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Yogi Bear: Great Balloon Blast

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Title Screen

Yogi Bear: Great Balloon Blast

Also known as: Pop'n Pop (EU/JP)
Developer: I.T.L
Publishers: BAM! Entertainment (US), JVC Digital Studios (EU), Jorudan (JP)
Platforms: Game Boy Color
Released in JP: December 16, 2001
Released in US: December 17, 2000
Released in EU: 2001


CharacterIcon.png This game has unused playable characters.
GraphicsIcon.png This game has unused graphics.
SoundtestIcon.png This game has a hidden sound test.
RegionIcon.png This game has regional differences.


There's a whole lotta hot air up there, ain't that right, eh Boo Boo?

Sound Test

Yogi Bear - Great Balloon Blast U GBC Sound Test.png

Game Genie code 002-77F-A22 (Yogi Bear) or 0C1-C2F-80A (Pop'n Pop) will start the game in a basic sound test.

Leftover Pop'n Pop Graphics

PopnUE unused JP graphics.png

Most of the graphics from the Japanese version are still present in the European version and in Yogi Bear. Game Genie code 011-57F-E62 will allow them to be displayed in the BGB VRAM viewer using GBC mode.

Small pieces of the logo were removed from the US version to make room for the GBC-only message, as the leftover graphics share the same bank.

(Source: Foxhack, nensondubois)

Regional Differences

Hmmm...
To do:
Leftovers of other characters in the US version. http://jul.rustedlogic.net/thread.php?id=17384

The US version was modified into a Yogi Bear game, replacing its storyline, cast, and various graphics. It also has just 3 playable characters, instead of 9. As a result, only 3 of the special balloons can be earned by building up the special meter.

The Japanese version announces its name with a "Pop'n Pop" voice, and has an additional main menu option for a puzzle editor feature.

The European version is the same as the Japanese version but without the voice clip announcing the game's title, and is missing the puzzle editor feature.