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Tails' Skypatrol

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Title Screen

Tails' Skypatrol

Also known as: Tails' Sky Patrol
Developers: SIMS[1], Japan System House[1]
Publishers: Sega[1]
Platform: Game Gear
Released in JP: April 28, 1995[1]
Released in US: June 17, 2003 (Sonic Adventure DX: Director's Cut)
Released in EU: June 27, 2003 (Sonic Adventure DX: Director's Cut)
Released in AU: June 20, 2003 (Sonic Adventure DX: Director's Cut)


GraphicsIcon.png This game has unused graphics.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


PrereleaseIcon.png This game has a prerelease article

Tails' Skypatrol was one of two Game Gear games to star Sonic's two-tailed buddy (though it originally wasn't meant to), featuring an interesting hybrid between platformer and shoot-em-up but unfortunately suffering from a frustratingly small field of view and being rather short at only 5 stages. It received pretty unfavorable reviews from Japanese critics, which might be the reason why Sega initially passed on localizing it (though it would later be included in Sonic Adventure DX: Director's Cut and several compilations thereafter).

Sub-Page

Read about prerelease information and/or media for this game.
Prerelease Info

Unused Graphics

Hmmm...
To do:
Go back through the ROM with the sprite palette again to see if any other characters have unused frames.

In the ROM, there appear to be two unused frames for Witchcart, suggesting that the animation for her defeat went through some changes. The unused frames seem a bit more exaggerated, and contrast with the used frames she has for the introduction and boss encounter.

Used Unused
TSP Witchcart Final.png TSP Witchcart Unused1.pngTSP Witchcart Unused2.png

Options Menu

Ggtailsadv-option.png

Hold Up + 2 at the title screen and press Start. The menu title is a bit misleading, though, as it "only" contains a sound test and level select.

(Source: GameFAQs (Bahn))

References