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Mario & Sonic at the Olympic Games (Nintendo DS)

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Title Screen

Mario & Sonic at the Olympic Games

Also known as: Mario & Sonic at Beijing Olympics (JP), Mario & Sonic aux Jeux Olympiques (FR)
Developers: Racjin, in-glove
Publishers: Nintendo (JP), Sega (US/EU)
Platform: Nintendo DS
Released in JP: November 22, 2007
Released in US: November 6, 2007
Released in EU: November 23, 2007
Released in AU: November 22, 2007
Released in KR: May 29, 2008


EnemyIcon.png This game has unused enemies.
ModelsIcon.png This game has unused models.
TextIcon.png This game has unused text.


Super Mario and Sonic the Hedgehog finally team up for a long-anticipated crossover game..... and it's about the Olympics?

Hmmm...
To do:
There might be several unused/unplayable characters like the Wii version.

Unused Models

Axis

Mariosonicolympicsds axis.png

test/model/axis.nsbmd is an axis.

King Boo

Mariosonicolympicsds king teresa ss.png

king_teresa_ss.xap is a model of King Boo, a character that does not appear in the game.

Dream Shooting Enemies

All the small enemies in the Dream Shooting event are 2D pre-rendered sprites except for the big grey Eggpawn boss which appears to be a 3D model. While the red Eggpawn model is used in the conveyor belt sorting minigame, the models of the yellow and green Eggpawns aren't seen there and only appear as the 2D pre-rendered sprites in Dream Shooting, leaving their models unused.

Unused Text

test_camera.txt

[start] 0
[loop]
[local]

[cam] -21.173340 8.034424 -13.926514
[int] 1.046143 9.500244 -0.086426
[zrot] 0.000000
[pers] 40.000000
[time] 0.0

[cam] -6.250977 8.046875 30.010742
[int] 1.046143 9.500244 -0.086426
[zrot] 90.000000
[pers] 40.000000
[time] 1.0

[cam] 33.327393 8.020996 11.763672
[int] 1.046143 9.500244 -0.086426
[zrot] 180.000000
[pers] 40.000000
[time] 2.0

[cam] 20.964355 8.016357 -32.125244
[int] 1.046143 9.500244 -0.086426
[zrot] 270.000000
[pers] 40.000000
[time] 3.0

[cam] -21.173340 8.034424 -13.926514
[int] 1.046143 9.500244 -0.086426
[zrot] 360.000000
[pers] 40.000000
[time] 4.0

[end]
(Source: Original TCRF research)