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From The Cutting Room Floor
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Title Screen


Also known as: E-reader, e+ (JP; Doubutsu no Mori e+ edition)
Developers: Nintendo, HAL Laboratory, Creatures, Olympus Optical (dot code technology)
Publisher: Nintendo
Platform: Game Boy Advance
Released in JP: December 1, 2001
Released in US: September 17, 2002
Released in AU: October 2003

GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

The e-Reader was a card-powered Game Boy Advance add-on that let users scan dot codes to play classic NES games, mini-games in Mario Party-e, get info and play mini-games from Pokémon-e cards, and access some fun stuff in various GBA and GameCube games.

e-Readers came bundled with two packs: an NES game (either Donkey Kong Jr. or Pinball), and a "sample pack" of Manhole-e, an Animal Crossing-e card, and three Pokémon-e cards (Machop, Machoke, and Machamp).

Unfortunately, the e-Reader failed in North America, resulting in a planned "Game & Watch-e Collection" line being shelved (scans of the released promotional material can be seen here). That said, the e-Reader did flourish in Japan, being supported until the end of the handheld's lifespan. Europe never even got the thing.

Scan. Dot. Code.

Unused Music

To do:
Rip and upload!

There are tons of unused songs within the BIOS since the Animal Crossing-e cards, Mario Party-e mini-games, and Pokémon-e cards don't contain their own music.

GameShark code 02029436???? (where "????" is the song number) will play any song anywhere.

(Source: nensondubois (access method))

Unused Graphics

For the Mario Party-e mini-game "Balloon Burst", an early version of the Wario balloon is loaded into VRAM alongside the used one. The unused version is one pixel smaller on all sides, and has a less tense expression.

Early Final
MarioPartyE BalloonUnused.png MarioPartyE BalloonUsed.png

Unused Text

To do:
  • I think I saw some debugging symbols, too. I'll have to double-check that.
  • Is there a saved application for this "CardeStd Test" preloaded on the e-Reader?

Present at offset 0x5F378C in the US ROM is this line of text, presumably some unused debugging text:

CardeStd Test

Totaka's Song

A short signature tune of Kazumi Totaka's, this tune is hidden in almost every game which he has composed music for. In this case, getting the song to play is rather obscure and requires one of two specific cards from the Animal Crossing-e series: more specifically, card P-13 or P-15 of Series 4, both of which contain the minigame "Who's Dunnit?", where the background music contains Totaka's Song on a loop.

As is customary with most e-Reader applications, most assets, including the audio, are stored on the e-Reader unit.

(Source: Nintendo Wikia (Card Info))