Kirby's Star Stacker
Kirby's Star Stacker |
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Also known as: Kirby no Kirakira Kids (JP) This game has unused sounds. |
A Kirby puzzle game. It was an inevitability, really.
To do: Check if there are any unused parts of the SNES version. |
Leftover Super Game Boy SOUND
To do: Post rips. |
A list of Super Game Boy SOUND commands that is directly taken from Kirby's Dream Land 2 are located at 0xBC00. The only used sounds are the wind blowing during the intro and the clapping crowd played when a massive combo is achieved. Game Genie code ??3-01B-E6A will play any of the unused sound commands when the mute flag is called. The names used are from the official Game Boy programming manual following whether it is used or unused in either Kirby's Dream Land 2 or Kirby's Star Stacker.
Sound Effect Stopper
ID 00
Used to stop internal sound effects in both games.
Air-Sucking Sound
ID 10
Used for mounting Rick in Kirby's Dream Land 2.
Sound of Picture Floating Into View
ID 20
Used when mounting Kine in Kirby's Dream Land 2.
Sword Wielding
ID 30
Used when mounting Coo in Kirby's Dream Land 2.
Wind
ID 40
Used as a sound effect for Level 1 stage selection in Kirby's Dream Land 2.
Wave
ID 50
Used as a sound effect for Level 3 stage selection in Kirby's Dream Land 2.
Applause
ID 60
Used when clearing a massive combo in Kirby's Star Stacker.
Wind
ID 70
Used when selecting a level in Kirby's Dream Land 2.
Hurricane
ID 80
"Hurricane". Used as the opening sound effect in Kirby's Star Stacker.
Thunder
ID 90
Used as a sound effect for Level 7 stage selection in Kirby's Dream Land 2.
Regional Differences
Dialogue
Japan | International |
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There's a border around game dialogue in the Japanese version. These border tiles were eliminated to make room for the extended alphabet.
Round Clear
Japan | International |
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The stars in the clear screen are larger and flipped in the Japanese game.
Easy Mode Clear
Japan | International |
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Kirby's Star Stacker takes a stand against multiculturalism, Kirby's pose was changed, Rick's eyes were closed, butterflies were added to the picture, and some of the leaves on the trees were very slightly changed.
Challenge Mode
Japan | International |
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The Japanese game's challenge pictures look more like a photo reel. Again, the borders were removed to make space for new graphics.
Vs. Mode
Japan | International |
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Kirby's rapturous expression was toned down in the international versions. The background was changed as well, most likely due to its resemblance to the imperial war flag, which is far more contentious outside of Japan due to its association with fascism.
Tutorial
Japan | International |
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The usual border change. The Japanese text, "Explanation of rules", was replaced with an open book.
Records
Japan | International |
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The boxes of text were expanded, and the odd shading by the difficulty icons was erased.
- Pages missing developer references
- Games developed by HAL Laboratory
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- Games published by Nintendo
- Game Boy games
- Super Game Boy games
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- Games released in 1997
- Games released in January
- Games released on January 25
- Games released in July
- Games released on July 7
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- Games with unused sounds
- Games with regional differences
- To do
- Kirby series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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The Cutting Room Floor > Unimportant Awards > Game Boy games
The Cutting Room Floor > Unimportant Awards > Game Boy games