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TOKIMEKI RunRuns

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Title Screen

TOKIMEKI RunRuns

Developer: Bushiroad[1]
Publisher: Bushiroad[1]
Platforms: Android, iOS
Released internationally: February 7, 2022[2] (Android), February 10, 2022[3] (iOS)


DebugIcon.png This game has debugging material.


Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Try to find a way to enable DebugButton, try find a way to enable FPSCounter, try to load a custom level and check whether Results.ogg is used.

TOKIMEKI RunRuns is a casual mobile game featuring members of Nijigasaki High School Idol Club.

Debug Features

Debug Button

TOKIMEKI RunRuns-debug button.png

The title screen has an invisible debug button in the right bottom corner. There's currently no known way to enable it in-game.

Debug Menu

TOKIMEKI RunRuns-debug.png

The debug menu is located in the Debug scene. All options are pretty self-explanatory. Custom levels option path is set by the parameter in the Unity Editor and probably activates CustomLevelSelect scene.
Currently the only way to activate the menu is modifying the game code to execute function ScreenManager.ShowDebug().

FPS Counter

Nearly all scenes (excluding Debug and Splash) contains an invisible FPS Counter in the left bottom corner. As with debug button, there's currently no known way to enable it in-game.

(Source: Original TCRF research)

Oddities

Platform texture is internally named "Ayumu_tile", which suggests that separate textures for each character was planned.

References

  1. 1.0 1.1 Release announcement on the official website - Love Live! Official website, February 10, 2022
  2. App page on Google Play - Google Play, February 7, 2022
  3. App page on App Store - App Store, February 10, 2022