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Sonic Jam (Game.com)

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Title Screen

Sonic Jam

Developer: Tiger Electronics
Publisher: Tiger Electronics
Platform: Game.com
Released in US: July 10, 1998
Released in EU: July 10, 1998


GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.


PrereleaseIcon.png This game has a prerelease article

The Game.com Sonic Jam is not actually a port of the Saturn version, but rather just a collection of levels inspired by Sonic 2, Sonic 3, and Sonic & Knuckles mixed with bleepy music, ugly black-and-white graphics, inexcusable bugs, and an abysmal framerate.

In other words, it ranks up there with Sonic '06, Sonic Genesis, and Sonic Boom: Rise of Lyric as being one of the worst Sonic games.

Sub-Page

Read about prerelease information and/or media for this game.
Prerelease Info

Cheat Codes

  • Extra Life - Press A, A, A, D, D while the game is paused.
  • Invincibility - Press A, B, C, A while the game is paused.

Unused Graphics

Early Graphics

Hmmm...
To do:
Early versions of sprites for Knuckles are used instead of the final ones.
SonicJamGameComProtoHud.png

Graphics for an earlier version of Sonic & Knuckles, including the larger HUD that can be seen in pre-release material.

"No Lock On"

SonicJamGameComNoLockon.png

Presumably, Sonic & Knuckles would have had support for "locking-on" the Sonic 2 and Sonic 3 cartridges for new content, similar to the Saturn version. This would be the icon shown when playing Sonic & Knuckles by itself.

Leftovers From Other Games

Audio

Present at 0x1072D8 and 0x1078F2 are a female and male moan, respectively, from the Game.com version of Batman & Robin.

Text

Present at 0x525CF is some text from the Game.com version of The Lost World: Jurassic Park.

A;B;C;D;E
F;G;H;I;J
0;1;2;3;4
5;6;7;8;9
HARDING
TEMBO
AREA
HUMVEE
MOTORCYCLE
CARGO
CARRIER
RV;MOBILE;LAB
SNAGGER
RV;3
STEGOSAURUS
PACHYCEPHALOSAURUS
TRICERATOPS
PROCOMPSOGNATHUS
VELOCIRAPTORS
TYRANNOSAURUS;REX
PTERODACTYLS

Misplaced Rings

Sonicgamecom wrongrings.png

In Act 4 of Sonic & Knuckles, a couple of rings which were meant to be placed in a loop are shifted slightly to the right and up of their intended positions.