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Kikansha Thomas: Sodor-tou no Nakama-tachi

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Title Screen

Kikansha Thomas: Sodor-tou no Nakama-tachi

Developer: Tamsoft
Publisher: Tamsoft
Platforms: Game Boy Color
Released in JP: October 12, 2001


GraphicsIcon.png This game has unused graphics.
SoundtestIcon.png This game has a hidden sound test.


A Japan-only, Japan-developed Game Boy Color Thomas the Tank Engine game. Yes, you heard that right. The game's title roughly translates to Thomas the Train: Friends of the City of Sodor.

Graphics

Unused Sprites

Bye!Hi!
These diagonal Thomas sprites can be found stored with his other overworld sprites. Whether a cut in-between for turning corners or an indication that diagonal tracks once existed, they ended up here, unused.

Early Sprites

Early Final
The early Thomas sprite also has the same palette as this Gordon, the only difference in his otherwise identical sprite look at that tiny boi Had to search up what those two pixels were called, hope I got it right! Ironically, both sprites were drawn facing the opposite directions for them to be showing the side accurate to the Class 08

The sprites for Gordon and Diesel used in the racing minigame appear to be earlier versions of their sprites. Gordon gains two pixels representing his steam pipe, while Diesel was almost entirely redrawn to be slightly wider and was based on how his basis, the BR Class 08, looks from the right side instead of the left. Both also gained a slightly brighter/less saturated palette in the process.

Unused Portraits

The character portraits in this game appears to be split up between a main cast and supporting cast. Of these, the main cast have five main expressions drawn for them (with Thomas getting an additional five), while the rest only get one, default expression. Despite this, not every expression ended up being used in the game, leaving us with a few unused ones to cover here.

Perhaps these were meant to be used for a cut event that might still be in the game's data? This one is rather interchangeable with what's actually used in-game
Even with the additional expressions, Thomas still has two unused. Curiously, these are among the unique ones created specifically for him.

Look at him smile, what an absolute angel I would feel this way if I was evicted from my home for not being considered marketable. After that, I would feel like this. That's how the five stages of grief work, right?
Kindly old Edward had little to get angry or upset about, it seems, nor did he appear enough to need more than one happy expression.

(Insert mention of sad choo-choo bricked up in scary tunnel here)
Henry was similarly too busy moping about the rain to be angry about anything this time.

hmph
Not much unused for Gordon, just a little too hot-tempered to be glum much.

His appearance really amounts to little more than a cameo here! Must have really done something to upset the Tamsoft developers. Then again, maybe he deserves it with that attitude of his sometimes... ...nah, we all have our flaws. he didn't need this
It is really James who gets the short end of the stick here, as a whopping four out of five of his expressions go unused due to only having a single, brief appearance in-game!

He's so happy, awwww Hmm, not so sure if this one quite captures the spirit of the face mask it was based on. 6/10
No misfortune surprises poor Percy anymore, which is also why he never gets to express his true happiness.

You'd honestly have to make a really rookie mistake to upset Toby like this
Finally, nothing much for Toby to get angry about here.

Sound Test

Kikansha Thomas - Sodor-tou no Nakama-tachi J GBC Sound Test.png

Pressing Up, Up, Right, Right, Down, Down, Left, Left, A on the title screen or using Game Genie code 052-04F-F7A will start the game in a basic sound test.


(Source: nensondubois (Game Genie code), Mezmorize (button code))