The Cutting Room Floor now has a Patreon page. Thanks for all your support!

If you've blocked our ad, please consider unblocking it.
We promise it isn't annoying. No flash, no sound, ever.

Ads by Project Wonderful! Your ad here, right now: $0

Proto:Sonic 3D Blast (Sega Saturn)

From The Cutting Room Floor
Jump to: navigation, search
This page details one or more prototype versions of Sonic 3D Blast (Sega Saturn).


Cactus 2.0!
This article has just been started and needs the article basics added.
Help us out and add them.

Dated October 8, 1996, this is a work-in-progress demo for the Saturn version.

General Differences

  • Pressing Start will skip levels. Sometimes this will cause the game to lock up.
  • Pressing A does a spindash, while B and C are the jump buttons. In the final game, B does a spindash, while A and C are the jump buttons.
  • No special stages or bosses.
  • Three acts are missing - Diamond Dust 2, as well as both Volcano Valley 1 and 2.
  • This particular demo lacks any music or sound in-game. The only sound is on the title screen, where it plays the ring loss sound.
  • The main menu only has a "Start" option.


(Source: Sonic Retro)

Visual Differences

  • Several of the zones either have unfinished art or borrow art straight from the Genesis version.

SS3D Saturn Tech Demo title.png

The title screen is nearly identical to the one in the Genesis version.

SS3D Saturn Tech Demo menu.png

The menu lacks the wooden textures for the options and has a higher color version of the infamous Strabismus Sonic render.