Dr. Mario 64
Dr. Mario 64 |
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Developer: Newcom[1] This game has hidden development-related text. This game has a development article |
To do: Source code leaked. Can be used to build Japanese version. look into code. document differences between Japanese N64 and every other version. A Lodgenet version seems to also exist. |
Dr. Mario 64 is the fourth entry in the Dr. Mario spinoff series. It was later ported to the GameCube as part of the Japan exclusive Nintendo Puzzle Collection.
Contents
Sub-Pages
Development Info |
Debug Menu
A surprisingly large debug menu remains in this game that allows you to change stats of characters and various AI behavior, among others. Apply the GameShark code below to enable these menus. With the code below on, enter a match and press the desired button labeled below.
Enable Debug Menus D101D804 1020 8006679F 0020 D101D804 1020 8006675F 0020 D101D804 1010 8006679F 0021 D101D804 1010 8006675F 0021 D101D804 1008 8006679F 0018 D101D804 1008 8006675F 0018
With the code on, while in-game, press:
- L+Start for character debug menu.
- R+Start for game settings adjustment debug menu.
- C-Up+Start for normal pause menu.
Text | Text with Kanji | Translation |
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[キャラクターエディット] ツヨサ ★★★★★☆☆☆☆☆ <キャラクター> マリオ ノコノコ ボムヘイ プクプク チョロプー プロペラヘイホー ハナチャン テレサ パックンフラワー カメック クッパ プリンセスピーチ <セイカク> スピード バランス コウゲキ ダイレンサネライ ヨコズキ <スピード> ヒジョウニオソイ オソイ フツウ ハヤイ ヒジョウニハヤイ モットモハヤイ <トクシュ> ○:センセイコウゲキ ○:カウンター ○:ラック ○:マヨイ ○:クルクルマワス ○:チョウハツ ○:ドウヨウ ○:スピードアップ ○:オイアゲル ○:テヌキ ○:オイコミ ○:デフォルト |
[キャラクターエディット] 強さ ★★★★★☆☆☆☆☆ <キャラクター> マリオ ノコノコ ボム兵 プクプク チョロプー プロペラヘイホー ハナチャン テレサ パックンフラワー カメック クッパ プリンセスピーチ <性格> スピード バランス 攻撃 大連鎖狙い 横好き <スピード> 非常に遅い 遅い 普通 速い 非常に速い 最も速い <特殊> ○:先制攻撃 ○:カウンター ○:ラック ○:迷い ○:クルクル回す ○:挑発 ○:動揺 ○:スピードアップ ○:追い上げる ○:手抜き ○:追い込み ○:デフォルト |
[Character Edit] Strength ★★★★★☆☆☆☆☆ <Character> Mario Koopa Troopa Bob-omb Cheep Cheep Monty Mole Fly Guy Wiggler Boo Piranha Plant Kamek Bowser Princess Peach <Personality> Speed Balance Attack Aim for big chains Prefer the sides <Speed> Very slow Slow Normal Fast Very fast Fastest <Special> ○:Preemptive attack ○:Counter ○:Luck ○:Indecisive ○:Rotate ○:Provoke ○:Shaky ○:Speed up ○:Catch up ○:Shoddy ○:Final stretch ○:Default |
Interestingly, the character names listed in the Debug Menu suggest that the cast was to include a more traditional cast of Mario characters, including Nurse Peach, rather than the cast of Wario Land 3, which would also imply that the change was made much later in development.
Passwords
US (N64) | CN (iQP) |
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A well kept secret in this game is passwords for the game modes, Classic, Marathon, and Score Attack. A decoder for them is available online. This may have been one of those online scoreboard things like they did with Mario Golf for the GameCube. When in any of the three modes, win or lose a game and when the menu is on-screen, press Z+R+L+D-Pad Left to bring up this screen.
Unused Test Message
Using the below GameShark code will make the game boot up to the story mode results screen with an unused "TEST" message.
Unused Test Message at Boot
Version | Gameshark code |
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USA | 8102DBE4 2402 8102DBE6 0007 |
iQue | 8102F9E0 2402 8102F9E2 0007 |
Region Error Screen
This error screen would show if you tried playing this game on a PAL Nintendo 64.
Development Text
Present at 0x80021BE0 in RAM.
GraphBin
Present at 0x800AD2E0 in RAM. Interestingly, there are the Japanese names of characters and enemies that never appeared in the game such as Peach, Bowser, Magikoopa, Piranha Plant, Boo, Wiggler, Shy Guy, Cheep Cheep, Bob-omb, and Koopa Troopa. It's likely that the game was originally going to feature characters from the Mario franchise instead of Wario Land 3.
MajorityRensa WidErase Rensa&Attack Rensa&Erase SmallRensa FastErase Normal Badline1 Badline2 LastVsn LastVsnh Last Narrow Dead On Off Plain4 Plain3 Plain2 Plain1 Peach Koopa Kamek PakkunFlower Telsa Hanachan Heihoo Chiropoo PukuPuku Bomhei NokoNoko Mario FasterNW NoWait Fastest Faster Fast Slow Slower SpSlow PreemPtive Rensa Hard Easy Pile Few Vir Many Vir Damage Random Unconditional -------------- Lose be Erase be Attack Rapid beNoWait beSlow beFast Not Move Waver Rotate ---------- SlideFS SlideS DownS VirusLv @c2 %2 %6s @c2S_er Slow Fast F_er Fest N_Wt F_NW @m%c%03d @c3<- CharacterMenu LogicMenu -> @c2Logic State @c7 @m%c%02d:%-14s @m%c%02d:%-14s @c2OLVrs ErVrs ErL1 HeiEr WidEr HeightP @c7 @m%c%05d%% @m%c%05d @c2 ALNB FC FV C V @c2Hei@c7 ----- @m%c%05d @c2Wid@c7 @c2OnVrs Rensa MRensa HiEr WallP ErOL3 @c7 @m%c%05d @m%c%05d @m%c%05d%% @m%c%02d:%-3s @m%c%05d @c2 Line2 Line3 Line4~8 @c2Hei@c7 @c2DebugSpeed PlayerCom @c7 @m%c%03d @m%c%03d:%-14s Man @c3<- SpeedMenu CharacterMenu -> @c2Character WaitAttack Speed Luck @c7 @m%c%02d:%-14s @m%c%02d:%-3s @m%c%02d:%-8s @c7 @m%c%02d:%-14s @c2 ExCondition Sub ExEffect Sub @m%c%02d @c7@m%c%03d:%-14s @m%c--- @m%c%05d%c @m%c%03d:%-10s @m%c--- @m%c%03d @c3<- LogicMenu SpeedMenu ->
Unused Graphics
To do: Explain how to modify player names. |
While the US version doesn't support Japanese name entry, Japanese characters remain in the game's fonts and will be displayed if hacked into a player's name, or via loading a save file from the unreleased Japanese N64 version. Japanese name entry would of course become supported in the GameCube version.
Regional Differences
To do: See if the iQue version has any more differences. Check if password screen works on N64 Japanese version. |
General Differences
- The GameCube version has higher quality music than the N64 and iQue Player versions.
- The hidden password screen was removed in the GameCube version. However, the button code to access it wasn't removed. Pressing the button code crashes the game. The password screen exists in the iQue Player version, but the text doesn't display properly and appears to be corrupted.
- The N64 and iQue Player versions render at 320x237 and the Japanese version renders at 640x480.
Title Screen
US (N64) | JP (N64, Unreleased) | JP (GC) | CN (iQue) |
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- The Japanese logo was redesigned to resemble the logo in the original NES Dr. Mario.
- The copyright years in the unreleased N64 Japanese version are more verbose, covering multiple years instead of the line of years in GameCube.
- The "PRESS ANY BUTTON" message was changed to "PRESS ANY KEY" in the Japanese version.
- The Nintendo logo's font was changed in the GameCube version.
- The copyright year was updated in the iQue and Japanese versions. The iQue version also has an extra copyright for iQue.
Octo
For the North American version, the character Octo was recolored from his normal black to a bright orange, likely for racial sensitivity reasons. This is inconsistent with his appearance in Wario Land 3, which uses the black color scheme in all versions. When Dr. Mario 64 was later released as part of Nintendo Puzzle Collection, the traditional color was reverted. The unreleased Japanese N64 version shares the same graphics as Puzzle Collection.
USA | Japan |
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USA | Japan |
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References
- Games developed by Newcom
- Games published by Nintendo
- Pages missing publisher references
- Games published by iQue
- Nintendo 64 games
- IQue Player games
- Games released in 2001
- Games released in April
- Games released on April 8
- Pages missing date references
- Games released in June
- Games with hidden development-related text
- Games with unused graphics
- Games with unused text
- Games with debugging functions
- Games with regional differences
- To do
- Mario series
Cleanup > Pages missing date references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Newcom
Games > Games by platform > Nintendo 64 games
Games > Games by platform > Nintendo 64 games > IQue Player games
Games > Games by publisher > Games published by Nintendo
Games > Games by publisher > Games published by Nintendo > Games published by iQue
Games > Games by release date > Games released in 2001
Games > Games by release date > Games released in April
Games > Games by release date > Games released in April > Games released on April 8
Games > Games by release date > Games released in June
Games > Games by series > Mario series