Yogi Bear: Great Balloon Blast
|Yogi Bear: Great Balloon Blast|
Also known as: Pop'n Pop (EU/JP)
There's a whole lotta hot air up there, ain't that right, eh Boo Boo?
Game Genie code 002-77F-A22 (Yogi Bear) or 0C1-C2F-80A (Pop'n Pop) will start the game in a basic sound test.
Leftover Pop'n Pop Graphics
Most of the graphics from the Japanese version are still present in the European version and in Yogi Bear. Game Genie code 011-57F-E62 will allow them to be displayed in the BGB VRAM viewer using GBC mode.
Small pieces of the logo were removed from the US version to make room for the GBC-only message, as the leftover graphics share the same bank.
Leftovers of other characters in the US version. http://jul.rustedlogic.net/thread.php?id=17384
The US version was modified into a Yogi Bear game, replacing its storyline, cast, and various graphics. It also has just 3 playable characters, instead of 9. As a result, only 3 of the special balloons can be earned by building up the special meter.
The Japanese version announces its name with a "Pop'n Pop" voice, and has an additional main menu option for a puzzle editor feature.
The European version is the same as the Japanese version but without the voice clip announcing the game's title, and is missing the puzzle editor feature.
The Japanese version featured a staff roll that was omitted from the US version.
|The Yogi Bear series|
|SNES||Adventures of Yogi Bear|
|Genesis||Yogi Bear's Cartoon Capers|
|Game Boy (Color)||Yogi Bear's Goldrush • Yogi Bear: Great Balloon Blast|
|Game Gear||Yogi Bear's Goldrush|