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Kirby's Dream Land 2

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Title Screen

Kirby's Dream Land 2

Also known as: Hoshi no Kirby 2 (JP)
Developer: HAL Laboratory
Publisher: Nintendo
Platforms: Game Boy, Super Game Boy
Released in JP: December 5, 1994
Released in US: May 1, 1995
Released in EU: July 31, 1995


MusicIcon.png This game has unused music.
RegionIcon.png This game has regional differences.


Kirby's biggest adventure yet!*

*Assuming "yet" means 1995

Unused Music

One rather frantic track is unused. It can be accessed from within the game as FGM #94 in the Sound Test. This theme would be remade and inserted into Kirby: Triple Deluxe 20 years later, used in the Cave section of Fine Field.

Regional Differences

Title Screen

Japan International
Not much motion here He loves to dance

In addition to a different SGB palette, the international version has a dancing Kirby that doesn't appear in the Japanese game.

Chao

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: The screen for getting all stars on all bosses in the Bonus sub-game also has the female Gooey. Find the Japanese version.
Japan International
NOTE: Not an actual Chao. The bow means it's a girl.

Occasionally, when a friend bag is opened, a different character appears instead of Gooey. In the Japanese version, this is Chao, a character from the game Yūyūki. Since that game was never released overseas, she was replaced with a female version of Gooey. While Gooey restores a piece of your life bar, collecting either special character above gets both an extra life and 1% toward your completion percentage.

Japan International
Kine, what are you doing? Gooey looks on in horror.

The sound test (another reference to Yūyūki) was changed as well. Besides the aforementioned character replacement, Gooey was added to the international build.

Japan International
KDL2 Boss Endurance JP.png KDL2 Boss Endurance US.png

The screen that appears upon completing the Boss Endurance sub-game also has Chao replaced with the female Gooey.

SGB Border

Japan International
Very informative Wait, what am I playing again?

In the Japanese version, the game's title appears at the top of the Super Game Boy border. The title was removed completely in the international version.

Oddities

KDL2 6Castle1.png KDL2 6Castle2.png

In the second part of Stage 6, Dark Castle, the screen moves to the left. At the end of the long hall, it is possible to see a strange little narrow room with a chain, spikes and a chick emerging from an egg. Neither the chain nor the spikes have any effect.

Stage 3 has a similar place, which is almost the same, but in reverse and it does not close this room off. Did the programmers forget about this?