We just reached 20,000 articles on this wiki!
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Densetsu no Stafy

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Densetsu no Stafy

Developers: TOSE, Nintendo
Publisher: Nintendo
Platform: Game Boy Advance
Released in JP: September 6, 2002


DevTextIcon.png This game has hidden development-related text.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article
BugsIcon.png This game has a bugs page

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Hmmm...
To do:
Document more on the unreleased Chinese iQue version of the game

Originally planned to be released for the Game Boy Color, Densetsu no Stafy is a Japan-only GBA game and the first game in the Legendary Starfy series.

Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about prerelease information and/or media for this game.
Prerelease Info
Read about notable bugs and errors in this game.
Bugs


Densetsu no Stafy Debug Menu.png
Debug menu
A debug menu of considerable size exists within this game.

Unused Graphics

Starfy 1 push start.png

"PUSHART"

Appears in title screen graphics. Instead of printing Push Start in English, the final game prints スタートボタンをおしてね! (Push Start-Button!) in Japanese.

Starfy 1 yes no unselected.png Starfy 1 yes no selected.png

"YESNO"

Appears in the minigame graphics. Like above, yes and no are in Japanese in the final game ("はい" and "いいえ").

Both finds may be linked to the cancelled official English release.


(Source: Starfy Translation Team (Discord fan translation group))

Build Date

A compile date can be found at offset 0x75B57. It seems like the Japanese version was compiled several months before it was actually released.

Japan China (unreleased)
Feb  5 2002
Mar  6 2006

Dummied Out Maps

The doors only accessible by destroying Seal Blocks (possible after completion of the game) can still be entered with the use of cheat codes or hacking. Changing address 03006485 to 02 allows Starfy to fall through the floor and move through walls, enabling this.

If Starfy enters a map this way, it is usually incomplete. This is because there are two copies of the maps in-game; those prior to completion and those after completion, and the map Starfy enters this way is the prior completion version.

(Source: Torchickens)

Hidden Door

In the prior completion version of the Sea of Sky stage, there is a hidden door at the top-left corner of the map that again can only be seen with cheating or hacking. If Starfy enters the map, it leads him to the door behind Seal Blocks Starfy appears after defeating Kuragen.

(Source: Torchickens)

Neutral Expression Pose

This is a neutral expression for Starfy with an unusual border (on the final game sprite). It can be forced with modification of 03000D84 to a treasure chest ID. This sprite was carried forward up to Densetsu no Stafy 3. The sprite may be a leftover from the Nintendo Space World 2000 demo when the game was in development on the Game Boy Color, as in the final Starfy normally has a less straight body stance and is either always smiling or has his mouth open.

Unused pose Similar neutral pose (Nintendo Space World 2000)
Densetsu no Stafy unused Starfy sprite.png Nintendo Space World 2000 DnS neutral Starfy expression.jpg

Unused Music

The Opening Demo has an unused quieter variation (ID 01 on the debug menu). Of note, less instruments are used and the music sounds choppier than the used version.

(Source: kagegamer12)