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"Random Al Bundy quote"

  • Note: Anything that requires a lot of work... yeah you should pretty much expect someone else to look at that said item.

Steam games I frequent:

  • Zombie Panic Source (Server C40)
  • Counter-Strike
  • Fable III
  • TF2
  • Borderlands 2
  • Others


TCRF articles I created and/or added considerable contributions

My own research (unless noted) because my life is dreadfully boring and I happen to know a few assembly languages, like videogames, and am interested by weird things; what a dreadful coincidence. Never know what I'm going to do next. I rarely look to see if someone else found an item first, unless the game is famous like Metal Gear. For this reason, please feel free to correct any sources when necessary. I also rarely look for button or password codes because I'm very lazy and don't care.

Game Boy Advance

Game Boy







Notes:The Getaway: High Speed II Notes:Mario's Picross

Currently Working on

My current wiki projects, not my TODO list shown below.

  • Mahjong Tohaiden SFC
  • Pro Mahjong Kiwame II SFC
  • Pro Mahjong Kiwame SFC
  • Space Invaders SGB - Unused VS Mode
  • Super Mario Advance 4 (JP) disassembly project

My Gaming collection

See my game collection: http://gametz.com/usertab/nensondubois/tab/Bio.html

Help me collect the rest of my wanted games :)

Sites of interest

Check my stubleupon profile... too many to list.

Music rips that no one cares about


Some of these have not appeared on PMH for whatever reason. Don't really care either way.

Barbie: Ocean Discovery - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1438

(Matchbox) Caterpillar Construction Zone - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1437

All-Star Baseball 99 (2000 and Big Hurt Baseball))- http://snesmusic.jukor.net/viewtopic.php?f=17&t=1433

WWF Raw - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1436

Captain America and the Avengers - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1435

O'Leary Manager - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1431

Link's Awakening French version - http://snesmusic.jukor.net/viewtopic.php?f=17&t=47

Pro Mahjong Kiwame GB (rerip adding the second bank) - http://snesmusic.jukor.net/viewtopic.php?f=17&t=166

Men In Black The Series - http://snesmusic.jukor.net/viewtopic.php?f=17&t=986

Madden 2000 - http://snesmusic.jukor.net/viewtopic.php?f=17&t=987

NHL 2000 - http://snesmusic.jukor.net/viewtopic.php?f=17&t=988

NBA Live 96 - http://snesmusic.jukor.net/viewtopic.php?f=17&t=989

FIFA International Soccer - http://snesmusic.jukor.net/viewtopic.php?f=17&t=997

NHL Hockey 95 - http://snesmusic.jukor.net/viewtopic.php?f=17&t=998

NHL Hockey 96 - http://snesmusic.jukor.net/viewtopic.php?f=17&t=999

Desert Strike Return To The Gulf - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1000

Primal Rage - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1001

Judge Dredd - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1002

Rugrats The Movie - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1003

Jungle Strike - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1004

Ms. Pac-Man SCE - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1005

Pac-Man SCE - http://snesmusic.jukor.net/viewtopic.php?f=17&t=1006

some others (TODO list)


http://www.mediafire.com/download.php?898vlxazdbfhcq8 - Interactive Samplers



Game Releases

Hopefully I can find some prototypes so we can all have them.

  • SNES Burn-In Test Cart. Lord Nightmare had the dumping equipment, I just sent him the cart for dumping.
  • Gamecube Service Disc 1.0/03 - Used LG DVD Drive to rip the ISO.
  • Gamecube demos. Not sure which versions I ripped using the same method as the Service Disc. Need to check some older threads on digitalpress and Assemblergame forums when I'm not lazy/have the time/motivation.
  • Future: Many Game Boy game revisions.

Personal projects/things of interest/projects

Super Game Boy research database (not listing until it is up-to date and has been properly formatted.) already in progress.

  • Create Arkanoid for the Super Game Boy in the same manner that was done with Space Invaders 94; run the game using native SNES code.
  • Create a VSF format (Virtual Boy Sound Format)
  • Create a ISF format (Intellivision Sound Format)
  • PLOK level editor
  • PokoNyan Yume no Diabuken Level Editor

Future GBS Rips

Aside from the ones I have done already, here are some others I plan for the not too distant future.

  • Rest of the Tiretex games - Not Started
  • PGA Golf - Not Started
  • PGA European Tour - Not Started
  • Golf Classic - Not Started
  • Beethoven's Second - Not Started
  • Other John Loose games
  • Both Austin Powers GBC Games
  • More games to list


Still mysterious

Looking Into



No order (unless noted)

  • Pokemon TCG - Additional Orange SGB borders?
  • Finish Super Game Boy 1 and 2 BIOS dissassembly and notes page.
  • Access Japanese Super Game Boy features present in Blaster Master: Enemy Below.
  • The rest of the BS-X Magazine jingles
  • Hoyle Card Games prototype Hearts game background as seen in the instruction manual.
  • Upload the SNES Burn-in Test Cart - fonts.
  • Pro Mahjong Kiwame 1, II - debugging material/unused songs.
  • Block Kuzushi SNES - unused jingles
  • Battletoads in Battlemaniacs - unused song
  • Caravan Shooting Collection - unused music
  • Honkaku Shougi: Fuuunji Ryuuou - unused jingles, may have a debug menu
  • PGA Tour Golf - unused music

Unused music

One reason or another game developers leave music in games and don't call it either because they ultimately decided not to use the songs and removing them from the game would be more trouble than deemed worthy. Depending on the game, removing music is not always easy, usually a time consuming process, and could easily leave holes in the code as with removing anything lest the programmers are not careful. N/A Need to list.

Game Boy Advance

  • Wario Ware Twisted (The microgame Synchro... unused song... sample for Taxi Sinatra. Use two and two to put this one together)


  • Wario's Woods Unused Music


Unused Text

Text may not always be needed and are usually implemented during beta or earlier stages of game development, usually when the story is being written or when items are created.


  • Flashback - Dummy password

Game Boy


Unused menus

Developers testing stuff like items, events, storyline text, flags, etc, etc. Left in the same reasons unused music is left in the game.


  • Really don't have a list for this type of content. Not my main focus

Unused graphics

Sprites, items or anything really. Easier and quicker to overwrite tiles with used graphics.


  • Really don't have a list for this type of content. Not my main focus

Unused Areas


Unused Misc

Anything unusual that can't easily be classified such as an inventory function, script function, unused timed-events, the list goes on and on...

  • Really don't have a list for this type of content.

Game Boy

  • 98 World Cup several unused jungles and a few songs.
  • Kiraru has a PAL_TRN SGB Command though the game has no palettes.
  • Purikura Pocket 2: Kareshi Kaizou Daisakusen has a deviated default DATA_SND listing: 795D08000B8CD0F46000000000000000. It is unknown why the single entree is different from the standard listing present in all other games. Ferret Monogatari: Watashi no Okini Iri also has the same difference.
  • Millennium Winter Sports was planned to support basic SGB features.

Game Boy Printer Games

Supported or otherwise not supported offering rom text. Supported games will only list the games not on wikipedia or the faq on gamefaqs. Unfortunately very few games support the printer.


Logic - GBC E - prints password upon completing level Puzzled - GBC E U - Prints password upon completing level


Army Men - Sarge's Heroes 2 - GBC E U The Mummy Returns GBC E U TOCA Touring Car Championship - GBC U Microsoft - The 6 in 1 Puzzle Collection Entertainment Pack - GBC E U

Regional/Revisionary Differences

  • Pro Mahjong Kiwame GB Reprint

Unused content that I swear exists but have yet to document

  • Tetris Attack (SNES) Years ago on my Not For Resale copy I recall beating the game on 1 Player VS mode on the extra difficulty setting and getting a button password for an extensive debug CPU options mode. I'll have to look into this at some point.

SPC Sets I'm working on 2012/06/11

None. I am currently dormant with the SNESmusic project.

Finish my game collection

I am ranking 4??th in having one of the world's largest gaming collections.

Undumped Games

Games that need ROM dumps. Includes variants. I am also stating whether I own a cart/ISO for dumping purposes. I do not own any dumping abilities aside from a LG DVD drive that can rip Gamecube/Wii games. I have not opened any of my carts to check for revision variants on the ROM chip/ISO. Might do eventually, but for now I'm only listing games with noticeable variations in this case.


  • Co Adriaanse Football Manager - Do not own
  • DSF Fussball Manager - Do not own
  • Guy Roux Manager 2000 - Do not own
  • Centipede GBC variants still undumped?
  • Mickey Mouse V: Zauberstaebe! (released as GB and SGB versions) do not own either
  • Pro Mahjong Kiwame GB (reprint)
  • All non 1.17 Game Genie BIOS revisions. Own at least one non-1.17 revision
  • Game Boy Codebreaker (monochrome and black versions exist; neither have been dumped) Own black GB/GBC revision
  • Game Boy Monster Boy (no revisions dumped; own one one revision)
  • Game Boy Brain Boy (no revisions dumped; own one one revision)
  • Game Boy Mega Memory Card (Multiple revisions allowing differing save capacity? Released in Yellow and black (only)? Currently undumped. Own Yellow revision
  • Game Boy Gameshark (Pokemon and other revisions remain undumped; own a few revisions)
  • Beethoven 2nd (German version undumped. The UK version was dumped. A prototype version of the US box exists.) - Own a copy
  • Pocket Camera (only Rev A has been dumped. ChoroChoro comic version was unreleased?)

Bad Dumps

ROMs that current need a redump for whatever reason. N/A


Mighty Morphin' Power Rangers. Turbo buttons in SGB mode. Bad emulation? MLT_REQ bits corrupted?


A26 This user owns an Atari2600 Vader console.
INT This user owns an Intellivision console.
IT2 This user owns an Intellivision 2 console.
FC This user owns a Famicom console.
FDS This user owns a Nintendo Famicom Disk System
NES This user owns two NES consoles, one is self-modded to disable the CIC lockout.
SNES This user owns four SNES consoles, three have blown fuses; one is modified for SPC-dumping.
GEN This user owns five Sega Genesis consoles, three are High-definition Graphic models.
GN3 This user owns one Sega Genesis 3 console.
SAT This user owns two Sega Saturn consoles, models 1 and 2.
SCD This user owns a Sega CD.
32X This user owns a 32X.
3D0 This user owns a 3D0 console.
DCS This user owns a Sega Dream Cast console, the first revision which easily allows homebrew to be used
SGB This user owns two Super Game Boy units, one is an unfortunate victim of experimenting and no longer outputs standard Game Boy sound on either channel.
SGB2 This user owns a Super Game Boy 2.
GB This user owns a Game Boy handheld.
GBP This user owns a yellow Game Boy Pocket handheld.
GBC This user owns a Purple Game Boy Colour handheld.
GCN This user owns a black Gamecube console that is a model capable of reading the Service Disk and has Progressive video output.
GB Player This user owns a black Game Boy Player.
VB This user owns a fully working Virtual Boy Unit.
N64 This user owns a black N64 console.
PSX This user owns each of the three models of a PlayStation 1 console.
PS2 This user owns a Platinum PlayStation 2 Slim console.

Rare games:

GAME This user owns a rare Black PCB NES Action 52 cartridge in excellent condition.
GAME This user owns two unopened copies of Nekketsu! Beach Volley dayo Kunio-kun and one complete copy.
GAME This user owns four complete copies of Pro Mahjong Kiwame GB and a few loose copies. Beach Volley dayo Kunio-kun and one complete copy.
GAME This user owns two loose copy of Poko-Nyan for the Game Boy.
GAME This user owns a complete Link Bundle copy of Tetris 1.0 for the Game Boy.
GAME This user owns a US copy of 'Game Boy Color Promotional Demo' for the Game Boy Colour.
GAME This user owns the rest of the Super Game Boy soundtrack games and most that utilise in-game sound effects.
GAME This user owns a cased GameCube Service Disc v1.0/03.
GAME This user owns nearly all the US Gamecube Interactive Kiosk Demo Discs/Disks (including March 2002, October 2002, version 18) as well as a few Japanese volumes and one UK volume.
GAME This user owns an official SNES Burn-In Test Cart.
GAME This user owns a mint-opened copy of Gimmick! for the Famicom.
GAME This user owns a complete copy of Mappy Kids for the Famicom and all other Famicom expansion sound chip games.
GAME This user owns a GB/GBC Codebreaker device, the best cheat device for the GB/GBP/GBC/SGB.
GAME This user owns a working GB/GBC Mega Memory Card.
GAME This user owns other rare games including a PARMK3 SNES Cheat device.
GAME This user owns the last GB/SGB/GBC compatible game From TV Animation One Piece: Maboroshi no Grand Line Boukenhen! CIB in excellent condition.

Game soundtracks/music CDs:

GAME Game Boy Gallery Musics in excellent condition complete with all original inserts.
GAME Game Boy Graffiti in excellent condition.
GAME Sega Tunes Comix Zone in excellent condition.
GAME Hundreds of general music CDs in mostly excellent condition. Also, tons of record albums in mostly excellent condition.

Games I am still looking For

Will pay highly for these items cased.

  • Undake 30 Same Game Mario Cartridge and BS-X datapack
  • Yoshi Story International version
  • Yoshi no Kurrupon Oven de Cookie
  • Gamecbue January 2002 US Demo
  • Pro Mahjong Kiwame Arcade PCB
  • Game Boy Camera Gold
  • Pokonyan Yume no Diabuken CIB
  • Kettuo Beast Wars CIB
  • Sutte Hakkun CIB
  • The rest of the Japanese SGB games that use SOUND functions
  • Prototypes: Game Boy, SNES, NES, N64. Let me know.
  • Other items on my gametz account including a few game soundtracks (ask for list)

http://www.tiertex.com/forum/viewtopic.php?f=6&t=8 - Need to post this on the forum and make notes of information. Still waiting for a reply though. Also need to wait for Mark Ortiz to respond sending his SGB workfiles.

P.S. I really don't care how awful this page looks =P