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Arle no Bouken: Mahou no Jewel

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Title Screen

Arle no Bouken: Mahou no Jewel

Developer: Compile
Publisher: Compile
Platforms: Game Boy, Super Game Boy, Game Boy Color
Released in JP: March 31, 2000


GraphicsIcon.png This game has unused graphics.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Arle no Bouken: Mahou no Jewel is an adventure spinoff of the Puyo Puyo series.

PAL_SET

Arle no Bouken - Mahou no Jewel J Unused SGB Palette Title.png

There is a single unused instance of PAL_SET located at 0xB42. Game Genie code 424-C0F-D59 0B4-C1F-F7A will enable a black and white palette.

Unused graphics

Cacti speak Japanese.
...But what does it mean?
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!
Notes: Translate the names and descriptions for the unused gems, as linked below.

ArleNoBoukenArleUN.png

An animation of Arle hopping over a ledge as seen from the side.

ArleNoBoukenArleUN2.png

Some frames of Arle with a sweat drop on her head.

ArleNoBoukenNPCBACKUN.PNG

Some NPCs cannot be interacted with from the backside. However, the animation frames for their backsides remain in the ROM.

ArleNoBoukenArleunusedgems.png

Several unused gem designs. They can be seen in the design documents posted to Inaken's Twitter. Their palettes are unknown.