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Donkey Kong (Game Boy)

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Title Screen

Donkey Kong

Developer: Nintendo EAD
Publisher: Nintendo
Platforms: Game Boy, Super Game Boy
Released in JP: June 14, 1994
Released in US: June 21, 1994
Released in EU: September 29, 1994


AreasIcon.png This game has unused areas.


The Game Boy Donkey Kong is the precursor to the Mario vs. Donkey Kong series. Grab keys, open doors, throw barrels at monkeys. There are several surprises to be found when playing the game using a Super Game Boy adapter.

Odd Stage Option

Hey! Three question marks max, pal

This stage option appears directly after the 9-5 option. Selecting it effectively freezes the game.

Unused Stages

To access these stages, use Game Genie codes 3E4-F3D-081 ??4-F4D-4CE 004-F5D-C49 where "??" is the stage ID. This will send you to the appropriate stage when you try to enter stage 1-1. To actually play the stage, be sure to die on stage 1-1 once before turning on the codes.

Stage 65

How does it feel, to walk upon the same path forever

Identical to stage 9-9, with two exceptions. The first is the Bowbow enemy circling the middle platform.

Do you really need 5 digits?

The second is this odd counter. It displays how many times in the game you've hit an object while doing a handstand.

Stages 66-67

Oh no, not TWO

Like stage 65, but with two Bowbows. In stage 67 the two Bowbows move faster.

Stage 68

How high can you try?

An odd hybrid of stages. The layout is from stage 0-1 (25m), but the level graphics are from stage 9-5.

Stages 69-FF

Sadly, this game does not have a rolling tumbleweed

An almost barren stage, this takes up the remaining stage ID slots (69-FF).

SOUND

There is an unused medium explosion SOUND 410C0088 command in all versions, located at 0x078100. This could have been used anywhere, although it would have likely been during the boss battles when Donkey Kong stomps the ground making objects fall, or when Giant Donkey Kong slams his fists in the final battle.

Game Genie code 027-71C-916 will replace the SOUND 4180808C loaded shortly after booting up.

Virtual Console Changes

Since the game is locked in Game Boy mode, none of the Super Game Boy features are accessible, which is rather unfortunate because it is one of the most greatly enhanced games when played on one.