
1
|
- IDs for Miku and Godzilla's collectibles (music notes and trains respectively) were added to the Banana model enumerator.
- 2 new stage IDs were assigned to the stage list for the Super Punchy Brawl battle mode, before it was officially revealed on November 19th, 2024.
Version 2.00
Official Version 2.00 patch notes
Released on November 26th, 2024. This major update introduced a LOT of new content, including a brand new Battle Mode, Super Punchy Brawl, along with 2 stages for it and a new stage for Banana Hunt. Alongside that, Adventure Mode saw the addition of new content, including 4 new rulesets, a new Ultimate World featuring 20 high-difficulty stages, and more. Character assets for Hatsune Miku & Godzilla was also added for their release release. Bug fixes, stability improvements, and various other smaller additions were also included.
- Added four new Adventure rulesets - Time Attack: Banana Bonus, No Miss Challenge, Rule: Super Speed, and Rule: Monkey See.
- To play these new rules, select the Special tab on the World selection screen in Single Player Adventure.
- Added a new ultra-high difficulty world, Ultimate World (20 stages in total), to Adventure.
- Added an ultra-high difficulty mission, Expert Mission, to Adventure.
- Added a new ruleset, Super Punchy Brawl, to Battle.
- Added a Banana Hunt Stage called Kaleidoslope to Battle.
- In Adventure, added a Quick Retry function that allows the player to immediately restart a stage by tapping a button. (Hold L+R+A to activate)
- In Play with Friends in Adventure, it is now possible to play across multiple Worlds.
- In Adventure Multiplayer, added a button to view the character selection screen before choosing a World.
- In Battle Random People, added a button to view the character selection screen while matching.
- Added the ability to purchase multiple items at once in the Shop.
- In the character selection screen, added a button to randomly choose a character.
- Added an option to change the text color of player names during gameplay.
- Added a display on the loading screen before Battle matches begin alerting players of the rules.
- Added support for additional content.
- This note refers to new customization parts and newly added character assets for Hatsune Miku & Godzilla.
- Added functionality to allow for save data transfer from the demo version.
- This does not include some data saved in the demo version, such as Time Attack data, replays, etc.
- Fixed a bug that caused the character to change to AiAi when returning to the main menu after playing the Tutorial.
- In Adventure during Local Multiplayer, the accuracy of clear times has been improved.
- In the Adventure stage Manhole, fixed an issue in which the manhole moved significantly faster when each player pushed it simultaneously during multiplayer.
- Additionally, resolved a bug that made it appear as if the goal had been reached from the perspective of other players when it actually had not.
- In the Adventure stage Balls on Seesaws, fixed an issue during multiplayer in which the seesaw would begin to tilt on its own.
- In Battle Random People, resolved an issue in which battle points could not be earned when a communication error occurs during the transition from the end of the game to the results screen.
- Resolved a problem in Battle's Race mode in which checkpoints sometimes did not respond properly when passed through at high speed.
- In Battle's Race mode, made minor adjustments to the stage geometry and appearance of Cookie Circuit and Rustic Temple.
- In Battle's Gem Heist mode, fixed an issue in which receiving an item while picking up a gem caused the player to drop the gem.
- In Battle, adjusted the ease at which the Item Guage fills depending on each player's standing in the match.
- Fixed a problem in Battle in which a crown was displayed when the battle item Stealth was used.
- In Battle, fixed an issue in which the battle item Black Hole became buried within the stage.
- Improved CPU behavior in Battle matches.
- Improved game stability.
- Improved the display/visuals of various in-game screens and fixed other minor bugs.
Undocumented Changes
- World 8-EX1 had its name changed, as its previous name was a duplicate shared by another stage in the game.
Ver. 1.11 |
Ver. 1.20
|
Conveyor Factory |
Conveyor Climb
|
- Godzilla's stats saw minor changes from Demo Ver. 1.00, while Crewmate's stats saw changes from Ver. 1.20. These stats would be confirmed as finalized upon their release.
Godzilla
Parameter |
Demo Ver. 1.00 |
Ver. 2.00
|
restitution |
0.3 |
0.25
|
Crewmate
Parameter |
Ver. 1.20 |
Ver. 2.00
|
gravity_xz_general_multiplier |
1.4 |
2.4
|
friction |
0.018 |
0.031
|
restitution |
0.3 |
0.35
|
Version 2.10
Version 2.10
Official Version 2.10 patch notes
Released on January 28th, 2025. This small surprise patch was announced and instantly released, featuring the new character Crewmate from Among Us, a new Ba-BOOM! stage, and a couple small quality-of-life changes.
- Added a new Ba-BOOM! stage, Scattered Stones, to Battle.
- Added new Style functionality (ball and effect customization) for Fes, Tee, Val, Easel and Dr. Bad-Boon.
- Battle Seasons have been updated to loop indefinitely.
- Added support for additional content.
- This note refers to newly added character assets for Crewmate.
- In Play with Random People in Online Play, resolved an issue in which Battle matches would sometimes note start.
- Improved CPU behavior in Battle.
- Improved game stability.
- Improved the display/visuals of various in-game screens and fixed other minor bugs.