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Nettou Real Bout Garou Densetsu Special

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Title Screen

Nettou Real Bout Garou Densetsu Special

Also known as: Nettou Real Bout Special
Developer: Gaibrain
Publisher: Takara
Platforms: Game Boy, Super Game Boy
Released in JP: March 27, 1998


DebugIcon.png This game has debugging material.


Who cares about all the other bouts? This one is Real Special.

Soft Dip

This dip is pretty OKAY!

To access the game's Soft Dip switches, go into the game options and highlight the "Sound Test" option. Press and hold Left, then press A. A new option will appear underneath the SGB SE test. All dips are set to 0 (off) by default, simply change their values to 1 to activate their effects. Multiple dips may be turned on at the same time.

Debug Dip Effect
10000000 Unlocks Iori Yagami and Geese Howard. To choose them, press Start over Billy Kane or Wolfgang Krauser's portraits in the character selection screen.
01000000 nothing
00100000 nothing
00010000 nothing
00001000 Causes your Power bar to increase slowly.
00000100 Enables command shortcuts for all characters. Pressing Select + A or Select + B while jumping will cause your character to perform a special move in the air. For example, Andy will perform a Shoryudan when you press Select + B, or a Kuhadan when you press Select + A. Pressing Select + B while at ground level will either perform a third special move or a normal Desperation Move (regardless of your power level) depending on the character. And Select + A will make any character perform a Super Desperation Move, even if you don't have enough power or life to do so.

These commands work even if your enemy is located on an opposite plane.

00000010 nothing
00000001 Enables third game mode in addition to one or two player modes. At the "GAME SELECT" screen choose an invisible option and press A or Start. Both players in this mode are CPU controlled. Both CPUs select random fighters and play until one of them wins.

Additionally, before starting the game in this mode, hold Left + B to reset the random number generator. This causes predetermined set of fighters chosen by CPUs.