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Talk:Bad Badtz-Maru Robo Battle

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Planned Super Game Boy Support

This is a really weird case and I honestly wasn't sure how to word it and am still not sure.

The game was either planned to support the Super Game Boy at a very early stage, or the programmers were fiddling with the idea and didn't add the support because the idea was initiated very late in the development cycle, so finishing would have been more than a royal pain to fully implement (although Mickey Mouse IV was transformed into Magical Wand after completion rather quickly, so *shrug*).

Not even sure if the game uses the double RAM for anything or if the colour was the sole reason. Will have to disassemble the ROM sometime next week to see, and maybe give a better insight to see why this was made not for all other Game Boy consoles, just out of curiosity. -nensondubois 22:58, 29 June 2013 (EDT)