If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Arcade Classic No. 2: Centipede & Millipede
| Arcade Classic No. 2: Centipede & Millipede |
|---|
|
Developer:
The Code Monkeys
|
Arcade Classic No. 2: Centipede & Millipede does the unthinkable and crams TWO full arcade games into ONE Game Boy cartridge!
Fortunately, this grievous error was corrected before anyone got seriously hurt. Whew.
Unused Text
There are two unused string resources for two missing features, completely removed or never existed in the final versions, located at 0x018ED5.
First one located at the top of the game text data block, but has no pointer in the string table at all, so totally unreferenced. It represents some kind of sound debugger/editor screen.
Second one seems to use a different font, because rows are compressed, and obviously should be a sound test menu.
| The Centipede series | |
|---|---|
| Arcade | Centipede |
| Atari 2600 | Centipede • Millipede |
| ColecoVision | Centipede |
| Intellivision | Centipede |
| Atari 7800 | Centipede |
| NES | Millipede |
| Game Boy | Centipede • Arcade Classic No. 2: Centipede & Millipede |
| Game Boy Advance | Centipede, Breakout, Warlords |
| Windows | Centipede |
| Mac OS Classic | Centipede |
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused code
Games > Games by developer > Games developed by The Code Monkeys
Games > Games by platform > Game Boy games
Games > Games by platform > Game Boy games > Super Game Boy games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 1995
Games > Games by series > Centipede series


