Mario Party 4
|Mario Party 4|
This game has a prototype article
Mario Party 4 is the first GameCube Mario Party game. The first of four.
- 1 E3 Menu
- 2 Debug Menu
- 3 Additional Debugging Material
- 4 Reversal of Fortune Explanation
- 5 Oddities
- 6 Offscreen Details
- 7 999 Stars Messages
Replace filesel.bin (data Folder) and fileeseldll.rel (dll folder) with E3Setup.bin, and E3SetupDLL.rel to replace the main game menu with an earlier one seen at E3, or alternatively use one of the below Gecko codes.
Interestingly, Donkey Kong and Wario can't be selected on this menu, presumably because their characters weren't done in time for E3.
"Vivration" changes the Rumble setting.
Two game modes can be selected:
- "Board" leads to a choice between Toad's Midway Madness and Goomba's Greedy Gala. As soon as the game starts in Board mode, the game goes straight to the "Last 5 Turns" screen. After that, the game will continue like normal. Unlike "Mini-Game" mode, there are explanation screens when the game starts the mini-games.
- "Mini-Game" gives a list of mini-games to play. These mini-games boot up without explanation screens.
Once a game is finished, the player is booted back to the menu.
The following mini-games are available:
- Trace Race
- Three Throw
- Mr. Blizzard's Brigade
- Stamp Out!
- Hide and Go BOOM!
- Tree Stomp
- The Great Deflate
- Order Up
- Fruits of Doom
- Chain Chomp Fever
Replace w01.bin (data folder) and w01Dll.rel (dll folder) with selmenu.bin and selmenuDll.rel or use one of the below Gecko Codes. Start a new Party Mode game and select Toad's Midway Madness as the board. Once the game starts, you should boot into a debug menu!
Press Up/Down to select a mini-game, and Left/Right to switch between pages.
The A / Start Button chooses a mini-game, and the B Button goes to the previous menu.
Before a mini-game is played, this rudimentary character select screen appears.
There are two special options in this menu: "MESS CHECK" and "STORY TEST"
- A Button: Next message.
- B Button: Previous message.
- L Button: Previous message bank.
- R Button: Next message bank.
- Start Button: Exit menu.
- Up/Down: Change selection.
- Left/Right: Change clear flags.
- A Button: Choose selected option.
- B Button: Go to previous set of choices.
Press the A Button on the clear flags menu to play the scene.
Additional Debugging Material
Miscellaneous debug materials not accessible through the debug menu, but instead have to be accessed through hacking devices to see.
Use the one of the below Gecko Codes and start Shy Guy's Jungle Jam to be sent into this screen. This screen tests minigame start and end animations.
The area contains Mario looking around, a constantly moving flag with a ring of flames underneath the ground surrounding it, and 10 Whomps.The A Button does the "Draw!" animation, the B Button does the "Start!" animation, the X Button changes which "Start!" animation plays with 7 animations total, the Y Button does the "New Record!" animation with a time of 0'00"98, Start stops all animation and any input besides itself, The L & R Buttons zoom in and zoom out respectively, the Analog stick rotates the camera, the C-Stick moves the camera, and the rest of the buttons don't do anything.
Memory Usage Meter
The memory usage meter from the N64 games is back with minor changes. Use one of the below Gecko codes to activate it. The box is now quite a bit smaller.
Overscan Border Display
Enter one of the below Gecko codes and you will see the screen surrounded by red borders which specify the region of the screen that is safe for UI elements to use. The borders specify that within 16 pixels from the horizontal edges and within 40 pixels of the vertical edges are not safe to use.
Reversal of Fortune Explanation
The Reversal of Fortune has an explanation screen that is never seen due to be directly loaded while in a board. Use one of the below Gecko codes to add the minigame to the 4-player minigames list. Both Controls Explanation 2 and Game Rules show "Mario".
In the Order Up mini-game, in all versions of the game there is a poster with the caption 'Kinopio Burger'. As Kinopio is Toad's Japanese name, this is a detail that was overlooked during localization.
Some details which are technically used, but never visible to the player.
In the center of the Options Room is a note which flashes multiple colors.
The small room that you appear in after selecting a mode has a starry ceiling.
Hidden Order Up Poster
In the Order Up mini-game, there's a poster hidden off to the right which is a mushroom with "K" on it.
999 Stars Messages
Normally, it is impossible to obtain 999 Stars in one game. If cheats are used to set your Star count to 999, it's possible to see some unused messages when you reach the Star space. Each board host has their own unique dialogue for when this happens.
|Toad's Midway Madness|| I'm so sorry, but you already|
have too many Stars.
|Koopa's Seaside Soiree|| I hate to say this, but you|
can't hold any more Stars.
|Goomba's Greedy Gala|| OH! That's too bad, kid. You|
can't carry any more Stars!
|Boo's Haunted Bash|| ...Ee hee hee hee. You can't|
carry any more Stars.
|Shy Guy's Jungle Jam|| I'm so sorry, but you|
can't hold any more Stars.
|Bowser's Gnarly Party|| Ah ha ha ha! You can't|
hold any more stars.