Superliminal/Version Differences/Platform Differences
This is a sub-page of Superliminal/Version Differences.
Contents
Epic Games
Workshop
This version lacks all of the online features in the Somnasculpt Workshop.
- The room to the left is blocked off.
- The dream construction office has all references to the Steam workshop removed.
Steam
File Names
The executable is titled "SuperliminalSteam.exe", and the data folder is titled "SuperliminalSteam_Data" accordingly.
GOG
File Names
The executable is titled "SuperliminalGOG.exe", and the data folder is titled "SuperliminalGOG_Data" accordingly.
Workshop
This version lacks all of the online features in the Somnasculpt Workshop.
- The room to the left is blocked off.
- The dream construction office has all references to the Steam workshop removed.
Xbox App
This version is much more similar to the Xbox version than the other PC versions.
DRM
Unlike the other PC versions, this version of the game is not DRM-free, meaning that you cannot play it without launching through the Xbox App or Microsoft Store.
Updates
This version has not been updated past 1.10.2021.5.10.791, meaning that it doesn't have:
- The secret ending.
- Multiplayer.
- The minor environmental and technical changes that have been made since.
The only exception to this is that the gameplay warning is displayed upon opening the game rather than when pressing new game, like post-2021.5.10 versions.
Physics
The physics are different to the other PC versions, likely a copy of the physics from Xbox. This is difficult to notice outside of glitches.
Scripting Backend
The IL2CPP scripting backend is used. The other PC versions from version 1.10.2020.11.4.1036 onwards use Mono instead.
Main Menu
The main menu is the same as the one on Xbox.
- The user's profile is displayed in the top-left corner.
- A loading icon shows when returning to the main menu with a "PRESS A TO START" prompt.
Workshop
This version lacks all of the online features in the Somnasculpt Workshop.
- The room to the left is blocked off.
- The dream construction office has all references to the Steam workshop removed.
Console
Updates
These versions have not been updated past 1.10.2021.5.10.791, meaning that they don't have:
- The secret ending.
- Multiplayer.
- The minor environmental and technical changes that have been made since.
The only exception to this is that, on Playstation 5, the gameplay warning is displayed upon opening the game rather than when pressing new game, like post-2021.5.10 versions.
Physics
The physics are different to the PC versions, and also seem to be slightly different between console generations. This is difficult to notice outside of glitches.
Settings
- The sliders can only be changed in increments of 10.
- There are no graphics options.
- There are no control options.
- On the Xbox and Playstation versions, there are no in-game achievements.
- Removed the following gameplay settings:
- Resolution
- Screen
- FOV
Main Menu
- There is no exit button.
- On the Xbox versions, the user's profile is displayed in the top-left corner.
- On all versions, a loading icon shows when returning to the main menu.
- On the Xbox versions a "PRESS A TO START" prompt also appears.
Pause Menu
There is no save & quit option.
Workshop
The button to enter the Somnasculpt Workshop is completely removed from the extra modes menu.
Mobile
Updates
These versions have not been updated past 1.10.2021.5.10.791, meaning that they don't have:
- The secret ending.
- Multiplayer.
- The minor environmental and technical changes that have been made since.
Trial and Pricing
The mobile versions of the game are available for free, but will then prompt you to pay after completing Induction. The price for getting access to the rest of the game is still less than on PC and console, at $5.99 instead of $19.99.
Settings
- The sizing and positioning of all of the options is different.
- The sliders play a sound constantly as you move them.
- There are no graphics options.
- There are no control options.
- A restore purchases option was added.
- On Android, the in-game achievements do not work.
- The look sensitivity slider goes from 1-300 rather than 1-100.
- Removed the following gameplay settings:
- Resolution
- Screen
- FOV
- Added the following gameplay settings:
- Lock joystick
- Dynamic resolution
- Resolution scale, which goes from 0.2-1.0 (this only appears if dynamic resolution is turned off)
- Target framerate, which can be 30 or 60
Opening
- Upon opening the game for the first time, it will start downloading and processing additional content.
- After the first time, it will only process this content.
- After version 1.15, it will also be "Processing Pre-Download".
- There are Noodlecake and Pillow Castle logos which display every time that the game is launched.
Main Menu
- The continue and new game buttons are on the left side of the screen, whilst the rest are on the right side.
- There is no exit button.
- There was no select level button until version 1.15.
- If you're in the middle of another playthrough, pressing new game gives a second prompt to ask if you're sure.
- After pressing new game, there is a loading screen before the cutscene.
- A loading icon shows when returning to the main menu.
Pause Menu
- There is no save & quit option.
- The sizing and positioning of the text is different, with the reset to checkpoint text also being smaller than the rest.
Collectable Rewards
On Android, the rewards for collecting all chess pieces, fire alarms and fire extinguishers are available from the start, despite the collectables themselves not actually being obtained. This is very likely to be a bug, since this means that you can skip straight from Optical to Whitespace on your first playthrough.
Workshop
The button to enter the Somnasculpt Workshop is completely removed from the extra modes menu.
On-Screen Controls
To do: Look into the extent of controller/kbm support on mobile. |
These versions include on-screen controls, with support for other control styles having been removed. However, it seems to be possible to move with the arrow keys on a keyboard (which the game detects as a controller).
In-Game Tutorials
All of the in-game tutorial prompts from Induction have been removed in favour of a small on-screen tutorial when you enter the level for the first time. Interestingly, the prompts from Clone have not been removed.
Environmental Differences
Canisters
The canisters throughout the game all seem to be different colours compared to the other platforms.
Lighting Bugs
There are multiple lighting bugs throughout the game. This might differ depending on the device that you're playing on.
Broken Induction Geometry
In the cheese room, part of the floor from the next hallway sticks out through the wall.