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Beethoven: The Ultimate Canine Caper (Game Boy)
| Beethoven: The Ultimate Canine Caper |
|---|
|
Developer:
Unexpected Development
|
Stage Select
During the game, stand still, then press Up, Down, Up, Down, A, A, Up, Down, Down, B. A small number will appear in the middle of the game's HUD. Select the desired level and press B. Note that stage indexes are inverted; 0 means the last level, 5 means the first level. The number 6 means the ending screen.
Unused Super Game Boy Sounds
The game has a SOUND table fully programmed for both A and B type sounds along with the recommended pitch/volume settings, as with the Tetris 2 sound test. The game does not use B type sounds.
Game Genie code ??4-91B-2AA ID (00-30, 31-4A) will replace the sound of Beethoven receiving damage with any of the unused sounds.
There is also a routine that loads the unused mute command, and a separate routine that sets the unused SOUND bytes. Game Genie code ??5-3AE-E6A will set the volume/pitch setting for Sound effect A.
| The Beethoven series | |
|---|---|
| SNES | The Ultimate Canine Caper (Prototype) |
| Game Boy | The Ultimate Canine Caper |
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with unused code
Games > Games by content > Games with unused sounds
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Games > Games by platform > Game Boy games > Super Game Boy games
Games > Games by publisher > Games published by Hi-Tech Expressions
Games > Games by release date > Games released in 1994
Games > Games by series > Beethoven series

