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Mario & Luigi: Superstar Saga + Bowser's Minions
Mario & Luigi: Superstar Saga + Bowser's Minions |
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Developer:
AlphaDream
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This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
To do: Dump unused text when text viewing is more stable. |
Mario & Luigi: Superstar Saga + Bowser's Minions is a remake of the 2003 original for the Nintendo 3DS, now with an extra game mode centred around, well, Bowser's Minions.
Contents
Unused Enemies
Captain Beanie
To do: Where is this located? |
A Beanie with a blue flag, which appears to be incomplete due to the flag not animating, exists in the game's data. It may have been an early idea for how enemy captains would look before they were made to look the same as other enemies.
Unused Music
00_Dummy.dspadpcm.bcstm | A file that has 30 seconds of well... complete silence... This is also internally named STRBGM_ISLAND in the sound archive. |
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Unused Sounds
To do: Is this used? Please check. |
ys03_yoshi.dspadpcm.bcstm | A Yoshi saying "Yoshi!". Oddly this is also internally named STRM_SE_DUMMY in the sound archive. |
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WSD_ONE_SHOT_DUMMY01.bcwsd | A press on a Xylophone key? |
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WSD_ONE_SHOT_DUMMY02.bcwsd | Another press on a Xylophone key? |
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WSD_ONE_SHOT_DUMMY03.bcwsd | A beep? |
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WSD_ONE_SHOT_DUMMY01.bcwsd | ? |
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WSD_ONE_SHOT_DUMMY02.bcwsd | ? |
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WSD_ONE_SHOT_DUMMY03.bcwsd | Sounds similar that sound for achieving 100 points in the Google Chrome dino minigame. |
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Unused Text
...But what does it mean? This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation! |
To do: This sounds like text for a debug menu... Load it if possible. |
Present in ev_dbg_02:
String ID | Text | Translation |
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ev_select_evselect | イベントセレクト |
Event select |
ev_select_kageyama | Kageyama EV |
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ev_select_kobayashi | Kobayashi EV |
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ev_select_list | Obata EV Kageyama EV Yano EV Sugimoto EV Kobayashi EV |
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ev_select_obata | Obata EV |
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ev_select_sousa_num |
:100ずつ :10ずつ :1ずつ :リセット :けってい :キャンセル |
: 100 each 10 each 1 by 1 :reset : Decision :Cancel |
ev_select_sugimoto | Sugimoto EV |
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ev_select_yano | Yano EV |
Present in fcommon:
To do: Is this text possible to see in-game? |
Name | Japanese | Translation |
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fcommon_hamari_under | This is solely for the purpose of avoiding errors and will not move you forward in the game. |
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fcommon_hamari_up | An error-aversion command has been activated. Mario and Luigi will be moved to a stable position. |
Present in field_field_14:
Name | Japanese | Translation |
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MDat_YY_SYS_HYA_HYOKA |
ポンプアートはさくせいちゅう作成中 のため、スキップいた致します。 |
Pump art is under construction Therefore, I will skip it. |
Present in Area.msbt:
Name | Japanese | Translation |
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Area15_font_mori | 森 |
Woods |
Oddities
In the Snd/stream directory, the files m09_luige1, m10_luige2, m40_luige3 and se_pv_luige all have Luigi spelled incorrectly. Many stream file mentions in the sound archive are titled STRMVOICE and STRBGM, most likely STRM_VOICE would've been the proper title and STRM_BGM for the other other group but the developers internally forgot to divide the terms with a backslash.
Cleanup > Articles needing translation > Articles needing translation/ja
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by AlphaDream
Games > Games by platform > Nintendo 3DS games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2017
Games > Games by series > Mario series