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This page details one or more prototype versions of Mario Paint.
|This article is a work in progress.|
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
The prototype of the best drawing game in the world. This holds a lot of small differences to the final product.
| Early and Unused Audio|
Just try to find the difference...
After clicking on the letter "N" to trigger the staff credits, the normal title screen music plays instead of the North American retail game’s bongo medley.
During the credits, the prototype lists only one programmer, Kenji Imai. The other two names, Kenji Nakajima and Genji Kubota, as seen in the retail version, are missing in action.
Under the Mouse Maker Staff category of the credits, the prototype displays each name separately instead of all together on one single screen. The Prototype also has no special thanks at the end of the credits.
The prototype calls the Coloring Book "Coloring Pictures" instead.
On the prototype’s second coloring picture, crocodile is spelled clocodile, the words "monkey" and "camel" are positioned differently, and the snake graphic appears farther to the right of the monkey.
On the third coloring picture, the prototype shifts the spacing around, causing the intended "Happy Birthday" to appear as "Happy Birth Day."
The fourth and final coloring picture also contains a change, albeit much more subtle than the others. If you look closely inside of the cavernous underwater reef, you’ll notice a slightly bolder outline touching the tail fin of the bottom fish in the prototype.