We just reached 30,000 articles on this wiki! 🥳
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

Sonic Superstars

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Sonic Superstars

Developers: Arzest, Sonic Team
Publisher: Sega
Platforms: Windows, Xbox One, Xbox Series X, PlayStation 4, PlayStation 5, Nintendo Switch
Released internationally: October 17, 2023


MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Marking Naoto Ohshima's return to the series that put him on the map, Sonic Superstars is the first 2D Sonic game since 2017's Sonic Mania, featuring entirely original levels, a new 2.5D art style, Fang the Sniper Hunter making his proper return after a very small cameo in Mania, and Rayman Origins-esque four-player co-op. It's notable for being the first mainline Sonic title to have been made with the Unity engine.

Also, Trip the Sungazer.

Hmmm...
To do:
Everything.

Sub-Pages

SonicOriginsS3-SonicST.png
Unused Music
There's a lot in here, for some reason. Sonic 4, anyone?

Debug Menu

Hmmm...
To do:
Test this on other platforms.

SonicSuperstarsDebug01.png

Finish Story Mode, then input one of the following button combinations on the main menu:

  • PlayStation 4/PlayStation 5: Square, Square, Triangle, Triangle, Square, Square, Square, Square
  • Xbox One/Xbox Series X: X, X, Y, Y, X, X, X, X
  • Switch: Y, Y, X, X, Y, Y, Y, Y

It's a very basic debugging utility; don't expect to be placing objects in-level like in the older 2D Sonic games. It's a bit closer to the Level Select and Sound Test cheats from older Sonic games, but this was absolutely a developer tool that Arzest forgot to disable in the retail game, judging by it being called a "debug menu" and its basic appearance. There are two options you can select: "Stage Select" and "Sound Test".

SonicSuperstarsDebugStageSelect.png

Stage Select lets you choose any stage and any character, though trying to access the character-specific Acts with anyone else will instead have the game pick the character the stage was designed for.

SonicSuperstarsDebugSoundTest.png

Sound Test has no sound effects, just the zone music.

Internal Project Name

Acactussayswhat?
Please elaborate.
Having more detail is always a good thing.
Specifically: Is this image actually in the game files? If not, move it to Prerelease.

Sonic Superstars Early Name.png

Sonic Superstars is named "Sonic Orion" internally, according to the name of the game's Switch save file. This title also appears in a few screenshots of an early logo on the game’s website (which was later removed).