Game Boy Color Promotional Demo
Game Boy Color Promotional Demo |
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Based on: Wario Land II This game has unused graphics. |
The Game Boy Color Promotional Demo was a cartridge used in store kiosks to show off the GBC's amazing new capabilities. It contains several tech demos, as well as colorized mockups of existing monochrome games.
Oh, and did we mention it's an excessive hack of Wario Land II?
Download Game Boy Color Promotional Demo
File: Game Boy Color Promotional Demo.rar (89 KB) (info)
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Contents
Debug Menu
GameShark code 0102ADC2 or Game Genie code 020-37B-E6E will activate a debug menu for viewing all the demos, including several unused ones (see below). Up and Down moves the cursor, while A activates the selected item.
"F1 RACE"
Actually a second cube demo. Apparently, Nintendo wanted to further show off the Game Boy Color's ability to "render" polygons, but this was cut from the loop for unknown reasons.
COLOR 1
An unused intro which was replaced by the fade-out one.
COLOR 2
Identical to COLOR 1.
Wario Land II Music/Sounds
The entire soundtrack, including sound effects, is present in the ROM. Game Genie code ??5-65B-3B6 will play any of the songs during the demo, while Game Genie codes BF8-46A-E6D 008-3FA-E6E ??8-44A-802 will play any of the sound effects at the Nintendo logo.
Link's Awakening Sprites
Promotional Demo | DX Release |
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The sprites used for Link's Awakening in the Promotional Demo are a bit different than the ones used in the eventual Link's Awakening DX:
- The animation of a dying monster is different from the one in DX.
- The Moblin's arrows are green in the Promotional Demo, but brown in DX.
- The sign is missing a shadow, as well as shading on the sign's top and bottom.
- The color used for the borders of the trees is cream in the Promotional Demo, but green in DX.
To do: Comparison images. |
Unused Graphics
Nintendo copied whole ROM banks and used what they needed for the demo, so consider what is used in the actual game to be unused in the demo.
Not Compatible with GB/SGB
When loaded on a Game Boy or Super Game Boy, the game will throw up a screen saying that you need to use a Game Boy Color. At the same time, some unused tiles are loaded into VRAM. This screen is a modification of the warning screen from Wario Land II for GBC, which is triggered when a save from one system (e.g. GBC) is used on another (e.g. DMG). The tileset, with the light outline, is the same.
A pointing gloved hand. A leftover from Wario Land II, for when the warning screen would offer to erase the save, and proceed with the game.
The only tiles used are the - tile and the gray background tile, leaving the numbers, other punctuation, and alternate background colors unused. The dark background tile square was used as a menu bullet point in Wario Land II.
Tetris DX
All of these unused graphics unless noted appear in Tetris DX as well.
Title Screen
There are a few unused graphics and a ton of placeholders loaded at the title, so there may have been further plans for the title screen.
This early idea to display Tetris DX in Japanese is the only remnant left.
This copyright string was likely going to be placed at the bottom of the ENTRY.
Unused
What appears to be an early border design for the Game Over screen. The second one appears to have an unfinished shadowing effect. The palette is a guess, as one has not been assigned.
- Pages missing developer references
- Games developed by Nintendo
- Pages missing publisher references
- Games published by Nintendo
- Game Boy Color games
- Games with unused graphics
- Games with unused cinematics
- Games with unused music
- Games with unused sounds
- Games with debugging functions
- Game Boy Color pages missing date info
- To do
Cleanup > Pages missing date info > Game Boy Color pages missing date info
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Nintendo
Games > Games by platform
Games > Games by publisher > Games published by Nintendo
The Cutting Room Floor > Unimportant Awards > Game Boy games > Game Boy Color games