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Sonic X

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Title Screen

Sonic X

Developer: Torus Games
Publisher: LeapFrog Enterprises
Platform: Leapster
Released in US: May 5, 2005

GraphicsIcon.png This game has unused graphics.
MovieIcon.png This game has unused cinematics.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
To do:
  • Figure out how the music and voice clips are stored and see if there are any unused music and voice clips.
  • Figure out how the level maps are stored and see if there are any unused level maps.

The first of two licensed Sonic titles for LeapFrog systems (the second being Sonic the Hedgehog on the Didj), Sonic X is pretty much a reskin of fellow Leapster game Numbers on the Run: Counting on Zero and itself would later be reskinned as Go Diego Go!: Animal Rescuer.

You’re too good, Sonic.

Unused Placeholder Credits

Gotta appreciate the skills of CREDITS10!

22.swf is an unused and unfinished credits sequence. As you can see, it uses placeholder text rather than actual credits.

Counting on Zero Leftovers

To do:
  • Rip the rest of the sprites. (The graphics are stored in 4BPP GBA format. The graphics start at 0x117014 and the palettes start at 0x114B0C.)
  • There's likely more unused graphics than just the leftover sprites.
  • It would be nice if someone found out how the mappings work for these games.
  • Check if the sprite below is accurately ripped.

There he is.

Scattered throughout the rom is a metric ton of leftover graphics from Counting on Zero. Which is somewhat of a given considering the fact that this game is a reskin of it.