If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
This article has a talk page!

Sonic Adventure DX: Director's Cut (Windows, 2011)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Sonic Adventure DX: Director's Cut

Developers: Sonic Team, Sega of China
Publisher: Sega
Platforms: Windows
Released internationally: March 4, 2011
Released in JP: January 23, 2024

MinigameIcon.png This game has unused modes / minigames.
GraphicsIcon.png This game has unused graphics.

Better not confuse me!
This page covers the 2011 port of the game, not the 2004 PC port.
You can find that version's page here.

The 2011 version of Sonic Adventure DX: Director's Cut is a port of the 2010 console port of the PC port of the GameCube port of the original Dreamcast game.

Unused Graphics

Console Leftovers

This version of Sonic Adventure DX has quite a few leftovers from the 2010 console release of the game, mostly due to the reorganisation of menu screens.

Sonic Adventure Logo/Menus


The Steam version, unlike the Xbox 360 and PlayStation 3 versions, is Sonic Adventure DX rather than Sonic Adventure with optional DX DLC. However, the resources for the original title screen and menus still exist; they simply changed the code that checks for the DLC to always return true.

To reactivate them, change the byte at 00404DB1 from 1 to 0 with Cheat Engine. Unfortunately, the game does not function properly like this: the title screen does not respond to pressing Start, and menus often think you are selecting something other than what you are.

Xbox 360 Controller

SonicAdventureDX2011 XboxControls.png

A controls map for an Xbox 360 controller can be found in the folder NowLoading. However, regardless of whether the player is using an Xbox 360 controller or not the in-game "Controls" menu will always display a keyboard.

How to Play Menu

SonicAdventureDX2011 HowtoPlayMenu.png

In the console versions of the game, there is a "How to Play" option in the help menu that provides the player with easy access to each character's instruction menus. The help menu removes this option in the PC version, but the How to Play menu can still be found by setting the menu ID to 21.

Pressing the back button sends the player to the Help & Options menu.

Mini Game Collection

SonicAdventureDX2011 GameGearMenu.png

Previous versions of Sonic Adventure DX had a Mini Game Collection, accessed via the main menu, which allowed you to unlock and play Sonic's entire Game Gear library (a pretty big deal given that there were 12 of them).

The menu was made inaccessible in this version of the game, but the menu itself and all 12 games are still present and fully functional, though they don't display correctly at resolutions higher than 640×480. The menu can be found by setting the menu ID to 13.


The PC version removed the scoreboard feature that was included with the console versions of the game. Though the feature was removed, the menus associated with the scoreboard are still functional with the exception of having no data to display and a few graphical bugs. This menu can be found by setting the menu ID to 22.

Japanese PS3 Manual

The folder TUTO_Texture contains the virtual instruction booklet for the Japanese PSN release, unedited. Also, the "Logo" file mentions the PlayStation 3, but only the Japanese one as well.


Final Egg's Egg Keeper

SonicAdventureDX2011 EggKeeper.png

An Egg Keeper at the start of the stage in Final Egg was removed in the GameCube version of the game. For whatever reason, it was added back in for this release.